Player Matchup

Geb
Geb
AzurA_Lokkios
Geb
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 227L
1,314 Elo+
Party 2
Chiron
Chiron
GhostVampire47
Chiron
Level 67
God Stats
3W - 2L
1,819 SR
Queue Stats
262W - 250L
1,443 Elo+
Solo
Persephone
Persephone
Lunheliaa
Persephone
Level 47
God Stats
26W - 19L
1,510 SR
Queue Stats
132W - 173L
1,304 Elo+
Party 2
Hera
Hera
Zøyumi
Hera
Level 67
God Stats
0W - 2L
1,337 SR
Queue Stats
275W - 324L
1,330 Elo+
Party 2
Izanami
Izanami
luxuryy01
Izanami
Level 17
God Stats
7W - 12L
1,242 SR
Queue Stats
19W - 33L
1,290 Elo+
Party 2
Team Averages
Level 52
1,481 SR
1,336 Elo+

VS

Team Averages
Level 45
1,516 SR
1,362 Elo+
Thanatos
Thanatos
GodsFinaISon-
Thanatos
Level 26
God Stats
32W - 38L
1,493 SR
Queue Stats
52W - 78L
1,388 Elo+
Party 1
Fenrir
Fenrir
IlIlllIIIlIlII-l
Fenrir
Level 42
God Stats
3W - 1L
1,571 SR
Queue Stats
190W - 242L
1,320 Elo+
Party 1
Neith
Neith
MrTerrigan
Neith
Level 68
God Stats
101W - 92L
1,610 SR
Queue Stats
495W - 538L
1,415 Elo+
Solo
Ares
Ares
PelicanZzz
Ares
Level 47
God Stats
29W - 18L
1,612 SR
Queue Stats
171W - 156L
1,411 Elo+
Solo
Izanami
Izanami
lIIlllIlIIllll-I
Izanami
Level 43
God Stats
6W - 7L
1,295 SR
Queue Stats
258W - 302L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,614
441
5,106
15,688
14,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 4 / 1
7,508
501
5,474
10,172
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
Lunheliaa
Persephone
12
0 / 5 / 1
6,964
464
5,897
8,455
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
Zøyumi
Hera
13
2 / 3 / 1
7,709
514
8,501
10,163
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
luxuryy01
Izanami
11
2 / 10 / 1
6,805
454
2,583
13,222
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GodsFinaISon-
Thanatos
14
2 / 0 / 9
8,124
542
6,485
10,265
4,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 2
7,544
503
2,867
7,246
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Neith
15
3 / 0 / 5
9,088
606
8,713
7,610
2,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
9 / 1 / 11
9,034
602
9,069
14,392
17,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
10 / 4 / 6
9,196
613
14,089
7,651
3,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
6
Kills
27
27
Deaths
6
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
1
4
1
0.38
W
Thanatos
GodsFinaISon-
Thanatos
2
0
9
6.5
W
3
1
2
4
L
Persephone
Lunheliaa
Persephone
0
5
1
0.1
W
Neith
3
0
5
5.5
W
9
1
11
14.5
L
Hera
Zøyumi
Hera
2
3
1
0.83
W
10
4
6
3.25
L
Izanami
luxuryy01
Izanami
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,561
Damage
41,223
57,700
Taken
47,164
26,807
Mitigated
32,448
15,456
Healing
19,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,106
435
414
1,568
15,688
14,371
0
3,839
11,849
16,180
0
L
5,474
1,400
206
4,325
10,172
3,748
1,002
1,549
8,623
0
43,663
W
Thanatos
GodsFinaISon-
Thanatos
6,485
1,377
0
8,354
10,265
4,874
21
4,038
6,185
0
53,975
W
2,867
686
0
1,354
7,246
4,141
1,667
2,305
4,941
0
28,303
L
Persephone
Lunheliaa
Persephone
5,897
405
0
2,288
8,455
1,985
0
594
7,856
36,974
0
W
Neith
8,713
3,211
0
5,401
7,610
2,786
1,040
4,488
2,891
0
63,062
W
9,069
466
0
3,545
14,392
17,082
0
5,308
9,024
25,037
0
L
Hera
Zøyumi
Hera
8,501
1,967
0
4,683
10,163
3,012
12
1,551
8,612
54,487
0
W
14,089
8,295
0
1,058
7,651
3,565
980
2,984
4,619
0
71,364
L
Izanami
luxuryy01
Izanami
2,583
840
0
1,972
13,222
3,691
0
1,535
11,687
0
32,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,600
Gold Earned
42,986
358
Minions Killed
440
0
Camps Cleared
0
1,322,507
Distance Traveled
1,373,964
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,614
441
15
1
0
303,896
0
L
Chiron
7,508
501
93
6
0
250,462
2
W
Thanatos
8,124
542
98
7
0
292,349
2
W
Fenrir
7,544
503
70
5
0
298,506
1
L
Persephone
6,964
464
74
5
0
248,102
0
W
Neith
9,088
606
121
8
0
255,214
5
W
Ares
9,034
602
29
2
0
285,619
5
L
Hera
7,709
514
105
7
0
288,943
1
W
Izanami
9,196
613
122
8
0
242,276
5
L
Izanami
6,805
454
71
5
0
231,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role