Player Matchup

Cliodhna
Cliodhna
ExhaustedFatRat
Cliodhna
Level 160
God Stats
4W - 6L
1,508 SR
Queue Stats
155W - 188L
1,444 Elo+
Party 2
Mulan
Mulan
OedipusComplus
Mulan
Level 88
God Stats
10W - 5L
1,579 SR
Queue Stats
98W - 122L
1,470 Elo+
Solo
Vulcan
Vulcan
young-killer2021
Vulcan
Level 84
God Stats
1W - 1L
1,159 SR
Queue Stats
2W - 3L
1,423 Elo+
Party 2
Team Averages
Level 111
1,415 SR
1,445 Elo+

VS

Team Averages
Level 69
1,522 SR
1,460 Elo+
Janus
Janus
SnakeTheBigBoss
Janus
Level 45
God Stats
2W - 12L
1,500 SR
Queue Stats
75W - 87L
1,491 Elo+
Solo
Skadi
Skadi
misskatlyn
Skadi
Level 19
God Stats
2W - 7L
1,350 SR
Queue Stats
59W - 63L
1,425 Elo+
Party 1
Gilgamesh
Gilgamesh
polterggeist
Gilgamesh
Level 144
God Stats
0W - 2L
1,715 SR
Queue Stats
55W - 61L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
5 / 0 / 5
7,891
789
6,369
8,914
4,673
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 2 / 8
6,930
693
4,242
8,372
5,539
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 0 / 7
7,484
748
7,449
2,566
942
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
6,195
620
5,198
6,673
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
9
0 / 3 / 1
5,898
590
2,743
4,610
1,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
polterggeist
Gilgamesh
9
2 / 7 / 0
6,586
659
6,704
10,782
4,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
2
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
5
0
5
7.5
W
2
2
8
3
L
0
1
2
1
L
Skadi
0
3
1
0.17
L
Gilgamesh
polterggeist
Gilgamesh
2
7
0
0.29
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,060
Damage
14,645
19,852
Taken
22,065
11,154
Mitigated
7,131
6,330
Healing
2,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
6,369
669
345
3,078
8,914
4,673
1,027
2,734
6,180
0
26,798
W
4,242
437
411
1,265
8,372
5,539
266
2,097
6,275
0
9,849
L
5,198
326
0
1,920
6,673
1,443
0
1,987
4,686
18,107
0
L
Skadi
2,743
1,106
0
94
4,610
1,496
0
2,269
2,341
0
12,764
L
Gilgamesh
polterggeist
Gilgamesh
6,704
1,902
0
833
10,782
4,192
0
3,489
7,293
0
20,243
W
7,449
4,384
447
784
2,566
942
644
960
1,606
26,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,305
Gold Earned
18,679
111
Minions Killed
91
6
Camps Cleared
3
546,492
Distance Traveled
486,482
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,891
789
39
4
5
187,818
2
W
Mulan
6,930
693
19
2
0
164,865
0
L
Janus
6,195
620
28
3
0
179,064
3
L
Skadi
5,898
590
31
3
1
136,934
0
L
Gilgamesh
6,586
659
32
3
2
170,484
0
W
Vulcan
7,484
748
53
5
1
193,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role