Player Matchup

Gilgamesh
Gilgamesh
Aboly
Gilgamesh
Level 156
God Stats
14W - 6L
1,611 SR
Queue Stats
195W - 206L
1,527 Elo+
Party 1
Merlin
Merlin
Radix107
Merlin
Level 107
God Stats
9W - 12L
1,407 SR
Queue Stats
97W - 137L
1,429 Elo+
Party 1
Anhur
Anhur
hunted-conjurer4
Anhur
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,514 Elo+
Party 1
Team Averages
Level 94
1,506 SR
1,490 Elo+

VS

Team Averages
Level 76
1,636 SR
1,523 Elo+
Mulan
Mulan
Fréeze
Mulan
Level 138
God Stats
2W - 1L
1,661 SR
Queue Stats
8W - 6L
1,627 Elo+
Party 2
Hou Yi
Hou Yi
GlowySlime
Hou Yi
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,411 Elo+
Party 2
Discordia
Discordia
Pickpokcet
Discordia
Level 18
God Stats
1W - 1L
1,746 SR
Queue Stats
3W - 2L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aboly
Gilgamesh
18
13 / 7 / 6
15,142
757
21,192
22,027
22,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Radix107
Merlin
18
5 / 2 / 14
13,819
691
18,509
14,193
5,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 6 / 9
12,863
643
7,982
13,984
4,852
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Fréeze
Mulan
15
9 / 5 / 4
12,987
649
20,943
26,534
34,501
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
GlowySlime
Hou Yi
15
2 / 9 / 9
12,036
602
6,835
16,416
5,855
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Pickpokcet
Discordia
15
4 / 9 / 3
12,489
624
12,667
13,029
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
23
Kills
15
15
Deaths
23
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aboly
Gilgamesh
13
7
6
2.29
L
Mulan
Fréeze
Mulan
9
5
4
2.2
L
Hou Yi
GlowySlime
Hou Yi
2
9
9
0.72
L
Discordia
Pickpokcet
Discordia
4
9
3
0.61
W
Merlin
Radix107
Merlin
5
2
14
6
W
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,683
Damage
40,445
50,204
Taken
55,979
32,050
Mitigated
44,450
8,091
Healing
10,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aboly
Gilgamesh
21,192
5,524
0
3,582
22,027
22,157
372
6,874
15,153
4,511
47,868
L
Mulan
Fréeze
Mulan
20,943
1,387
186
7,635
26,534
34,501
0
6,947
18,919
0
44,120
L
Hou Yi
GlowySlime
Hou Yi
6,835
2,170
0
1,442
16,416
5,855
608
6,825
9,155
0
34,794
L
Discordia
Pickpokcet
Discordia
12,667
425
0
1,242
13,029
4,094
340
4,893
7,712
32,307
0
W
Merlin
Radix107
Merlin
18,509
627
0
2,816
14,193
5,041
306
3,719
10,474
61,880
0
W
7,982
2,817
0
1,693
13,984
4,852
677
2,742
10,867
0
34,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,824
Gold Earned
37,512
210
Minions Killed
167
9
Camps Cleared
6
1,076,400
Distance Traveled
950,828
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,142
757
55
3
2
358,544
7
L
Mulan
12,987
649
49
2
2
343,011
1
L
Hou Yi
12,036
602
66
3
3
318,153
2
L
Discordia
12,489
624
52
3
1
289,664
0
W
Merlin
13,819
691
91
5
5
398,734
4
W
Anhur
12,863
643
64
3
2
319,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role