Player Matchup

Olorun
Olorun
CHAINSAWKILLER21
Olorun
Level 28
God Stats
1W - 4L
1,167 SR
Queue Stats
98W - 96L
1,562 Elo+
Party 3
Izanami
Izanami
CharybDisDic
Izanami
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 33L
1,639 Elo+
Party 1
Osiris
Osiris
IbukyH
Osiris
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,591 Elo+
Solo
Ymir
Ymir
WomanHater
Ymir
Level 29
God Stats
2W - 2L
1,519 SR
Queue Stats
112W - 116L
1,535 Elo+
Party 3
Pele
Pele
Zero3713
Pele
Level 27
God Stats
15W - 12L
1,538 SR
Queue Stats
176W - 200L
1,497 Elo+
Party 1
Team Averages
Level 23
1,445 SR
1,565 Elo+

VS

Team Averages
Level 26
1,744 SR
1,626 Elo+
Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
BigBrainPlayz
Thoth
Level 27
God Stats
2W - 0L
1,868 SR
Queue Stats
84W - 59L
1,673 Elo+
Party 2
Yemoja
Yemoja
LinkVGC
Yemoja
Level 28
God Stats
5W - 0L
2,018 SR
Queue Stats
94W - 34L
1,699 Elo+
Solo
Bakasura
Bakasura
PenguPeeks
Bakasura
Level 29
God Stats
10W - 1L
1,774 SR
Queue Stats
107W - 58L
1,695 Elo+
Party 2
Neith
Neith
aShortMan
Neith
Level 16
God Stats
32W - 25L
1,558 SR
Queue Stats
289W - 294L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
4,419
442
2,921
7,537
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
CharybDisDic
Izanami
9
1 / 5 / 1
5,379
538
5,900
6,499
1,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
IbukyH
Osiris
11
0 / 0 / 0
6,053
605
1,247
3,563
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 4 / 0
4,851
485
2,873
7,773
2,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
8
0 / 4 / 1
5,046
505
1,860
7,739
1,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 0 / 0
5,746
575
2,036
3,893
3,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
10 / 0 / 5
7,391
739
7,600
5,636
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
LinkVGC
Yemoja
9
4 / 0 / 9
5,885
589
4,581
5,275
3,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
PenguPeeks
Bakasura
12
6 / 0 / 5
6,861
686
5,948
5,985
1,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
aShortMan
Neith
9
1 / 2 / 7
5,284
528
4,121
4,284
1,073
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
2
Kills
21
21
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
0
0
0
W
10
0
5
12.5
L
0
8
0
0
L
Izanami
CharybDisDic
Izanami
1
5
1
0.3
L
Osiris
IbukyH
Osiris
0
0
0
0
W
Yemoja
LinkVGC
Yemoja
4
0
9
8.5
W
Bakasura
PenguPeeks
Bakasura
6
0
5
8.5
L
1
4
0
0.25
L
Pele
0
4
1
0.13
W
Neith
aShortMan
Neith
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,801
Damage
24,286
33,111
Taken
25,073
10,318
Mitigated
11,058
6,206
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,036
381
0
2,013
3,893
3,020
0
0
3,893
4,526
28,220
W
7,600
657
0
935
5,636
2,014
1,321
2,905
2,731
37,054
0
L
2,921
876
0
997
7,537
1,712
0
3,219
3,599
17,853
0
L
Izanami
CharybDisDic
Izanami
5,900
3,974
0
899
6,499
1,680
370
1,650
4,829
0
35,608
L
Osiris
IbukyH
Osiris
1,247
405
0
1,972
3,563
2,610
0
341
3,222
0
34,561
W
Yemoja
LinkVGC
Yemoja
4,581
992
467
2,228
5,275
3,010
0
929
4,346
14,392
0
W
Bakasura
PenguPeeks
Bakasura
5,948
4,164
0
2,029
5,985
1,941
0
1,464
4,521
0
41,551
L
2,873
872
118
1,710
7,773
2,493
0
4,312
3,335
15,883
0
L
Pele
1,860
431
0
510
7,739
1,823
0
2,496
4,509
0
25,660
W
Neith
aShortMan
Neith
4,121
1,985
0
1,276
4,284
1,073
0
557
3,727
0
22,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,748
Gold Earned
31,167
268
Minions Killed
309
0
Camps Cleared
0
929,408
Distance Traveled
1,061,759
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,746
575
75
8
0
207,359
3
W
Thoth
7,391
739
81
8
0
212,315
3
L
Olorun
4,419
442
29
3
0
180,777
4
L
Izanami
5,379
538
78
8
0
172,491
0
L
Osiris
6,053
605
81
8
0
195,299
2
W
Yemoja
5,885
589
20
2
0
189,075
5
W
Bakasura
6,861
686
85
9
0
276,166
6
L
Ymir
4,851
485
17
2
0
177,927
5
L
Pele
5,046
505
63
6
0
202,914
0
W
Neith
5,284
528
48
5
0
176,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role