Player Matchup

Susano
Susano
Chikisrak
Susano
Level 23
God Stats
4W - 7L
1,334 SR
Queue Stats
103W - 88L
1,395 Elo+
Solo
Zeus
Zeus
Czapka111
Zeus
Level 26
God Stats
2W - 6L
1,083 SR
Queue Stats
29W - 24L
1,341 Elo+
Solo
Izanami
Izanami
ZaPHirro
Izanami
Level 18
God Stats
16W - 18L
1,562 SR
Queue Stats
110W - 132L
1,305 Elo+
Party 2
Ares
Ares
igor2202
Ares
Level 16
God Stats
8W - 8L
1,540 SR
Queue Stats
12W - 23L
1,290 Elo+
Party 2
Bellona
Bellona
krisuu2137
Bellona
Level 11
God Stats
2W - 5L
1,429 SR
Queue Stats
34W - 48L
1,204 Elo+
Party 2
Team Averages
Level 19
1,390 SR
1,307 Elo+

VS

Team Averages
Level 32
1,540 SR
1,532 Elo+
Sylvanus
Sylvanus
DannyJammy
Sylvanus
Level 27
God Stats
18W - 13L
1,560 SR
Queue Stats
87W - 83L
1,366 Elo+
Solo
Tsukuyomi
Tsukuyomi
JoeMumma1
Tsukuyomi
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
64W - 52L
1,609 Elo+
Party 1
Olorun
Olorun
Kemilk
Olorun
Level 4
God Stats
11W - 4L
1,500 SR
Queue Stats
118W - 120L
1,500 Elo+
Party 3
Ra
Ra
inko4589
Ra
Level 29
God Stats
4W - 0L
1,723 SR
Queue Stats
40W - 24L
1,705 Elo+
Party 1
Neith
Neith
xkaraszkax
Neith
Level 69
God Stats
18W - 20L
1,417 SR
Queue Stats
423W - 414L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Chikisrak
Susano
12
2 / 5 / 2
8,040
473
6,422
13,070
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
12
2 / 9 / 1
7,726
454
10,007
13,175
3,372
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
ZaPHirro
Izanami
11
2 / 9 / 2
7,787
458
8,234
14,515
3,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
11
1 / 10 / 2
7,312
430
5,376
19,431
10,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
krisuu2137
Bellona
13
1 / 10 / 0
7,947
467
5,983
15,748
14,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DannyJammy
Sylvanus
13
3 / 1 / 13
8,509
501
6,370
12,695
14,255
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
JoeMumma1
Tsukuyomi
18
12 / 0 / 8
11,153
656
12,395
12,226
4,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Kemilk
Olorun
15
11 / 1 / 4
9,879
581
14,882
12,941
6,971
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 2 / 9
10,413
613
11,268
10,013
4,023
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
16
9 / 4 / 4
10,414
613
12,531
12,007
6,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
81
8
Kills
43
43
Deaths
8
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Susano
Chikisrak
Susano
2
5
2
0.6
L
Zeus
2
9
1
0.28
W
Sylvanus
DannyJammy
Sylvanus
3
1
13
9.5
W
Tsukuyomi
JoeMumma1
Tsukuyomi
12
0
8
16
W
Olorun
Kemilk
Olorun
11
1
4
13
L
Izanami
ZaPHirro
Izanami
2
9
2
0.33
L
Ares
1
10
2
0.2
W
8
2
9
6.25
L
Bellona
krisuu2137
Bellona
1
10
0
0.1
W
Neith
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,022
Damage
57,446
75,939
Taken
59,882
35,575
Mitigated
36,298
9,272
Healing
24,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Chikisrak
Susano
6,422
749
0
3,964
13,070
3,535
0
2,465
10,605
0
35,126
L
Zeus
10,007
1,971
0
2,699
13,175
3,372
0
5,909
7,266
36,952
0
W
Sylvanus
DannyJammy
Sylvanus
6,370
2,231
1,039
1,817
12,695
14,255
359
4,292
8,403
25,996
0
W
Tsukuyomi
JoeMumma1
Tsukuyomi
12,395
3,046
0
4,232
12,226
4,832
0
1,884
10,342
0
84,731
W
Olorun
Kemilk
Olorun
14,882
7,557
278
6,875
12,941
6,971
2,849
3,294
9,647
60,860
0
L
Izanami
ZaPHirro
Izanami
8,234
6,362
198
1,271
14,515
3,731
0
9,345
5,170
0
48,296
L
Ares
5,376
541
0
483
19,431
10,523
154
13,959
5,472
12,686
0
W
11,268
2,391
1,789
4,115
10,013
4,023
458
4,265
5,748
58,753
0
L
Bellona
krisuu2137
Bellona
5,983
1,695
0
657
15,748
14,414
654
1,160
14,588
10,957
34,338
W
Neith
12,531
5,442
0
4,680
12,007
6,217
2,071
3,231
8,776
0
64,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,812
Gold Earned
50,368
332
Minions Killed
508
0
Camps Cleared
0
1,422,914
Distance Traveled
1,550,469
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,040
473
59
3
0
330,680
2
L
Zeus
7,726
454
50
3
0
281,966
0
W
Sylvanus
8,509
501
39
2
0
259,910
6
W
Tsukuyomi
11,153
656
156
9
0
390,191
0
W
Olorun
9,879
581
96
6
0
282,024
4
L
Izanami
7,787
458
96
6
0
282,870
5
L
Ares
7,312
430
21
1
0
262,249
2
W
Ra
10,413
613
108
6
0
341,124
1
L
Bellona
7,947
467
106
6
0
265,149
0
W
Neith
10,414
613
109
6
0
277,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role