Player Matchup

Ra
Ra
Diamond I
 
Ra
Diamond I
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Masters
 
Odin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond II
CrampCamper69
Loki
Diamond II
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
2,621 MMR
Party 1
Skadi
Skadi
Masters
ǺrhiKot
Skadi
Masters
Level 69
God Stats
1W - 1L
2,170 SR
Queue Stats
166W - 121L
2,658 MMR
Solo
Khepri
Khepri
Masters
Няки
Khepri
Masters
Level 160
God Stats
14W - 8L
1,561 SR
Queue Stats
247W - 238L
2,585 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 119
1,646 SR
2,173 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 141
1,610 SR
2,222 MMR
Artio
Artio
Masters
 
Artio
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
GodDααn
Anhur
Masters
Level 125
God Stats
31W - 21L
1,750 SR
Queue Stats
468W - 446L
2,696 MMR
Solo
Hun Batz
Hun Batz
Diamond II
Spiderap
Hun Batz
Diamond II
Level 156
God Stats
2W - 4L
1,625 SR
Queue Stats
140W - 122L
2,693 MMR
Solo
Izanami
Izanami
Masters
vufifi
Izanami
Masters
Level 156
God Stats
11W - 5L
1,676 SR
Queue Stats
426W - 390L
2,719 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
6 / 2 / 12
13,456
641
20,887
14,425
6,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
 
Odin
19
2 / 1 / 12
12,634
602
10,079
18,409
17,408
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
14 / 2 / 5
14,228
678
21,422
17,340
6,662
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
ǺrhiKot
Skadi
20
10 / 1 / 4
14,640
697
16,432
17,815
7,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Няки
Khepri
17
1 / 0 / 15
11,535
549
5,234
8,428
11,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
TiamatSobekGebUllrSol

VS

Bans
PersephoneMerlinOlorunScyllaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
0 / 4 / 3
10,219
487
12,036
18,980
22,895
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
 
Cerberus
14
1 / 8 / 3
9,374
446
6,504
25,982
26,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
GodDααn
Anhur
18
2 / 5 / 0
11,265
536
6,632
13,946
3,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Spiderap
Hun Batz
15
2 / 11 / 2
9,441
450
7,622
19,456
5,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
vufifi
Izanami
17
1 / 5 / 3
10,354
493
11,002
15,076
5,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
17
33
Kills
6
6
Deaths
33
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
2
12
6
W
Odin
 
Odin
2
1
12
8
L
Artio
 
Artio
0
4
3
0.38
L
Cerberus
 
Cerberus
1
8
3
0.31
W
14
2
5
8.25
L
Anhur
GodDααn
Anhur
2
5
0
0.4
L
Hun Batz
Spiderap
Hun Batz
2
11
2
0.27
L
Izanami
vufifi
Izanami
1
5
3
0.5
W
Skadi
ǺrhiKot
Skadi
10
1
4
12
W
Khepri
Няки
Khepri
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,054
Damage
43,796
76,417
Taken
93,440
50,032
Mitigated
64,030
33,921
Healing
22,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
20,887
2,494
4,656
7,482
14,425
6,504
2,595
4,647
9,778
109,734
0
W
Odin
 
Odin
10,079
2,657
0
4,236
18,409
17,408
903
7,018
11,391
0
75,275
L
Artio
 
Artio
12,036
929
201
9,266
18,980
22,895
0
5,285
13,695
72,675
0
L
Cerberus
 
Cerberus
6,504
295
0
5,515
25,982
26,964
0
9,605
16,377
43,665
0
W
21,422
7,930
0
5,008
17,340
6,662
0
3,406
13,934
0
103,516
L
Anhur
GodDααn
Anhur
6,632
2,662
0
2,161
13,946
3,499
663
1,425
12,521
0
75,430
L
Hun Batz
Spiderap
Hun Batz
7,622
2,032
0
3,490
19,456
5,671
0
4,748
14,708
0
62,352
L
Izanami
vufifi
Izanami
11,002
7,399
0
1,624
15,076
5,001
0
5,058
10,018
0
88,706
W
Skadi
ǺrhiKot
Skadi
16,432
11,844
0
10,458
17,815
7,591
5,229
1,553
16,262
0
170,010
W
Khepri
Няки
Khepri
5,234
443
0
2,081
8,428
11,867
476
2,485
5,943
20,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,493
Gold Earned
50,653
774
Minions Killed
727
0
Camps Cleared
0
2,202,810
Distance Traveled
1,950,821
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,456
641
212
10
0
431,963
7
W
Odin
12,634
602
154
7
0
431,643
3
L
Artio
10,219
487
145
7
0
396,790
7
L
Cerberus
9,374
446
99
5
0
372,632
3
W
Loki
14,228
678
156
7
0
482,580
2
L
Anhur
11,265
536
165
8
0
375,332
5
L
Hun Batz
9,441
450
124
6
0
377,252
4
L
Izanami
10,354
493
194
9
0
428,815
3
W
Skadi
14,640
697
225
11
0
399,556
4
W
Khepri
11,535
549
27
1
0
457,068
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role