Player Matchup

Zeus
Zeus
Three6FliP
Zeus
Level 87
God Stats
57W - 82L
1,429 SR
Queue Stats
316W - 442L
1,396 Elo+
Solo
Set
Set
deadlyglitch66
Set
Level 63
God Stats
453W - 640L
1,391 SR
Queue Stats
453W - 642L
1,347 Elo+
Solo
Medusa
Medusa
khaoz zero
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,313 Elo+
Solo
Team Averages
Level 59
1,440 SR
1,352 Elo+

VS

Team Averages
Level 96
1,659 SR
1,393 Elo+
Hades
Hades
NDF_BooBy
Hades
Level 124
God Stats
2W - 0L
1,878 SR
Queue Stats
136W - 204L
1,297 Elo+
Solo
Charybdis
Charybdis
Quardian_Devil
Charybdis
Level 36
God Stats
4W - 5L
1,527 SR
Queue Stats
104W - 134L
1,395 Elo+
Solo
Khepri
Khepri
Zeep_Xanflorp92
Khepri
Level 128
God Stats
5W - 6L
1,572 SR
Queue Stats
346W - 406L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 5 / 2
7,994
727
11,133
8,318
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 4
7,115
647
5,071
6,971
2,248
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
khaoz zero
Medusa
11
1 / 5 / 5
7,460
678
4,337
7,018
1,771
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
NDF_BooBy
Hades
14
11 / 3 / 1
9,624
875
10,945
9,909
5,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Quardian_Devil
Charybdis
12
1 / 4 / 10
7,523
684
5,044
7,603
2,950
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 9
7,870
715
2,998
8,081
7,322
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
8
Kills
13
13
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hades
NDF_BooBy
Hades
11
3
1
3.83
W
Charybdis
Quardian_Devil
Charybdis
1
4
10
1.5
L
6
5
2
1.4
W
1
1
9
5.5
L
1
3
4
1
L
Medusa
khaoz zero
Medusa
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,541
Damage
18,987
22,307
Taken
25,593
6,146
Mitigated
15,492
997
Healing
4,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
NDF_BooBy
Hades
10,945
541
0
3,221
9,909
5,220
815
3,446
6,257
30,418
0
W
Charybdis
Quardian_Devil
Charybdis
5,044
2,960
530
372
7,603
2,950
356
3,708
3,556
0
19,729
L
11,133
1,698
0
240
8,318
2,127
0
5,139
3,179
26,510
0
W
2,998
100
0
480
8,081
7,322
0
3,386
4,445
17,641
0
L
5,071
2,710
0
582
6,971
2,248
56
3,854
3,117
0
16,781
L
Medusa
khaoz zero
Medusa
4,337
1,821
0
175
7,018
1,771
0
5,147
1,871
0
9,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,569
Gold Earned
25,017
95
Minions Killed
114
2
Camps Cleared
7
502,521
Distance Traveled
540,366
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,624
875
53
5
2
187,893
4
W
Charybdis
7,523
684
42
4
2
165,928
0
L
Zeus
7,994
727
46
4
1
155,990
5
W
Khepri
7,870
715
19
2
3
186,545
1
L
Set
7,115
647
27
2
0
178,153
4
L
Medusa
7,460
678
22
2
1
168,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role