Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Collins8100
Morgan Le Fay
Level 112
God Stats
3W - 0L
1,632 SR
Queue Stats
25W - 12L
1,599 Elo+
Party 1
Team Averages
Level 107
1,544 SR
1,533 Elo+

VS

Team Averages
Level 104
1,583 SR
1,428 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Aoilx
Fenrir
Level 90
God Stats
2W - 3L
1,452 SR
Queue Stats
57W - 71L
1,447 Elo+
Solo
Fafnir
Fafnir
Vilrak
Fafnir
Level 121
God Stats
0W - 6L
1,797 SR
Queue Stats
11W - 26L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 1 / 3
6,240
780
3,492
4,839
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
 
Izanami
10
1 / 1 / 3
6,115
764
3,325
3,318
1,028
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Collins8100
Morgan Le Fay
10
2 / 1 / 3
6,446
806
7,419
4,030
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 1 / 2
5,751
719
2,948
4,687
1,661
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Aoilx
Fenrir
6
0 / 3 / 1
5,041
630
1,931
4,030
1,551
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
Vilrak
Fafnir
10
2 / 1 / 1
6,546
818
2,275
8,411
8,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
5
Kills
3
3
Deaths
5
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
3
3.5
W
Izanami
 
Izanami
1
1
3
2.5
L
Morgan Le Fay
 
Morgan Le Fay
1
1
2
2
L
Fenrir
Aoilx
Fenrir
0
3
1
0.17
W
Morgan Le Fay
Collins8100
Morgan Le Fay
2
1
3
3.5
L
Fafnir
Vilrak
Fafnir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,236
Damage
7,154
12,187
Taken
17,128
5,616
Mitigated
12,172
1,808
Healing
3,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,492
233
230
330
4,839
3,244
0
2,233
2,606
5,322
0
W
Izanami
 
Izanami
3,325
1,614
0
734
3,318
1,028
946
1,169
2,149
0
24,556
L
Morgan Le Fay
 
Morgan Le Fay
2,948
179
0
1,064
4,687
1,661
0
3,509
1,008
17,404
0
L
Fenrir
Aoilx
Fenrir
1,931
356
0
310
4,030
1,551
0
3,017
915
0
6,777
W
Morgan Le Fay
Collins8100
Morgan Le Fay
7,419
816
0
514
4,030
1,344
437
1,936
2,094
19,144
0
L
Fafnir
Vilrak
Fafnir
2,275
232
186
2,330
8,411
8,960
0
4,260
3,817
9,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,801
Gold Earned
17,338
91
Minions Killed
74
4
Camps Cleared
2
445,455
Distance Traveled
394,605
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,240
780
10
1
0
152,606
1
W
Izanami
6,115
764
54
7
2
141,105
0
L
Morgan Le Fay
5,751
719
46
6
1
143,862
0
L
Fenrir
5,041
630
14
2
1
82,784
2
W
Morgan Le Fay
6,446
806
27
3
2
151,744
0
L
Fafnir
6,546
818
14
2
0
167,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role