Player Matchup

Ares
Ares
Dukizr
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Persephone
Persephone
NickPerson
Persephone
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,435 Elo+
Party 1
Olorun
Olorun
Tortero73
Olorun
Level 8
God Stats
1W - 3L
1,486 SR
Queue Stats
10W - 16L
1,339 Elo+
Solo
Guan Yu
Guan Yu
hacher86
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,435 Elo+
Party 1
Ne Zha
Ne Zha
teban21
Ne Zha
Level 36
God Stats
15W - 14L
1,567 SR
Queue Stats
96W - 94L
1,517 Elo+
Party 2
Team Averages
Level 13
1,511 SR
1,445 Elo+

VS

Team Averages
Level 20
1,470 SR
1,423 Elo+
Kali
Kali
Bushi-Sam16
Kali
Level 24
God Stats
6W - 2L
1,555 SR
Queue Stats
224W - 246L
1,494 Elo+
Solo
Bakasura
Bakasura
DarwinWT
Bakasura
Level 29
God Stats
1W - 2L
1,294 SR
Queue Stats
76W - 88L
1,509 Elo+
Solo
Artemis
Artemis
Elissanderson
Artemis
Level 28
God Stats
15W - 11L
1,498 SR
Queue Stats
83W - 114L
1,381 Elo+
Solo
Cerberus
Cerberus
MEL10D4S_Sz
Cerberus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,308 Elo+
Solo
Ah Puch
Ah Puch
luctrix149
Ah Puch
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
74W - 57L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dukizr
Ares
14
1 / 11 / 5
8,467
423
4,652
20,774
15,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
NickPerson
Persephone
7
1 / 5 / 1
6,749
337
1,956
6,395
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
Tortero73
Olorun
17
6 / 9 / 2
10,284
514
14,195
17,697
6,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
hacher86
Guan Yu
5
1 / 4 / 2
6,295
315
1,922
5,856
1,541
Ne Zha
teban21
Ne Zha
17
8 / 6 / 6
10,955
548
16,566
24,156
8,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 9
13,075
654
18,102
19,885
11,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
DarwinWT
Bakasura
20
15 / 0 / 3
12,405
620
9,263
15,033
7,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
16
2 / 5 / 7
10,568
528
10,181
11,733
4,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
MEL10D4S_Sz
Cerberus
13
4 / 4 / 7
9,323
466
5,227
14,833
11,229
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ah Puch
luctrix149
Ah Puch
17
6 / 6 / 10
11,202
560
16,871
18,627
7,753
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
71
17
Kills
35
35
Deaths
17
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
8
2
9
6.25
W
Bakasura
DarwinWT
Bakasura
15
0
3
16.5
L
Ares
Dukizr
Ares
1
11
5
0.32
W
Artemis
2
5
7
1.1
W
Cerberus
MEL10D4S_Sz
Cerberus
4
4
7
1.88
L
Persephone
NickPerson
Persephone
1
5
1
0.3
L
Olorun
Tortero73
Olorun
6
9
2
0.78
L
Guan Yu
hacher86
Guan Yu
1
4
2
0.5
W
Ah Puch
luctrix149
Ah Puch
6
6
10
1.83
L
Ne Zha
teban21
Ne Zha
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,291
Damage
59,644
74,878
Taken
80,111
33,978
Mitigated
42,685
17,038
Healing
34,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,102
7,475
0
10,843
19,885
11,944
2,505
5,813
13,874
0
102,118
W
Bakasura
DarwinWT
Bakasura
9,263
5,832
0
10,022
15,033
7,744
3,317
4,206
10,827
0
67,662
L
Ares
Dukizr
Ares
4,652
749
0
3,163
20,774
15,770
174
4,604
15,619
18,931
0
W
Artemis
10,181
5,648
0
2,751
11,733
4,015
3,056
2,085
9,648
0
68,296
W
Cerberus
MEL10D4S_Sz
Cerberus
5,227
650
0
2,633
14,833
11,229
659
3,460
11,373
36,764
0
L
Persephone
NickPerson
Persephone
1,956
418
0
838
6,395
1,386
48
810
5,580
10,884
0
L
Olorun
Tortero73
Olorun
14,195
6,169
154
4,779
17,697
6,596
504
5,888
11,212
71,974
0
L
Guan Yu
hacher86
Guan Yu
1,922
337
184
698
5,856
1,541
140
1,905
3,951
0
7,975
W
Ah Puch
luctrix149
Ah Puch
16,871
2,795
68
8,043
18,627
7,753
2,190
5,149
13,478
73,786
0
L
Ne Zha
teban21
Ne Zha
16,566
5,664
0
7,222
24,156
8,685
470
8,942
15,144
0
65,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,750
Gold Earned
56,573
295
Minions Killed
574
0
Camps Cleared
0
1,278,590
Distance Traveled
1,904,790
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,075
654
155
8
0
413,603
2
W
Bakasura
12,405
620
137
7
0
448,507
2
L
Ares
8,467
423
22
1
0
319,471
4
W
Artemis
10,568
528
107
5
0
339,114
0
W
Cerberus
9,323
466
67
3
0
367,297
1
L
Persephone
6,749
337
15
1
0
136,245
0
L
Olorun
10,284
514
138
7
0
289,013
2
L
Guan Yu
6,295
315
18
1
0
135,650
2
W
Ah Puch
11,202
560
108
5
0
336,269
1
L
Ne Zha
10,955
548
102
5
0
398,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role