Player Matchup

Cliodhna
Cliodhna
DanZoiD
Cliodhna
Level 134
God Stats
15W - 15L
1,583 SR
Queue Stats
344W - 350L
1,610 Elo+
Party 1
Jing Wei
Jing Wei
Danger-GEN
Jing Wei
Level 155
God Stats
4W - 3L
1,459 SR
Queue Stats
443W - 403L
1,627 Elo+
Solo
Geb
Geb
Gafro-
Geb
Level 69
God Stats
7W - 5L
1,643 SR
Queue Stats
287W - 226L
1,559 Elo+
Solo
Hades
Hades
Saphire Legend
Hades
Level 129
God Stats
1W - 1L
1,362 SR
Queue Stats
219W - 212L
1,626 Elo+
Party 1
Danzaburou
Danzaburou
Zavenex
Danzaburou
Level 129
God Stats
2W - 1L
1,572 SR
Queue Stats
136W - 124L
1,608 Elo+
Party 1
Team Averages
Level 123
1,524 SR
1,606 Elo+

VS

Team Averages
Level 107
1,563 SR
1,578 Elo+
Thanatos
Thanatos
BLADE_pro612
Thanatos
Level 104
God Stats
13W - 12L
1,671 SR
Queue Stats
380W - 311L
1,608 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DarkMetro86
Tsukuyomi
Level 106
God Stats
25W - 15L
1,671 SR
Queue Stats
453W - 359L
1,597 Elo+
Party 2
Xing Tian
Xing Tian
ExA_Darkos
Xing Tian
Level 103
God Stats
1W - 2L
1,556 SR
Queue Stats
503W - 416L
1,605 Elo+
Party 2
Discordia
Discordia
ManLikeAliii
Discordia
Level 116
God Stats
1W - 2L
1,469 SR
Queue Stats
277W - 282L
1,523 Elo+
Solo
Ullr
Ullr
clouddestructor
Ullr
Level 107
God Stats
2W - 3L
1,450 SR
Queue Stats
83W - 69L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DanZoiD
Cliodhna
19
12 / 0 / 4
11,416
571
16,224
11,103
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
Danger-GEN
Jing Wei
19
1 / 2 / 6
11,340
567
6,933
14,542
11,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Geb
Gafro-
Geb
14
0 / 2 / 7
8,699
435
5,243
14,695
11,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 0 / 6
10,997
550
11,364
11,276
4,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Zavenex
Danzaburou
17
1 / 1 / 6
10,754
538
5,635
8,302
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BLADE_pro612
Thanatos
14
2 / 4 / 2
8,800
440
5,299
11,627
3,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
DarkMetro86
Tsukuyomi
17
2 / 3 / 2
10,271
514
16,126
16,566
10,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
ExA_Darkos
Xing Tian
11
0 / 1 / 1
7,497
375
4,300
14,293
12,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
ManLikeAliii
Discordia
14
0 / 9 / 0
8,448
422
6,905
12,964
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 2 / 1
10,014
501
5,021
9,352
3,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
19
Kills
5
5
Deaths
19
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BLADE_pro612
Thanatos
2
4
2
0.75
W
Cliodhna
DanZoiD
Cliodhna
12
0
4
14
W
Jing Wei
Danger-GEN
Jing Wei
1
2
6
2
L
Tsukuyomi
DarkMetro86
Tsukuyomi
2
3
2
1
L
Xing Tian
ExA_Darkos
Xing Tian
0
1
1
0.5
W
Geb
Gafro-
Geb
0
2
7
1.75
L
Discordia
ManLikeAliii
Discordia
0
9
0
0
W
5
0
6
8
W
Danzaburou
Zavenex
Danzaburou
1
1
6
4
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,399
Damage
37,651
59,918
Taken
64,802
34,827
Mitigated
33,279
27,782
Healing
18,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BLADE_pro612
Thanatos
5,299
987
0
9,015
11,627
3,697
0
1,028
10,547
0
51,850
W
Cliodhna
DanZoiD
Cliodhna
16,224
1,593
0
4,801
11,103
5,016
112
1,674
9,387
0
96,734
W
Jing Wei
Danger-GEN
Jing Wei
6,933
3,814
0
6,210
14,542
11,176
848
803
12,564
0
96,772
L
Tsukuyomi
DarkMetro86
Tsukuyomi
16,126
4,131
0
3,508
16,566
10,291
38
5,118
11,274
0
81,567
L
Xing Tian
ExA_Darkos
Xing Tian
4,300
442
567
3,569
14,293
12,638
0
4,670
9,423
21,804
0
W
Geb
Gafro-
Geb
5,243
233
2,458
2,585
14,695
11,323
0
2,850
11,415
20,893
0
L
Discordia
ManLikeAliii
Discordia
6,905
175
0
1,967
12,964
3,492
0
4,835
7,787
67,592
0
W
11,364
342
487
6,592
11,276
4,611
270
4,713
6,411
75,720
0
W
Danzaburou
Zavenex
Danzaburou
5,635
2,697
0
4,649
8,302
2,701
2,364
1,165
7,137
0
83,288
L
5,021
975
0
294
9,352
3,161
1,242
260
9,092
0
87,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,206
Gold Earned
45,030
696
Minions Killed
596
0
Camps Cleared
0
1,997,291
Distance Traveled
1,853,531
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,800
440
89
4
0
398,973
3
W
Cliodhna
11,416
571
154
8
0
491,429
8
W
Jing Wei
11,340
567
179
9
0
385,589
1
L
Tsukuyomi
10,271
514
155
8
0
394,027
5
L
Xing Tian
7,497
375
43
2
0
376,117
8
W
Geb
8,699
435
24
1
0
370,486
6
L
Discordia
8,448
422
134
7
0
323,788
6
W
Hades
10,997
550
165
8
0
378,536
2
W
Danzaburou
10,754
538
174
9
0
371,251
5
L
Ullr
10,014
501
175
9
0
360,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role