Player Matchup

Guan Yu
Guan Yu
AnitaBuerk
Guan Yu
Level 60
God Stats
37W - 46L
1,443 SR
Queue Stats
234W - 288L
1,379 Elo+
Party 1
Artemis
Artemis
CursedJackal
Artemis
Level 29
God Stats
3W - 3L
1,525 SR
Queue Stats
3W - 5L
1,322 Elo+
Party 3
Izanami
Izanami
Dalovesan
Izanami
Level 27
God Stats
6W - 7L
1,440 SR
Queue Stats
48W - 63L
1,431 Elo+
Party 1
Nemesis
Nemesis
Fixer40
Nemesis
Level 121
God Stats
50W - 29L
1,626 SR
Queue Stats
306W - 306L
1,495 Elo+
Party 3
Ymir
Ymir
PtHPTSD
Ymir
Level 78
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 3
Team Averages
Level 63
1,507 SR
1,425 Elo+

VS

Team Averages
Level 41
1,467 SR
1,412 Elo+
Discordia
Discordia
Griln
Discordia
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 13L
1,380 Elo+
Solo
Cliodhna
Cliodhna
Mafi14
Cliodhna
Level 37
God Stats
3W - 7L
1,230 SR
Queue Stats
114W - 124L
1,427 Elo+
Party 2
Danzaburou
Danzaburou
SkauchMarx
Danzaburou
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 150L
1,404 Elo+
Party 4
Merlin
Merlin
SpaceMudkip
Merlin
Level 49
God Stats
25W - 41L
1,456 SR
Queue Stats
124W - 157L
1,385 Elo+
Party 2
Cthulhu
Cthulhu
Veciuss
Cthulhu
Level 22
God Stats
20W - 19L
1,646 SR
Queue Stats
48W - 51L
1,461 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AnitaBuerk
Guan Yu
12
1 / 0 / 2
6,954
580
1,442
6,025
3,678
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
CursedJackal
Artemis
11
7 / 1 / 4
6,929
577
7,309
5,910
2,114
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Dalovesan
Izanami
12
7 / 1 / 3
7,554
630
8,548
6,150
2,069
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Fixer40
Nemesis
11
6 / 1 / 2
6,873
573
5,256
8,167
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
PtHPTSD
Ymir
11
3 / 2 / 7
6,699
558
5,366
8,350
5,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Griln
Discordia
9
0 / 4 / 0
5,527
461
3,783
6,007
1,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
Mafi14
Cliodhna
10
3 / 4 / 0
6,373
531
4,294
8,161
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
SkauchMarx
Danzaburou
8
1 / 7 / 1
5,147
429
3,145
8,712
2,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
9
0 / 5 / 0
5,451
454
2,636
6,017
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Veciuss
Cthulhu
8
1 / 4 / 1
5,091
424
5,215
8,824
6,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
24
Kills
5
5
Deaths
24
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AnitaBuerk
Guan Yu
1
0
2
2
W
Artemis
CursedJackal
Artemis
7
1
4
9
W
Izanami
Dalovesan
Izanami
7
1
3
8.5
W
Nemesis
Fixer40
Nemesis
6
1
2
7
L
Discordia
Griln
Discordia
0
4
0
0
L
Cliodhna
Mafi14
Cliodhna
3
4
0
0.75
W
Ymir
PtHPTSD
Ymir
3
2
7
3.25
L
Danzaburou
SkauchMarx
Danzaburou
1
7
1
0.21
L
Merlin
0
5
0
0
L
Cthulhu
Veciuss
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,921
Damage
19,073
34,602
Taken
37,721
16,852
Mitigated
12,778
10,860
Healing
7,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AnitaBuerk
Guan Yu
1,442
195
85
2,116
6,025
3,678
960
3,435
2,590
0
33,789
W
Artemis
CursedJackal
Artemis
7,309
4,968
0
1,295
5,910
2,114
486
2,019
3,686
0
28,684
W
Izanami
Dalovesan
Izanami
8,548
4,371
0
1,783
6,150
2,069
840
1,555
4,386
0
49,167
W
Nemesis
Fixer40
Nemesis
5,256
2,087
0
1,700
8,167
3,309
0
1,350
6,731
0
36,592
L
Discordia
Griln
Discordia
3,783
671
0
1,450
6,007
1,201
0
0
6,007
27,282
0
L
Cliodhna
Mafi14
Cliodhna
4,294
325
0
2,718
8,161
1,900
0
70
8,091
0
28,622
W
Ymir
PtHPTSD
Ymir
5,366
1,328
445
3,436
8,350
5,682
143
2,408
5,536
18,872
0
L
Danzaburou
SkauchMarx
Danzaburou
3,145
1,498
0
1,211
8,712
2,005
0
2,489
6,223
0
19,583
L
Merlin
2,636
43
0
746
6,017
1,242
783
37
5,980
26,873
0
L
Cthulhu
Veciuss
Cthulhu
5,215
339
155
1,700
8,824
6,430
0
2,770
6,054
18,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,009
Gold Earned
27,589
324
Minions Killed
231
0
Camps Cleared
0
1,139,887
Distance Traveled
1,015,872
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,954
580
83
7
0
220,334
0
W
Artemis
6,929
577
57
5
0
218,200
1
W
Izanami
7,554
630
93
8
0
241,814
3
W
Nemesis
6,873
573
66
6
0
241,705
3
L
Discordia
5,527
461
49
4
0
174,827
0
L
Cliodhna
6,373
531
61
5
0
258,164
4
W
Ymir
6,699
558
25
2
0
217,834
1
L
Danzaburou
5,147
429
36
3
0
188,014
2
L
Merlin
5,451
454
56
5
0
197,751
1
L
Cthulhu
5,091
424
29
2
0
197,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role