Player Matchup

Mercury
Mercury
BallrReborn
Mercury
Level 29
God Stats
8W - 4L
1,750 SR
Queue Stats
146W - 90L
1,626 Elo+
Solo
Bellona
Bellona
Demauniks
Bellona
Level 29
God Stats
182W - 164L
1,537 SR
Queue Stats
462W - 499L
1,594 Elo+
Solo
Neith
Neith
Hud6613
Neith
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 29L
1,616 Elo+
Party 1
Bacchus
Bacchus
WiscoLion
Bacchus
Level 119
God Stats
4W - 2L
1,697 SR
Queue Stats
464W - 438L
1,549 Elo+
Party 1
Janus
Janus
she3esh
Janus
Level 27
God Stats
6W - 2L
1,658 SR
Queue Stats
94W - 83L
1,595 Elo+
Solo
Team Averages
Level 42
1,629 SR
1,596 Elo+

VS

Team Averages
Level 15
1,520 SR
1,628 Elo+
Ymir
Ymir
 
Ymir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Ammadeas
Persephone
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 21L
1,672 Elo+
Solo
King Arthur
King Arthur
Brit5345234
King Arthur
Level 15
God Stats
1W - 1L
1,291 SR
Queue Stats
24W - 23L
1,706 Elo+
Solo
Neith
Neith
HentaiSimp420
Neith
Level 16
God Stats
3W - 0L
1,792 SR
Queue Stats
53W - 34L
1,682 Elo+
Solo
Mercury
Mercury
TigerrFuu
Mercury
Level 17
God Stats
9W - 3L
1,517 SR
Queue Stats
32W - 17L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BallrReborn
Mercury
8
0 / 3 / 5
5,471
547
5,000
6,557
1,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Demauniks
Bellona
11
5 / 2 / 0
6,762
676
5,861
5,978
4,055
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Hud6613
Neith
7
0 / 3 / 0
4,377
438
1,224
2,812
514
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
WiscoLion
Bacchus
7
2 / 1 / 1
5,231
523
1,683
5,760
5,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
she3esh
Janus
10
5 / 5 / 1
6,251
625
4,378
5,786
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
2 / 1 / 5
5,619
562
3,337
6,533
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
Ammadeas
Persephone
10
1 / 3 / 4
5,866
587
2,919
4,107
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Brit5345234
King Arthur
9
0 / 4 / 1
5,460
546
4,533
8,045
5,702
Mace

Mace

+10
Physical Power

11
4 / 2 / 2
6,819
682
4,554
5,360
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
TigerrFuu
Mercury
12
7 / 2 / 1
7,188
719
2,899
6,307
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
12
Kills
14
14
Deaths
12
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
5
4.5
W
Persephone
Ammadeas
Persephone
1
3
4
1
L
Mercury
BallrReborn
Mercury
0
3
5
0.83
W
King Arthur
Brit5345234
King Arthur
0
4
1
0.13
L
Bellona
Demauniks
Bellona
5
2
0
2.5
W
4
2
2
2.5
L
Neith
Hud6613
Neith
0
3
0
0
W
Mercury
TigerrFuu
Mercury
7
2
1
3.75
L
Bacchus
WiscoLion
Bacchus
2
1
1
2.5
L
Janus
she3esh
Janus
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,146
Damage
18,242
26,893
Taken
30,352
13,261
Mitigated
15,010
3,457
Healing
9,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,337
1,287
330
2,725
6,533
3,773
81
1,007
5,468
7,886
0
W
Persephone
Ammadeas
Persephone
2,919
154
0
610
4,107
1,159
0
2,119
1,866
27,414
0
L
Mercury
BallrReborn
Mercury
5,000
2,583
0
360
6,557
1,679
0
1,378
5,107
0
29,245
W
King Arthur
Brit5345234
King Arthur
4,533
530
0
1,287
8,045
5,702
0
55
7,990
0
27,130
L
Bellona
Demauniks
Bellona
5,861
2,260
0
1,177
5,978
4,055
0
0
5,978
0
33,585
W
4,554
2,436
0
2,777
5,360
1,606
0
1,459
3,813
0
44,513
L
Neith
Hud6613
Neith
1,224
783
0
255
2,812
514
195
116
2,696
0
13,093
W
Mercury
TigerrFuu
Mercury
2,899
1,617
0
1,934
6,307
2,770
0
1,076
5,154
0
41,681
L
Bacchus
WiscoLion
Bacchus
1,683
218
0
1,169
5,760
5,426
0
1,927
3,807
12,933
0
L
Janus
she3esh
Janus
4,378
197
0
496
5,786
1,587
0
2,549
3,049
25,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,092
Gold Earned
30,952
244
Minions Killed
301
0
Camps Cleared
0
958,369
Distance Traveled
1,007,831
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,619
562
8
1
0
201,299
3
W
Persephone
5,866
587
51
5
0
199,643
1
L
Mercury
5,471
547
58
6
0
220,494
0
W
King Arthur
5,460
546
69
7
0
177,570
2
L
Bellona
6,762
676
83
8
0
186,899
9
W
Neith
6,819
682
84
8
0
179,256
6
L
Neith
4,377
438
32
3
0
146,212
0
W
Mercury
7,188
719
89
9
0
250,063
2
L
Bacchus
5,231
523
15
2
0
204,683
2
L
Janus
6,251
625
56
6
0
200,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role