Player Matchup

Cliodhna
Cliodhna
AlMBOTBOB
Cliodhna
Level 48
God Stats
4W - 4L
1,392 SR
Queue Stats
71W - 76L
1,326 Elo+
Party 1
Thanatos
Thanatos
PuReD3z1rE
Thanatos
Level 28
God Stats
20W - 23L
1,464 SR
Queue Stats
23W - 31L
1,313 Elo+
Party 1
Anubis
Anubis
SixOne4Bone
Anubis
Level 12
God Stats
3W - 5L
1,487 SR
Queue Stats
9W - 13L
1,306 Elo+
Party 1
Ares
Ares
cant-censor-me-
Ares
Level 12
God Stats
3W - 1L
1,400 SR
Queue Stats
4W - 2L
1,318 Elo+
Party 1
Osiris
Osiris
zaqgotem777
Osiris
Level 21
God Stats
4W - 3L
1,589 SR
Queue Stats
83W - 93L
1,534 Elo+
Solo
Team Averages
Level 24
1,467 SR
1,359 Elo+

VS

Team Averages
Level 19
1,344 SR
1,518 Elo+
Cerberus
Cerberus
DEADxFLOWERS884
Cerberus
Level 7
God Stats
0W - 3L
1,505 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hercules
Hercules
J_thecoolkid23
Hercules
Level 28
God Stats
0W - 1L
1,268 SR
Queue Stats
17W - 31L
1,539 Elo+
Solo
Cthulhu
Cthulhu
OffsideCornet58
Cthulhu
Level 23
God Stats
0W - 1L
1,262 SR
Queue Stats
4W - 4L
1,638 Elo+
Solo
Tiamat
Tiamat
Whiteoak526
Tiamat
Level 9
God Stats
0W - 3L
1,246 SR
Queue Stats
85W - 88L
1,565 Elo+
Solo
Arachne
Arachne
jesuisunepomme8
Arachne
Level 29
God Stats
0W - 6L
1,438 SR
Queue Stats
3W - 11L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlMBOTBOB
Cliodhna
16
8 / 3 / 12
10,020
557
11,964
13,092
4,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
PuReD3z1rE
Thanatos
14
7 / 2 / 8
9,574
532
7,782
10,027
3,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
12
3 / 4 / 5
8,615
479
6,183
6,350
2,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 0 / 14
10,100
561
7,176
11,887
9,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Osiris
19
8 / 0 / 3
11,617
645
7,908
7,915
6,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 9 / 2
6,741
375
2,558
14,533
9,574
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
12
1 / 4 / 0
7,404
411
2,261
14,214
5,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 6 / 1
6,445
358
3,632
14,190
7,580
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
13
2 / 3 / 2
8,438
469
6,275
10,010
4,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
3 / 8 / 1
7,161
398
4,005
11,672
4,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
30
Kills
7
9
Deaths
30
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AlMBOTBOB
Cliodhna
8
3
12
4.67
L
Cerberus
0
9
2
0.11
L
Hercules
1
4
0
0.25
L
1
6
1
0.25
W
Thanatos
PuReD3z1rE
Thanatos
7
2
8
5.5
W
Anubis
3
4
5
1.38
L
Tiamat
2
3
2
1
W
4
0
14
11
L
3
8
1
0.44
W
Osiris
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,013
Damage
18,731
49,271
Taken
64,619
27,215
Mitigated
31,988
19,664
Healing
15,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AlMBOTBOB
Cliodhna
11,964
3,468
0
5,831
13,092
4,834
597
4,769
8,166
0
76,778
L
Cerberus
2,558
541
0
2,203
14,533
9,574
199
5,387
9,146
15,533
0
L
Hercules
2,261
330
163
5,757
14,214
5,827
247
2,117
12,097
0
32,690
L
3,632
283
0
2,552
14,190
7,580
343
3,858
10,332
24,261
0
W
Thanatos
PuReD3z1rE
Thanatos
7,782
2,674
0
8,135
10,027
3,300
322
3,080
6,827
0
59,774
W
Anubis
6,183
363
0
134
6,350
2,566
314
3,102
3,078
40,983
0
L
Tiamat
6,275
339
0
3,614
10,010
4,685
77
810
9,200
47,235
0
W
7,176
714
0
2,101
11,887
9,834
406
3,133
8,678
37,799
0
L
4,005
2,871
0
1,495
11,672
4,322
236
1,187
10,485
0
27,729
W
Osiris
7,908
3,724
0
3,463
7,915
6,681
388
2,456
5,377
0
87,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,926
Gold Earned
36,189
448
Minions Killed
293
0
Camps Cleared
0
1,790,157
Distance Traveled
1,730,736
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,020
557
93
5
0
349,725
0
L
Cerberus
6,741
375
39
2
0
349,634
2
L
Hercules
7,404
411
60
3
0
374,162
0
L
Cthulhu
6,445
358
41
2
0
349,855
0
W
Thanatos
9,574
532
77
4
0
398,374
0
W
Anubis
8,615
479
76
4
0
295,636
0
L
Tiamat
8,438
469
99
6
0
336,751
0
W
Ares
10,100
561
55
3
0
365,710
0
L
Arachne
7,161
398
54
3
0
320,334
0
W
Osiris
11,617
645
147
8
0
380,712
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role