Player Matchup

Hun Batz
Hun Batz
Eruptosaur
Hun Batz
Level 159
God Stats
2W - 5L
1,538 SR
Queue Stats
537W - 545L
1,676 Elo+
Solo
Achilles
Achilles
RiceTaco
Achilles
Level 159
God Stats
5W - 4L
1,669 SR
Queue Stats
387W - 397L
1,686 Elo+
Solo
Aphrodite
Aphrodite
Slop
Aphrodite
Level 128
God Stats
22W - 25L
1,626 SR
Queue Stats
528W - 451L
1,646 Elo+
Solo
Hou Yi
Hou Yi
SuperNumbers
Hou Yi
Level 160
God Stats
3W - 6L
1,460 SR
Queue Stats
647W - 493L
1,718 Elo+
Solo
Terra
Terra
TheMyrlyn
Terra
Level 124
God Stats
3W - 8L
1,358 SR
Queue Stats
415W - 375L
1,682 Elo+
Solo
Team Averages
Level 146
1,530 SR
1,681 Elo+

VS

Team Averages
Level 132
1,550 SR
1,670 Elo+
Neith
Neith
 
Neith
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Kiρρy
Artio
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 58L
1,668 Elo+
Party 2
Chronos
Chronos
Kourend
Chronos
Level 158
God Stats
4W - 5L
1,405 SR
Queue Stats
640W - 563L
1,679 Elo+
Party 1
Cliodhna
Cliodhna
Kveyka
Cliodhna
Level 160
God Stats
4W - 2L
1,680 SR
Queue Stats
749W - 507L
1,801 Elo+
Party 2
Mulan
Mulan
streeps15
Mulan
Level 159
God Stats
9W - 7L
1,663 SR
Queue Stats
481W - 405L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Eruptosaur
Hun Batz
14
2 / 8 / 3
8,959
448
10,975
16,424
5,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
RiceTaco
Achilles
15
3 / 5 / 3
9,286
464
7,963
24,203
27,584
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
Slop
Aphrodite
17
2 / 6 / 3
10,420
521
9,185
14,349
5,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
19
3 / 1 / 1
10,967
548
9,707
14,472
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
TheMyrlyn
Terra
15
0 / 2 / 2
9,771
489
10,436
16,520
19,291
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 4 / 11
11,621
581
24,231
12,614
6,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Kiρρy
Artio
17
1 / 0 / 2
10,659
533
4,640
14,434
16,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos
Kourend
Chronos
20
2 / 1 / 1
12,133
607
7,874
10,953
3,809
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
Kveyka
Cliodhna
20
13 / 3 / 6
12,475
624
23,864
23,178
10,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mulan
streeps15
Mulan
16
2 / 2 / 14
10,617
531
9,214
17,661
15,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
10
Kills
22
22
Deaths
10
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
4
11
2.38
L
Hun Batz
Eruptosaur
Hun Batz
2
8
3
0.44
W
Artio
Kiρρy
Artio
1
0
2
2
W
Chronos
Kourend
Chronos
2
1
1
2.5
W
Cliodhna
Kveyka
Cliodhna
13
3
6
5.33
L
Achilles
RiceTaco
Achilles
3
5
3
0.9
L
Aphrodite
Slop
Aphrodite
2
6
3
0.58
L
Hou Yi
3
1
1
3.5
L
Terra
TheMyrlyn
Terra
0
2
2
0.5
W
Mulan
streeps15
Mulan
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,266
Damage
69,823
85,968
Taken
78,840
62,848
Mitigated
51,877
30,106
Healing
31,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
24,231
11,135
0
4,837
12,614
6,035
750
1,778
10,836
0
96,037
L
Hun Batz
Eruptosaur
Hun Batz
10,975
2,131
0
2,465
16,424
5,626
0
0
16,424
0
52,070
W
Artio
Kiρρy
Artio
4,640
1,614
1,053
4,942
14,434
16,602
0
6,032
8,402
62,195
0
W
Chronos
Kourend
Chronos
7,874
2,987
0
1,597
10,953
3,809
2,802
417
10,536
119,338
0
W
Cliodhna
Kveyka
Cliodhna
23,864
2,563
0
14,412
23,178
10,392
0
6,366
16,812
0
110,521
L
Achilles
RiceTaco
Achilles
7,963
2,116
40
1,056
24,203
27,584
0
2,288
21,915
0
44,541
L
Aphrodite
Slop
Aphrodite
9,185
835
6,380
6,056
14,349
5,307
0
1,316
13,033
76,052
0
L
Hou Yi
9,707
5,509
0
5,938
14,472
5,040
0
4,323
10,149
0
89,008
L
Terra
TheMyrlyn
Terra
10,436
3,097
1,136
7,035
16,520
19,291
0
4,587
11,933
63,968
0
W
Mulan
streeps15
Mulan
9,214
812
0
4,761
17,661
15,039
0
5,648
12,013
0
37,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,403
Gold Earned
57,505
619
Minions Killed
716
0
Camps Cleared
0
1,952,854
Distance Traveled
2,010,803
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,621
581
164
8
0
368,538
8
L
Hun Batz
8,959
448
89
4
0
402,924
8
W
Artio
10,659
533
148
7
0
364,434
2
W
Chronos
12,133
607
204
10
0
397,178
12
W
Cliodhna
12,475
624
146
7
0
469,370
0
L
Achilles
9,286
464
45
2
0
395,449
6
L
Aphrodite
10,420
521
167
8
0
370,127
5
L
Hou Yi
10,967
548
166
8
0
376,763
4
L
Terra
9,771
489
152
8
0
407,591
5
W
Mulan
10,617
531
54
3
0
411,283
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role