Player Matchup

Cthulhu
Cthulhu
FormerDanBill
Cthulhu
Level 127
God Stats
15W - 12L
1,642 SR
Queue Stats
287W - 229L
1,669 Elo+
Party 2
Medusa
Medusa
WAV3Y115
Medusa
Level 18
God Stats
8W - 3L
1,676 SR
Queue Stats
11W - 6L
1,568 Elo+
Party 2
Cliodhna
Cliodhna
WitheredAbyss18
Cliodhna
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 120L
1,735 Elo+
Party 2
Team Averages
Level 86
1,606 SR
1,657 Elo+

VS

Team Averages
Level 25
1,527 SR
1,477 Elo+
Artio
Artio
HunneeBadger
Artio
Level 41
God Stats
0W - 1L
1,418 SR
Queue Stats
3W - 6L
1,466 Elo+
Party 1
Neith
Neith
KDriuss
Neith
Level 27
God Stats
1W - 1L
1,664 SR
Queue Stats
2W - 4L
1,466 Elo+
Party 1
Anubis
Anubis
KillerCam2012
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
5 / 1 / 12
11,733
690
10,240
17,295
15,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Medusa
WAV3Y115
Medusa
15
3 / 0 / 9
11,193
658
7,305
1,661
608
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
16
9 / 0 / 7
11,971
704
12,784
9,197
3,545
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
8,582
505
1,238
15,576
5,915
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
KDriuss
Neith
14
1 / 3 / 0
9,975
587
8,136
13,564
4,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 7 / 0
8,376
493
1,387
9,172
2,872
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
17
Kills
1
1
Deaths
17
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
1
12
11
L
0
7
1
0.07
L
Neith
KDriuss
Neith
1
3
0
0.33
L
0
7
0
0
W
Medusa
WAV3Y115
Medusa
3
0
9
7.5
W
Cliodhna
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,329
Damage
10,761
28,153
Taken
38,312
20,068
Mitigated
13,122
10,671
Healing
4,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
10,240
313
541
5,867
17,295
15,915
141
2,709
14,586
44,708
0
L
1,238
409
391
1,174
15,576
5,915
0
3,325
12,251
9,720
0
L
Neith
KDriuss
Neith
8,136
4,150
75
1,972
13,564
4,335
0
5,386
8,178
0
53,775
L
1,387
142
0
573
9,172
2,872
0
2,222
6,950
12,564
0
W
Medusa
WAV3Y115
Medusa
7,305
3,660
0
540
1,661
608
1,963
126
1,535
0
35,138
W
Cliodhna
12,784
540
0
3,723
9,197
3,545
949
1,646
7,551
0
59,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,897
Gold Earned
26,933
196
Minions Killed
139
13
Camps Cleared
3
1,002,822
Distance Traveled
605,499
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,733
690
60
4
0
322,236
3
L
Artio
8,582
505
17
1
1
159,606
0
L
Neith
9,975
587
107
6
1
235,977
3
L
Anubis
8,376
493
15
1
1
209,916
1
W
Medusa
11,193
658
78
5
4
341,007
0
W
Cliodhna
11,971
704
58
3
9
339,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role