Player Matchup

Fafnir
Fafnir
M0ESE H3NGST
Fafnir
Level 156
God Stats
22W - 37L
1,310 SR
Queue Stats
701W - 789L
1,385 Elo+
Party 1
Neith
Neith
VALUSHKA96
Neith
Level 17
God Stats
39W - 94L
1,225 SR
Queue Stats
95W - 209L
1,129 Elo+
Party 1
Kukulkan
Kukulkan
stingerH3
Kukulkan
Level 26
God Stats
32W - 42L
1,391 SR
Queue Stats
57W - 100L
1,217 Elo+
Party 1
Team Averages
Level 66
1,309 SR
1,244 Elo+

VS

Team Averages
Level 37
1,467 SR
1,286 Elo+
Ymir
Ymir
MugiwaraNoStanY
Ymir
Level 15
God Stats
4W - 2L
1,396 SR
Queue Stats
7W - 14L
1,235 Elo+
Solo
Fenrir
Fenrir
XxGonZaLoO
Fenrir
Level 16
God Stats
5W - 13L
1,548 SR
Queue Stats
22W - 49L
1,230 Elo+
Party 2
Vulcan
Vulcan
XxQteMeToxX
Vulcan
Level 81
God Stats
21W - 31L
1,456 SR
Queue Stats
404W - 645L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
6 / 2 / 3
10,491
749
7,232
14,618
16,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
14
4 / 2 / 4
10,273
734
4,670
5,341
1,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
stingerH3
Kukulkan
12
0 / 5 / 6
8,713
622
8,039
9,759
3,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 5
7,934
567
3,593
8,628
4,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
XxGonZaLoO
Fenrir
15
6 / 2 / 3
9,813
701
4,760
9,943
8,571
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
15
3 / 4 / 3
10,046
718
14,253
8,066
3,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
10
Kills
9
9
Deaths
11
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fafnir
6
2
3
3.75
L
0
5
5
0.5
W
Neith
4
2
4
3
L
Fenrir
XxGonZaLoO
Fenrir
6
2
3
3.75
L
Vulcan
3
4
3
1.13
W
Kukulkan
stingerH3
Kukulkan
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,941
Damage
22,606
29,718
Taken
26,637
22,206
Mitigated
16,907
9,134
Healing
880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
7,232
3,118
0
6,726
14,618
16,706
253
8,440
5,930
21,001
0
L
3,593
532
0
0
8,628
4,625
0
6,810
1,818
7,195
0
W
Neith
4,670
489
0
690
5,341
1,832
718
4,043
1,240
0
21,187
L
Fenrir
XxGonZaLoO
Fenrir
4,760
948
0
702
9,943
8,571
116
4,496
5,447
0
14,706
L
Vulcan
14,253
8,312
0
178
8,066
3,711
759
4,385
3,681
57,367
0
W
Kukulkan
stingerH3
Kukulkan
8,039
630
0
1,718
9,759
3,668
295
5,448
4,123
37,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,477
Gold Earned
27,793
139
Minions Killed
142
6
Camps Cleared
6
757,713
Distance Traveled
740,760
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,491
749
23
2
0
258,225
3
L
Ymir
7,934
567
5
0
0
170,162
3
W
Neith
10,273
734
40
3
2
258,027
0
L
Fenrir
9,813
701
25
2
1
295,549
1
L
Vulcan
10,046
718
112
8
5
275,049
4
W
Kukulkan
8,713
622
76
5
4
241,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role