Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Daniel23ghf
Mulan
Level 44
God Stats
31W - 38L
1,346 SR
Queue Stats
178W - 278L
1,307 Elo+
Solo
Bacchus
Bacchus
Hartira
Bacchus
Level 48
God Stats
7W - 6L
1,648 SR
Queue Stats
62W - 91L
1,349 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shinobianao
Tsukuyomi
Level 21
God Stats
5W - 7L
1,460 SR
Queue Stats
41W - 59L
1,366 Elo+
Party 1
Charybdis
Charybdis
Thantidote
Charybdis
Level 108
God Stats
1W - 2L
1,733 SR
Queue Stats
14W - 15L
1,479 Elo+
Solo
Team Averages
Level 52
1,537 SR
1,400 Elo+

VS

Team Averages
Level 57
1,542 SR
1,418 Elo+
Loki
Loki
ErgorMe
Loki
Level 47
God Stats
8W - 5L
1,912 SR
Queue Stats
148W - 175L
1,406 Elo+
Solo
Izanami
Izanami
SuperGekco
Izanami
Level 57
God Stats
2W - 3L
1,194 SR
Queue Stats
51W - 41L
1,485 Elo+
Solo
Anubis
Anubis
SweatyChiken52
Anubis
Level 97
God Stats
2W - 0L
1,495 SR
Queue Stats
4W - 8L
1,320 Elo+
Party 2
Ao Kuang
Ao Kuang
TYRESS07
Ao Kuang
Level 59
God Stats
191W - 209L
1,459 SR
Queue Stats
481W - 527L
1,409 Elo+
Solo
Kuzenbo
Kuzenbo
xmegamammothx
Kuzenbo
Level 23
God Stats
6W - 2L
1,649 SR
Queue Stats
42W - 39L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 1 / 0
5,343
356
3,315
4,539
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
4,365
291
0
0
0
Bacchus
Hartira
Bacchus
8
1 / 3 / 1
6,055
404
4,636
11,051
8,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Shinobianao
Tsukuyomi
9
3 / 4 / 1
6,465
431
4,205
9,447
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Thantidote
Charybdis
9
1 / 3 / 2
6,454
430
4,535
9,898
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ErgorMe
Loki
14
3 / 2 / 2
8,245
550
3,738
11,825
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
SuperGekco
Izanami
13
2 / 2 / 5
8,143
543
7,543
9,319
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 1 / 2
8,511
567
6,106
5,652
2,453
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
TYRESS07
Ao Kuang
13
1 / 0 / 3
8,149
543
4,840
7,006
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
11
1 / 0 / 5
7,704
514
3,395
5,251
4,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
11
11
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
L
0
0
0
0
W
Loki
ErgorMe
Loki
3
2
2
2
L
Bacchus
Hartira
Bacchus
1
3
1
0.5
L
Tsukuyomi
Shinobianao
Tsukuyomi
3
4
1
0.88
W
Izanami
SuperGekco
Izanami
2
2
5
2.25
W
4
1
2
5
W
Ao Kuang
TYRESS07
Ao Kuang
1
0
3
2.5
L
Charybdis
Thantidote
Charybdis
1
3
2
0.67
W
Kuzenbo
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,691
Damage
25,622
34,935
Taken
39,053
14,501
Mitigated
16,217
7,122
Healing
19,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,315
409
0
250
4,539
985
0
2,060
2,479
16,191
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Loki
ErgorMe
Loki
3,738
1,587
0
6,447
11,825
3,835
846
1,985
9,840
0
51,034
L
Bacchus
Hartira
Bacchus
4,636
504
164
1,065
11,051
8,768
72
3,700
7,351
12,238
0
L
Tsukuyomi
Shinobianao
Tsukuyomi
4,205
1,326
0
3,409
9,447
2,368
0
4,411
5,036
0
23,834
W
Izanami
SuperGekco
Izanami
7,543
4,229
0
2,978
9,319
2,835
2,789
2,176
7,143
0
57,012
W
6,106
0
0
3,444
5,652
2,453
2,151
1,044
4,608
47,419
0
W
Ao Kuang
TYRESS07
Ao Kuang
4,840
809
0
4,217
7,006
2,884
3,559
1,357
5,649
43,254
0
L
Charybdis
Thantidote
Charybdis
4,535
1,725
0
2,234
9,898
2,380
0
4,170
5,728
0
31,257
W
Kuzenbo
3,395
1,550
235
1,948
5,251
4,210
619
1,616
3,635
13,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,682
Gold Earned
40,752
171
Minions Killed
398
0
Camps Cleared
0
1,027,267
Distance Traveled
1,317,167
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,343
356
28
2
0
194,871
1
L
Mulan
4,365
291
0
0
0
0
0
W
Loki
8,245
550
92
6
0
291,566
0
L
Bacchus
6,055
404
22
1
0
299,868
0
L
Tsukuyomi
6,465
431
49
3
0
305,334
0
W
Izanami
8,143
543
112
7
0
245,221
5
W
Anubis
8,511
567
93
6
0
241,529
0
W
Ao Kuang
8,149
543
74
5
0
245,161
0
L
Charybdis
6,454
430
72
5
0
227,194
2
W
Kuzenbo
7,704
514
27
2
0
293,690
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role