Player Matchup

Izanami
Izanami
ChaosCT
Izanami
Level 84
God Stats
0W - 1L
1,523 SR
Queue Stats
0W - 2L
1,144 Elo+
Party 1
Cthulhu
Cthulhu
LordZectain
Cthulhu
Level 17
God Stats
1W - 2L
1,519 SR
Queue Stats
1W - 2L
1,144 Elo+
Party 1
Bastet
Bastet
almightychito1
Bastet
Level 12
God Stats
0W - 1L
1,711 SR
Queue Stats
1W - 2L
1,144 Elo+
Party 1
Team Averages
Level 38
1,584 SR
1,144 Elo+

VS

Team Averages
Level 60
1,475 SR
1,369 Elo+
Discordia
Discordia
TonchiElMasTrolo
Discordia
Level 46
God Stats
1W - 4L
1,309 SR
Queue Stats
20W - 33L
1,315 Elo+
Party 2
Chiron
Chiron
bowsar555
Chiron
Level 122
God Stats
8W - 7L
1,630 SR
Queue Stats
31W - 30L
1,587 Elo+
Solo
Bellona
Bellona
freshean2
Bellona
Level 12
God Stats
2W - 1L
1,486 SR
Queue Stats
7W - 12L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChaosCT
Izanami
14
2 / 5 / 2
10,199
680
10,093
11,494
3,769
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
LordZectain
Cthulhu
12
0 / 3 / 3
8,618
575
5,751
14,855
14,046
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 5 / 1
9,289
619
7,860
10,234
3,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
13
1 / 1 / 9
9,488
633
5,213
7,173
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
bowsar555
Chiron
16
11 / 2 / 2
11,584
772
20,290
13,051
4,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
freshean2
Bellona
13
1 / 1 / 11
9,686
646
6,323
8,423
7,085
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
13
13
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
ChaosCT
Izanami
2
5
2
0.6
L
Cthulhu
LordZectain
Cthulhu
0
3
3
0.5
W
Discordia
1
1
9
5.5
L
2
5
1
0.5
W
Chiron
bowsar555
Chiron
11
2
2
6
W
Bellona
freshean2
Bellona
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,704
Damage
31,826
36,583
Taken
28,647
21,400
Mitigated
13,611
4,194
Healing
6,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ChaosCT
Izanami
10,093
3,953
0
1,026
11,494
3,769
477
2,187
9,307
0
56,575
L
Cthulhu
LordZectain
Cthulhu
5,751
467
117
1,933
14,855
14,046
162
3,483
11,372
15,734
0
W
Discordia
5,213
165
0
215
7,173
1,972
324
1,302
5,740
28,387
0
L
7,860
935
59
1,059
10,234
3,585
773
1,566
8,668
0
16,441
W
Chiron
bowsar555
Chiron
20,290
7,225
1,195
4,722
13,051
4,554
2,439
1,513
11,241
0
67,381
W
Bellona
freshean2
Bellona
6,323
1,153
0
590
8,423
7,085
246
2,412
5,572
3,935
14,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,106
Gold Earned
30,758
159
Minions Killed
200
6
Camps Cleared
7
779,018
Distance Traveled
832,116
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,199
680
115
8
6
249,018
0
L
Cthulhu
8,618
575
31
2
0
253,631
0
W
Discordia
9,488
633
68
5
1
292,208
2
L
Bastet
9,289
619
13
1
0
276,369
0
W
Chiron
11,584
772
106
7
6
255,457
4
W
Bellona
9,686
646
26
2
0
284,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role