Player Matchup

Vamana
Vamana
NotAmerr5177
Vamana
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 87L
1,589 Elo+
Party 2
Charybdis
Charybdis
fanfanix
Charybdis
Level 48
God Stats
0W - 2L
1,281 SR
Queue Stats
102W - 105L
1,426 Elo+
Solo
He Bo
He Bo
ha1id
He Bo
Level 12
God Stats
2W - 3L
1,735 SR
Queue Stats
18W - 24L
1,565 Elo+
Party 2
Mercury
Mercury
sedofps
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,618 Elo+
Party 2
Cthulhu
Cthulhu
sigizah
Cthulhu
Level 15
God Stats
0W - 2L
1,294 SR
Queue Stats
19W - 18L
1,536 Elo+
Party 2
Team Averages
Level 50
1,462 SR
1,547 Elo+

VS

Team Averages
Level 78
1,520 SR
1,493 Elo+
Bellona
Bellona
BigSkitty
Bellona
Level 22
God Stats
6W - 5L
1,373 SR
Queue Stats
47W - 52L
1,447 Elo+
Party 1
Cliodhna
Cliodhna
BrothaFreaknik
Cliodhna
Level 80
God Stats
1W - 1L
1,320 SR
Queue Stats
225W - 205L
1,533 Elo+
Party 1
Khepri
Khepri
King Tom XP
Khepri
Level 116
God Stats
26W - 19L
1,612 SR
Queue Stats
86W - 83L
1,432 Elo+
Party 3
Hachiman
Hachiman
KingSamXP
Hachiman
Level 28
God Stats
18W - 15L
1,494 SR
Queue Stats
45W - 54L
1,439 Elo+
Party 3
Agni
Agni
buckarusky
Agni
Level 145
God Stats
3W - 3L
1,799 SR
Queue Stats
119W - 106L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
0 / 2 / 2
6,099
554
4,152
8,492
7,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
fanfanix
Charybdis
9
2 / 4 / 0
5,715
520
2,605
7,285
2,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
ha1id
He Bo
7
0 / 6 / 1
4,666
424
2,622
8,920
2,848
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
sedofps
Mercury
8
2 / 3 / 0
5,477
498
1,611
6,233
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
sigizah
Cthulhu
8
1 / 4 / 1
5,033
458
3,481
8,785
5,655
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigSkitty
Bellona
10
2 / 1 / 0
5,781
526
2,713
4,921
3,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Cliodhna
10
3 / 2 / 4
6,203
564
7,822
8,002
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
9
1 / 0 / 10
6,033
548
2,464
3,886
3,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
KingSamXP
Hachiman
9
5 / 2 / 1
5,557
505
4,092
4,593
1,403
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
8 / 0 / 3
7,471
679
10,433
5,494
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
19
19
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
BigSkitty
Bellona
2
1
0
2
W
Cliodhna
3
2
4
2.5
W
Khepri
1
0
10
6
W
Hachiman
KingSamXP
Hachiman
5
2
1
2.75
L
Vamana
0
2
2
0.5
W
8
0
3
9.5
L
Charybdis
fanfanix
Charybdis
2
4
0
0.5
L
He Bo
ha1id
He Bo
0
6
1
0.08
L
Mercury
sedofps
Mercury
2
3
0
0.67
L
Cthulhu
sigizah
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,471
Damage
27,524
39,715
Taken
26,896
20,812
Mitigated
12,193
10,909
Healing
9,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BigSkitty
Bellona
2,713
579
0
1,306
4,921
3,143
161
0
4,347
4,408
16,702
W
Cliodhna
7,822
1,056
0
2,722
8,002
2,425
0
355
7,355
0
34,230
W
Khepri
2,464
117
346
1,509
3,886
3,196
0
1,738
2,148
12,290
0
W
Hachiman
KingSamXP
Hachiman
4,092
1,885
0
593
4,593
1,403
416
2,039
2,554
0
22,859
L
Vamana
4,152
987
0
4,123
8,492
7,761
0
518
7,974
0
28,422
W
10,433
908
73
2,605
5,494
2,026
0
1,971
3,523
49,959
0
L
Charybdis
fanfanix
Charybdis
2,605
1,705
0
834
7,285
2,192
240
2,396
4,889
0
27,766
L
He Bo
ha1id
He Bo
2,622
185
0
2,581
8,920
2,848
0
5,345
3,575
16,150
0
L
Mercury
sedofps
Mercury
1,611
872
0
1,040
6,233
2,356
0
1,733
4,500
0
20,921
L
Cthulhu
sigizah
Cthulhu
3,481
74
51
2,280
8,785
5,655
0
3,423
5,362
15,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,990
Gold Earned
31,045
231
Minions Killed
267
0
Camps Cleared
0
1,038,169
Distance Traveled
1,140,271
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,781
526
50
5
0
214,405
0
W
Cliodhna
6,203
564
57
5
0
251,604
3
W
Khepri
6,033
548
17
2
0
235,095
5
W
Hachiman
5,557
505
45
4
0
208,751
0
L
Vamana
6,099
554
62
6
0
219,758
3
W
Agni
7,471
679
98
9
0
230,416
0
L
Charybdis
5,715
520
74
7
0
186,801
2
L
He Bo
4,666
424
20
2
0
203,489
2
L
Mercury
5,477
498
51
5
0
217,642
0
L
Cthulhu
5,033
458
24
2
0
210,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role