Player Matchup

King Arthur
King Arthur
Finalsacrafice
King Arthur
Level 22
God Stats
7W - 3L
1,585 SR
Queue Stats
57W - 27L
1,699 Elo+
Solo
Loki
Loki
Kamuibasara8536
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,271 Elo+
Party 1
Hades
Hades
WinyGem25
Hades
Level 29
God Stats
11W - 9L
1,586 SR
Queue Stats
160W - 219L
1,429 Elo+
Party 1
Artemis
Artemis
karacter33
Artemis
Level 7
God Stats
1W - 1L
1,258 SR
Queue Stats
32W - 49L
1,511 Elo+
Party 2
Ymir
Ymir
piporinha
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 56L
1,620 Elo+
Party 2
Team Averages
Level 14
1,486 SR
1,506 Elo+

VS

Team Averages
Level 16
1,456 SR
1,506 Elo+
Kukulkan
Kukulkan
AbsurdWarrior
Kukulkan
Level 25
God Stats
1W - 2L
1,288 SR
Queue Stats
11W - 11L
1,542 Elo+
Solo
Horus
Horus
Dacromir
Horus
Level 18
God Stats
10W - 10L
1,426 SR
Queue Stats
17W - 22L
1,412 Elo+
Solo
Athena
Athena
EvilSuD
Athena
Level 25
God Stats
6W - 4L
1,740 SR
Queue Stats
37W - 28L
1,578 Elo+
Party 3
Bellona
Bellona
ThatGuyPV
Bellona
Level 8
God Stats
3W - 4L
1,325 SR
Queue Stats
70W - 77L
1,402 Elo+
Solo
Rama
Rama
letsGobrandonn46
Rama
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Finalsacrafice
King Arthur
13
5 / 2 / 0
7,863
562
10,017
9,314
8,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 2 / 3
6,019
430
2,040
6,625
2,563
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
WinyGem25
Hades
12
1 / 0 / 0
6,835
488
2,855
6,204
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
karacter33
Artemis
8
0 / 8 / 0
4,981
356
2,645
6,852
1,328
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
9
0 / 7 / 0
5,768
412
2,210
11,212
7,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AbsurdWarrior
Kukulkan
13
0 / 1 / 2
7,709
551
2,810
3,176
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Dacromir
Horus
12
3 / 0 / 0
7,489
535
3,460
9,871
6,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
EvilSuD
Athena
11
0 / 0 / 16
7,921
566
2,155
7,197
5,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
ThatGuyPV
Bellona
11
0 / 5 / 2
7,017
501
4,332
10,139
8,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
16 / 0 / 1
9,392
671
12,100
8,185
2,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
6
Kills
19
19
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AbsurdWarrior
Kukulkan
0
1
2
1
W
Horus
Dacromir
Horus
3
0
0
3
W
Athena
EvilSuD
Athena
0
0
16
8
L
King Arthur
Finalsacrafice
King Arthur
5
2
0
2.5
L
0
2
3
0.75
W
Bellona
ThatGuyPV
Bellona
0
5
2
0.2
L
Hades
WinyGem25
Hades
1
0
0
1
L
Artemis
karacter33
Artemis
0
8
0
0
W
16
0
1
16.5
L
Ymir
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,767
Damage
24,857
40,207
Taken
38,568
23,302
Mitigated
25,113
7,733
Healing
16,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AbsurdWarrior
Kukulkan
2,810
586
0
612
3,176
959
720
1,667
1,389
37,090
0
W
Horus
Dacromir
Horus
3,460
1,534
310
6,208
9,871
6,341
201
1,415
8,386
0
36,804
W
Athena
EvilSuD
Athena
2,155
929
0
1,926
7,197
5,986
1,061
1,424
5,773
12,884
0
L
King Arthur
Finalsacrafice
King Arthur
10,017
897
0
2,855
9,314
8,815
0
564
8,712
9,477
38,536
L
2,040
479
0
1,411
6,625
2,563
0
512
6,085
0
23,183
W
Bellona
ThatGuyPV
Bellona
4,332
1,773
0
2,143
10,139
8,924
0
1,131
9,008
0
33,545
L
Hades
WinyGem25
Hades
2,855
254
0
2,841
6,204
2,621
93
1,778
4,286
31,515
0
L
Artemis
karacter33
Artemis
2,645
954
0
0
6,852
1,328
0
615
6,237
0
16,892
W
12,100
10,383
0
5,157
8,185
2,903
6,163
1,757
6,382
0
70,289
L
Ymir
2,210
961
0
626
11,212
7,975
0
1,290
9,922
19,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,466
Gold Earned
39,528
288
Minions Killed
406
0
Camps Cleared
0
1,287,399
Distance Traveled
1,274,165
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,709
551
99
7
0
264,333
5
W
Horus
7,489
535
72
5
0
283,099
9
W
Athena
7,921
566
15
1
0
255,314
1
L
King Arthur
7,863
562
100
7
0
261,335
3
L
Loki
6,019
430
45
3
0
280,649
0
W
Bellona
7,017
501
85
6
0
228,255
2
L
Hades
6,835
488
90
6
0
267,117
3
L
Artemis
4,981
356
29
2
0
238,808
0
W
Rama
9,392
671
135
10
0
243,164
2
L
Ymir
5,768
412
24
2
0
239,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role