Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Fischiflitzsky
Nox
Level 15
God Stats
6W - 15L
1,507 SR
Queue Stats
24W - 28L
1,650 Elo+
Party 3
Cthulhu
Cthulhu
IllusiveShade
Cthulhu
Level 17
God Stats
1W - 1L
1,732 SR
Queue Stats
7W - 2L
1,660 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheBlackRisk
Ah Muzen Cab
Level 36
God Stats
0W - 5L
1,125 SR
Queue Stats
95W - 75L
1,572 Elo+
Party 2
Arachne
Arachne
brokolidame
Arachne
Level 14
God Stats
12W - 13L
1,638 SR
Queue Stats
15W - 18L
1,680 Elo+
Party 3
Team Averages
Level 22
1,500 SR
1,612 Elo+

VS

Team Averages
Level 28
1,754 SR
1,558 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
ALEGOL
Chronos
Level 28
God Stats
13W - 2L
1,792 SR
Queue Stats
45W - 41L
1,446 Elo+
Party 4
Horus
Horus
PlayableJesus
Horus
Level 29
God Stats
5W - 3L
1,941 SR
Queue Stats
119W - 82L
1,711 Elo+
Party 1
Neith
Neith
StaticVo1D
Neith
Level 26
God Stats
30W - 12L
1,815 SR
Queue Stats
81W - 58L
1,676 Elo+
Solo
Cliodhna
Cliodhna
xXELIanix4078Xx
Cliodhna
Level 28
God Stats
18W - 9L
1,722 SR
Queue Stats
65W - 68L
1,459 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 7 / 2
8,183
481
7,767
18,505
13,729
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 6 / 0
7,561
445
5,707
10,493
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
9
0 / 9 / 0
5,931
349
4,604
13,551
7,774
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
TheBlackRisk
Ah Muzen Cab
10
0 / 7 / 0
6,600
388
3,651
8,332
2,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
brokolidame
Arachne
12
3 / 5 / 1
7,670
451
6,068
14,148
4,644
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
8 / 0 / 15
10,733
631
9,687
13,311
9,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
ALEGOL
Chronos
16
2 / 1 / 11
10,000
588
6,620
10,239
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 1 / 5
10,801
635
8,407
9,091
7,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
18
10 / 0 / 9
11,846
697
10,389
8,510
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
17
8 / 3 / 10
10,906
642
15,232
13,029
5,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
84
5
Kills
34
34
Deaths
5
3
Assists
50
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
7
2
0.43
W
Sylvanus
 
Sylvanus
8
0
15
15.5
W
Chronos
ALEGOL
Chronos
2
1
11
7.5
L
0
6
0
0
L
Cthulhu
0
9
0
0
W
6
1
5
8.5
W
Neith
10
0
9
14.5
L
Ah Muzen Cab
TheBlackRisk
Ah Muzen Cab
0
7
0
0
L
Arachne
brokolidame
Arachne
3
5
1
0.7
W
Cliodhna
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,797
Damage
50,335
65,029
Taken
54,180
31,571
Mitigated
30,061
11,059
Healing
26,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,767
937
0
3,725
18,505
13,729
0
4,645
13,860
0
48,078
W
Sylvanus
 
Sylvanus
9,687
2,990
3,236
8,259
13,311
9,218
1,353
2,901
10,344
48,309
16,847
W
Chronos
ALEGOL
Chronos
6,620
2,619
0
2,661
10,239
4,981
3,622
2,087
7,974
49,894
4,526
L
5,707
166
308
1,609
10,493
3,337
0
2,232
8,261
44,654
0
L
Cthulhu
4,604
456
172
670
13,551
7,774
0
3,830
9,721
20,865
0
W
8,407
4,630
1,210
3,151
9,091
7,277
285
860
8,215
0
60,465
W
Neith
10,389
4,154
0
5,449
8,510
3,460
6,645
1,822
6,686
0
93,209
L
Ah Muzen Cab
TheBlackRisk
Ah Muzen Cab
3,651
1,396
0
1,313
8,332
2,087
506
2,516
5,816
0
35,338
L
Arachne
brokolidame
Arachne
6,068
4,231
195
3,067
14,148
4,644
0
2,239
11,909
0
35,313
W
Cliodhna
15,232
2,108
0
2,785
13,029
5,125
207
2,451
10,496
0
74,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,945
Gold Earned
54,286
394
Minions Killed
620
0
Camps Cleared
0
1,525,899
Distance Traveled
1,663,966
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,183
481
91
5
0
300,307
3
W
Sylvanus
10,733
631
110
6
0
321,174
0
W
Chronos
10,000
588
103
6
0
318,727
6
L
Nox
7,561
445
111
7
0
286,089
6
L
Cthulhu
5,931
349
39
2
0
314,970
5
W
Horus
10,801
635
126
7
0
354,219
4
W
Neith
11,846
697
165
10
0
301,692
8
L
Ah Muzen Cab
6,600
388
81
5
0
317,343
4
L
Arachne
7,670
451
72
4
0
307,190
2
W
Cliodhna
10,906
642
116
7
0
368,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role