Player Matchup

Cthulhu
Cthulhu
Redondo7164
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,472 Elo+
Solo
Thor
Thor
Retrocage
Thor
Level 112
God Stats
8W - 10L
1,427 SR
Queue Stats
140W - 204L
1,362 Elo+
Solo
Thoth
Thoth
lIFooD-
Thoth
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 37L
1,466 Elo+
Solo
Team Averages
Level 40
1,476 SR
1,433 Elo+

VS

Team Averages
Level 118
1,389 SR
1,476 Elo+
Jing Wei
Jing Wei
Promesi
Jing Wei
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 41L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
Sausage_Stuffer
Jormungandr
Level 127
God Stats
2W - 0L
1,585 SR
Queue Stats
28W - 18L
1,494 Elo+
Solo
Thanatos
Thanatos
UncIe DamDam
Thanatos
Level 118
God Stats
2W - 5L
1,082 SR
Queue Stats
143W - 139L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Redondo7164
Cthulhu
8
0 / 7 / 3
6,939
578
666
12,148
5,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
12
4 / 5 / 6
8,635
720
6,768
12,473
6,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Thoth
lIFooD-
Thoth
13
6 / 3 / 3
8,779
732
9,802
8,425
2,427
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Promesi
Jing Wei
14
4 / 5 / 8
9,339
778
8,107
9,956
3,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
Sausage_Stuffer
Jormungandr
13
3 / 0 / 6
9,431
786
5,125
11,586
11,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
UncIe DamDam
Thanatos
12
8 / 6 / 5
9,455
788
13,102
11,960
5,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
10
Kills
15
15
Deaths
11
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Promesi
Jing Wei
4
5
8
1.6
L
Cthulhu
Redondo7164
Cthulhu
0
7
3
0.21
L
Thor
4
5
6
1.4
W
Jormungandr
Sausage_Stuffer
Jormungandr
3
0
6
6
W
Thanatos
UncIe DamDam
Thanatos
8
6
5
1.75
L
Thoth
lIFooD-
Thoth
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,236
Damage
26,334
33,046
Taken
33,502
14,486
Mitigated
19,974
2,371
Healing
9,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Promesi
Jing Wei
8,107
6,799
0
2,138
9,956
3,730
860
3,616
5,905
0
36,501
L
Cthulhu
Redondo7164
Cthulhu
666
171
0
197
12,148
5,819
0
1,680
10,468
2,121
0
L
Thor
6,768
2,503
0
0
12,473
6,240
0
1,897
10,576
0
21,307
W
Jormungandr
Sausage_Stuffer
Jormungandr
5,125
909
398
1,522
11,586
11,081
350
2,392
8,513
25,162
0
W
Thanatos
UncIe DamDam
Thanatos
13,102
5,183
0
5,747
11,960
5,163
863
3,711
7,994
0
22,583
L
Thoth
lIFooD-
Thoth
9,802
247
0
2,174
8,425
2,427
0
2,162
6,263
30,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,353
Gold Earned
28,225
89
Minions Killed
122
4
Camps Cleared
5
517,353
Distance Traveled
623,399
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,339
778
58
5
4
196,051
0
L
Cthulhu
6,939
578
7
1
0
95,102
0
L
Thor
8,635
720
25
2
2
195,851
1
W
Jormungandr
9,431
786
43
4
0
229,075
4
W
Thanatos
9,455
788
21
2
1
198,273
1
L
Thoth
8,779
732
57
5
2
226,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role