Player Matchup

Chaac
Chaac
LiquidGold52
Chaac
Level 82
God Stats
18W - 14L
1,583 SR
Queue Stats
160W - 175L
1,438 Elo+
Party 2
Neith
Neith
LudacrisAthem
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
WICKED RUNNER18
Zeus
Level 27
God Stats
26W - 20L
1,185 SR
Queue Stats
141W - 149L
1,434 Elo+
Party 2
Team Averages
Level 38
1,423 SR
1,457 Elo+

VS

Team Averages
Level 13
1,493 SR
1,156 Elo+
Hercules
Hercules
AlwaysTLJ
Hercules
Level 12
God Stats
5W - 10L
1,419 SR
Queue Stats
39W - 41L
1,052 Elo+
Party 1
Thor
Thor
IonizedCheese36
Thor
Level 10
God Stats
2W - 5L
1,606 SR
Queue Stats
25W - 35L
1,253 Elo+
Party 1
Odin
Odin
SlickBackShlump
Odin
Level 16
God Stats
6W - 6L
1,454 SR
Queue Stats
25W - 31L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 10
13,482
843
24,115
17,246
19,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
2 / 8 / 6
9,050
566
6,926
9,276
2,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
9 / 3 / 11
11,787
737
16,603
11,719
4,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlwaysTLJ
Hercules
12
5 / 7 / 4
10,419
651
12,277
24,700
21,083
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 12 / 3
9,536
596
7,122
14,491
4,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
2 / 4 / 6
9,635
602
7,645
16,422
9,896
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
23
Kills
9
11
Deaths
23
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
AlwaysTLJ
Hercules
5
7
4
1
L
2
12
3
0.29
W
12
0
10
17
W
2
8
6
0.63
L
2
4
6
1.25
W
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,644
Damage
27,044
38,241
Taken
55,613
27,090
Mitigated
35,743
17,561
Healing
7,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AlwaysTLJ
Hercules
12,277
3,737
0
6,320
24,700
21,083
0
9,112
15,588
0
22,871
L
7,122
2,217
0
71
14,491
4,764
0
3,306
11,185
0
24,253
W
24,115
6,392
184
11,710
17,246
19,515
575
284
16,962
6,261
61,518
W
6,926
5,125
0
1,356
9,276
2,786
20
316
8,960
0
14,142
L
7,645
1,896
0
886
16,422
9,896
0
7,195
9,227
0
32,522
W
16,603
3,938
521
3,790
11,719
4,789
708
696
11,023
47,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,319
Gold Earned
29,590
186
Minions Killed
99
14
Camps Cleared
1
734,009
Distance Traveled
784,805
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,419
651
23
1
1
286,633
0
L
Thor
9,536
596
29
2
0
195,517
0
W
Chaac
13,482
843
100
6
4
281,087
2
W
Neith
9,050
566
12
1
1
188,259
0
L
Odin
9,635
602
47
3
0
302,655
1
W
Zeus
11,787
737
74
5
9
264,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role