Player Matchup

Cthulhu
Cthulhu
BradPitty
Cthulhu
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
160W - 178L
1,411 Elo+
Solo
Apollo
Apollo
GarithTheMage
Apollo
Level 47
God Stats
1W - 0L
1,589 SR
Queue Stats
6W - 9L
1,335 Elo+
Party 2
Skadi
Skadi
SaintedBooker
Skadi
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
58W - 73L
1,446 Elo+
Party 2
Odin
Odin
Vansrouge
Odin
Level 129
God Stats
5W - 3L
1,268 SR
Queue Stats
267W - 263L
1,452 Elo+
Solo
Tiamat
Tiamat
zindad
Tiamat
Level 118
God Stats
1W - 0L
1,338 SR
Queue Stats
81W - 105L
1,446 Elo+
Party 2
Team Averages
Level 97
1,439 SR
1,418 Elo+

VS

Team Averages
Level 37
1,494 SR
1,376 Elo+
Nu Wa
Nu Wa
CHUNKY_MUFF_69
Nu Wa
Level 34
God Stats
1W - 3L
1,295 SR
Queue Stats
59W - 69L
1,420 Elo+
Party 1
Rama
Rama
Druseth
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,329 Elo+
Party 3
Artio
Artio
Meatswamp
Artio
Level 29
God Stats
0W - 3L
1,677 SR
Queue Stats
95W - 120L
1,384 Elo+
Solo
Cliodhna
Cliodhna
SofaKingPunny
Cliodhna
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,329 Elo+
Party 3
Fenrir
Fenrir
muffyouup
Fenrir
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
97W - 116L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BradPitty
Cthulhu
19
9 / 5 / 19
11,898
850
15,566
18,963
28,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
9 / 5 / 11
11,839
846
9,712
11,622
4,693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
12 / 2 / 13
12,320
880
26,487
16,198
6,702
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
16
2 / 7 / 21
10,374
741
12,248
22,984
12,418
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
zindad
Tiamat
17
5 / 4 / 16
11,027
788
10,623
11,731
7,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 11
9,939
710
13,294
14,128
5,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
Druseth
Rama
17
1 / 8 / 9
9,331
667
10,537
15,379
6,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Meatswamp
Artio
15
0 / 6 / 13
8,577
613
4,972
18,199
22,368
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
SofaKingPunny
Cliodhna
18
13 / 9 / 3
12,526
895
22,027
16,421
7,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
muffyouup
Fenrir
14
4 / 8 / 7
8,971
641
8,475
17,616
14,543
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
64
37
Kills
21
23
Deaths
37
80
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BradPitty
Cthulhu
9
5
19
3.7
L
3
6
11
1.42
L
Rama
Druseth
Rama
1
8
9
0.69
W
9
5
11
2.9
L
Artio
Meatswamp
Artio
0
6
13
1.08
W
12
2
13
9.25
L
Cliodhna
SofaKingPunny
Cliodhna
13
9
3
1.61
W
Odin
2
7
21
1.79
L
Fenrir
muffyouup
Fenrir
4
8
7
0.94
W
Tiamat
zindad
Tiamat
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,636
Damage
59,305
81,498
Taken
81,743
59,664
Mitigated
55,950
32,198
Healing
16,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BradPitty
Cthulhu
15,566
991
3,203
4,616
18,963
28,378
407
2,842
16,121
37,722
0
L
13,294
4,336
1,254
4,313
14,128
5,837
144
4,548
9,484
35,393
0
L
Rama
Druseth
Rama
10,537
7,338
666
2,290
15,379
6,020
0
4,753
10,279
0
25,302
W
9,712
5,670
770
1,740
11,622
4,693
1,887
3,286
8,336
0
23,183
L
Artio
Meatswamp
Artio
4,972
51
1,244
3,549
18,199
22,368
0
5,591
12,082
12,931
0
W
26,487
11,001
1,851
8,223
16,198
6,702
3,188
4,885
11,313
0
50,983
L
Cliodhna
SofaKingPunny
Cliodhna
22,027
1,907
721
845
16,421
7,182
0
5,549
10,624
0
29,712
W
Odin
12,248
3,406
2,170
5,274
22,984
12,418
544
3,934
19,050
0
25,036
L
Fenrir
muffyouup
Fenrir
8,475
1,816
314
1,457
17,616
14,543
0
4,011
13,085
0
12,463
W
Tiamat
zindad
Tiamat
10,623
665
1,047
3,304
11,731
7,473
227
3,319
8,412
23,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,458
Gold Earned
49,344
164
Minions Killed
118
0
Camps Cleared
0
1,264,691
Distance Traveled
1,067,981
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,898
850
37
3
0
261,332
0
L
Nu Wa
9,939
710
38
3
0
205,463
0
L
Rama
9,331
667
45
3
0
166,650
0
W
Apollo
11,839
846
26
2
0
240,877
0
L
Artio
8,577
613
11
1
0
224,098
0
W
Skadi
12,320
880
55
4
0
254,186
0
L
Cliodhna
12,526
895
20
1
0
218,405
0
W
Odin
10,374
741
21
2
0
249,919
1
L
Fenrir
8,971
641
4
0
0
253,365
0
W
Tiamat
11,027
788
25
2
0
258,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role