Player Matchup

Sol
Sol
Arnialys
Sol
Level 63
God Stats
1W - 2L
1,185 SR
Queue Stats
70W - 78L
1,399 Elo+
Party 1
Anubis
Anubis
BydiNette
Anubis
Level 110
God Stats
4W - 1L
1,872 SR
Queue Stats
316W - 323L
1,473 Elo+
Party 1
The Morrigan
The Morrigan
GAlexZ
The Morrigan
Level 129
God Stats
1W - 1L
1,473 SR
Queue Stats
50W - 47L
1,403 Elo+
Party 4
Serqet
Serqet
f43gnb4334gh3f2g
Serqet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,309 Elo+
Solo
Ravana
Ravana
kacknoob123
Ravana
Level 27
God Stats
2W - 1L
1,295 SR
Queue Stats
49W - 46L
1,404 Elo+
Party 4
Team Averages
Level 69
1,465 SR
1,398 Elo+

VS

Team Averages
Level 97
1,408 SR
1,482 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
MARCELO2005
Janus
Level 142
God Stats
8W - 13L
1,364 SR
Queue Stats
587W - 623L
1,476 Elo+
Party 2
Chaac
Chaac
MadamTrouble
Chaac
Level 136
God Stats
19W - 19L
1,579 SR
Queue Stats
815W - 817L
1,456 Elo+
Party 3
Pele
Pele
demix2005
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,510 Elo+
Party 2
Ullr
Ullr
flow00
Ullr
Level 121
God Stats
0W - 6L
1,096 SR
Queue Stats
1,021W - 1,047L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 17
11,256
804
22,412
13,885
6,119
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
BydiNette
Anubis
17
4 / 5 / 11
10,409
744
10,569
10,052
4,822
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
GAlexZ
The Morrigan
20
13 / 6 / 7
12,309
879
18,471
7,057
2,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 4 / 16
10,733
767
7,822
15,788
10,317
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
17
1 / 3 / 15
9,666
690
2,767
19,851
13,421
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
10 / 3 / 9
11,475
820
16,336
12,695
4,842
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 7 / 10
10,476
748
17,948
11,264
4,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 5 / 17
9,321
666
8,472
21,612
25,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
11
1 / 8 / 15
8,010
572
5,210
11,220
3,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
flow00
Ullr
16
5 / 6 / 12
9,553
682
10,733
12,954
5,709
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
85
29
Kills
22
22
Deaths
29
66
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
10
3
9
4.83
W
6
4
17
3.63
W
Anubis
BydiNette
Anubis
4
5
11
1.9
W
The Morrigan
GAlexZ
The Morrigan
13
6
7
2.75
L
5
7
10
1.43
L
1
5
17
1.9
L
Pele
1
8
15
1.06
W
5
4
16
3.25
L
Ullr
flow00
Ullr
5
6
12
1.83
W
Ravana
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,041
Damage
58,699
66,633
Taken
69,745
37,605
Mitigated
44,166
26,425
Healing
24,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
16,336
6,697
1,574
4,609
12,695
4,842
313
9,458
3,127
0
42,929
W
22,412
7,336
1,444
5,206
13,885
6,119
3,524
4,001
9,884
46,448
0
W
Anubis
BydiNette
Anubis
10,569
219
419
2,326
10,052
4,822
413
4,260
5,792
29,154
0
W
The Morrigan
GAlexZ
The Morrigan
18,471
1,473
1,326
1,765
7,057
2,926
687
2,843
3,899
32,129
797
L
17,948
417
922
1,164
11,264
4,711
301
9,753
1,511
43,009
0
L
8,472
1,396
1,657
10,082
21,612
25,290
0
13,303
7,822
0
16,989
L
Pele
5,210
563
407
760
11,220
3,614
0
9,092
1,736
0
7,849
W
7,822
1,646
1,529
3,625
15,788
10,317
599
1,250
14,538
0
10,186
L
Ullr
flow00
Ullr
10,733
2,622
1,200
2,114
12,954
5,709
0
9,049
3,569
0
17,013
W
Ravana
2,767
281
1,670
7,115
19,851
13,421
294
5,594
14,257
0
7,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,373
Gold Earned
48,835
145
Minions Killed
140
0
Camps Cleared
0
1,293,682
Distance Traveled
1,151,212
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,475
820
51
4
0
232,994
0
W
Sol
11,256
804
56
4
0
245,711
0
W
Anubis
10,409
744
35
3
0
247,772
0
W
The Morrigan
12,309
879
33
2
0
238,872
0
L
Janus
10,476
748
61
4
0
228,520
0
L
Chaac
9,321
666
13
1
0
246,247
2
L
Pele
8,010
572
2
0
0
222,516
0
W
Serqet
10,733
767
13
1
0
290,126
2
L
Ullr
9,553
682
13
1
0
220,935
0
W
Ravana
9,666
690
8
1
0
271,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role