Player Matchup

Thanatos
Thanatos
FirstMeerkat162
Thanatos
Level 18
God Stats
8W - 9L
1,475 SR
Queue Stats
22W - 36L
1,188 Elo+
Solo
Odin
Odin
Mireles42069
Odin
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Bacchus
Bacchus
Ragnarocketeer
Bacchus
Level 8
God Stats
2W - 3L
1,454 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Jing Wei
Jing Wei
SleepingGiant303
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bellona
Bellona
killerbore247
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,486 SR
1,438 Elo+

VS

Team Averages
Level 30
1,458 SR
1,311 Elo+
Chang'e
Chang'e
CourtNasty516
Chang'e
Level 53
God Stats
7W - 12L
1,343 SR
Queue Stats
174W - 274L
1,253 Elo+
Party 1
Bellona
Bellona
Livin-Truth
Bellona
Level 7
God Stats
21W - 33L
1,518 SR
Queue Stats
59W - 82L
1,388 Elo+
Party 1
Athena
Athena
Rappy_McRaptor
Athena
Level 37
God Stats
26W - 17L
1,615 SR
Queue Stats
96W - 127L
1,263 Elo+
Party 1
Hachiman
Hachiman
SALvadoorB2
Hachiman
Level 28
God Stats
18W - 18L
1,313 SR
Queue Stats
59W - 77L
1,293 Elo+
Solo
Nemesis
Nemesis
Upwards21
Nemesis
Level 25
God Stats
3W - 6L
1,500 SR
Queue Stats
110W - 126L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
5
0 / 4 / 0
4,271
388
930
5,729
1,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 6 / 0
4,057
369
1,451
7,466
4,129
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
2 / 2 / 0
5,050
459
3,212
6,801
7,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

9
2 / 7 / 0
5,404
491
5,020
6,652
1,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
7
0 / 9 / 1
4,404
400
1,018
9,780
7,001
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
6 / 1 / 9
6,749
614
8,215
6,282
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Livin-Truth
Bellona
9
6 / 3 / 7
6,239
567
5,304
7,054
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
2 / 0 / 6
5,991
545
3,001
5,875
4,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
SALvadoorB2
Hachiman
10
4 / 0 / 4
6,003
546
5,103
4,382
1,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
Upwards21
Nemesis
11
10 / 0 / 1
6,984
635
4,597
6,317
2,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
4
Kills
28
28
Deaths
4
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
6
1
9
10.5
L
Thanatos
0
4
0
0
W
Bellona
Livin-Truth
Bellona
6
3
7
3.17
L
0
6
0
0
L
2
2
0
1
W
2
0
6
5
W
Hachiman
SALvadoorB2
Hachiman
4
0
4
6
L
2
7
0
0.29
W
Nemesis
Upwards21
Nemesis
10
0
1
10.5
L
Bellona
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,631
Damage
26,220
36,428
Taken
29,910
21,924
Mitigated
14,746
4,491
Healing
9,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
8,215
1,713
619
2,882
6,282
2,161
364
196
6,086
27,015
0
L
Thanatos
930
475
0
2,758
5,729
1,647
0
848
4,839
0
10,676
W
Bellona
Livin-Truth
Bellona
5,304
2,262
0
2,032
7,054
3,955
519
1,165
5,889
0
20,122
L
1,451
667
0
114
7,466
4,129
0
1,421
5,969
0
8,560
L
3,212
679
0
918
6,801
7,412
0
885
5,902
12,669
0
W
3,001
1,249
0
564
5,875
4,475
273
840
4,959
15,913
0
W
Hachiman
SALvadoorB2
Hachiman
5,103
2,635
0
1,224
4,382
1,305
369
602
3,742
0
28,120
L
5,020
3,953
0
479
6,652
1,735
0
2,629
3,903
0
20,136
W
Nemesis
Upwards21
Nemesis
4,597
2,107
0
1,893
6,317
2,850
1,198
409
5,908
0
35,065
L
Bellona
1,018
697
0
222
9,780
7,001
0
4,785
4,599
0
3,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,186
Gold Earned
31,966
89
Minions Killed
233
0
Camps Cleared
0
873,954
Distance Traveled
1,086,136
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,749
614
54
5
0
186,615
1
L
Thanatos
4,271
388
28
3
0
141,260
0
W
Bellona
6,239
567
38
3
0
222,998
0
L
Odin
4,057
369
17
2
0
179,281
0
L
Bacchus
5,050
459
14
1
0
196,169
0
W
Athena
5,991
545
28
3
0
229,485
0
W
Hachiman
6,003
546
48
4
0
201,960
0
L
Jing Wei
5,404
491
24
2
0
197,244
0
W
Nemesis
6,984
635
65
6
0
245,078
2
L
Bellona
4,404
400
6
1
0
160,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role