Player Matchup

Morgan Le Fay
Morgan Le Fay
Nerrh
Morgan Le Fay
Level 21
God Stats
6W - 4L
1,531 SR
Queue Stats
22W - 20L
1,475 Elo+
Party 2
Pele
Pele
PoppaDiddy
Pele
Level 9
God Stats
4W - 2L
1,528 SR
Queue Stats
7W - 3L
1,741 Elo+
Party 2
Hachiman
Hachiman
SIDEHAWK
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,596 Elo+
Party 1
Sun Wukong
Sun Wukong
WrekedAgain
Sun Wukong
Level 16
God Stats
2W - 12L
1,323 SR
Queue Stats
77W - 99L
1,344 Elo+
Party 2
Cthulhu
Cthulhu
supertiger9q
Cthulhu
Level 12
God Stats
2W - 1L
1,630 SR
Queue Stats
17W - 14L
1,596 Elo+
Party 1
Team Averages
Level 15
1,502 SR
1,551 Elo+

VS

Team Averages
Level 20
1,498 SR
1,556 Elo+
Da Ji
Da Ji
Finalsacrafice
Da Ji
Level 22
God Stats
8W - 3L
1,500 SR
Queue Stats
57W - 27L
1,682 Elo+
Solo
Mercury
Mercury
GamingZealot
Mercury
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 74L
1,565 Elo+
Solo
Poseidon
Poseidon
Krausth
Poseidon
Level 21
God Stats
1W - 0L
1,509 SR
Queue Stats
63W - 48L
1,560 Elo+
Solo
Artemis
Artemis
LilNebby
Artemis
Level 22
God Stats
11W - 17L
1,583 SR
Queue Stats
16W - 20L
1,495 Elo+
Solo
King Arthur
King Arthur
Siseuko
King Arthur
Level 6
God Stats
4W - 6L
1,396 SR
Queue Stats
5W - 6L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Nerrh
Morgan Le Fay
20
8 / 10 / 5
13,492
540
16,347
22,077
10,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 13 / 6
12,171
487
14,603
24,661
9,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
SIDEHAWK
Hachiman
19
2 / 5 / 8
12,766
511
7,731
13,301
4,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
WrekedAgain
Sun Wukong
17
0 / 7 / 3
10,958
438
3,809
18,030
15,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
supertiger9q
Cthulhu
19
6 / 7 / 8
13,401
536
15,173
27,166
42,100
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 3 / 5
15,835
633
20,563
19,822
8,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
GamingZealot
Mercury
20
7 / 4 / 11
14,961
598
16,151
17,378
8,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Krausth
Poseidon
20
4 / 5 / 14
13,873
555
15,483
16,970
5,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
LilNebby
Artemis
19
11 / 4 / 7
13,517
541
16,530
16,942
6,362
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Siseuko
King Arthur
17
1 / 5 / 11
11,415
457
6,898
19,649
11,641
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
89
21
Kills
41
42
Deaths
21
30
Assists
48
Player
Kills
Deaths
Assists
KDA
W
18
3
5
6.83
W
Mercury
GamingZealot
Mercury
7
4
11
3.13
W
Poseidon
Krausth
Poseidon
4
5
14
2.2
W
Artemis
LilNebby
Artemis
11
4
7
3.63
L
Morgan Le Fay
Nerrh
Morgan Le Fay
8
10
5
1.05
L
5
13
6
0.62
L
Hachiman
SIDEHAWK
Hachiman
2
5
8
1.2
W
King Arthur
Siseuko
King Arthur
1
5
11
1.3
L
Sun Wukong
WrekedAgain
Sun Wukong
0
7
3
0.21
L
Cthulhu
supertiger9q
Cthulhu
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,663
Damage
75,625
105,235
Taken
90,761
82,577
Mitigated
41,148
16,444
Healing
27,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,563
7,647
0
7,693
19,822
8,911
2,626
7,077
12,745
0
110,936
W
Mercury
GamingZealot
Mercury
16,151
8,806
0
2,142
17,378
8,932
6,368
5,480
11,244
0
107,353
W
Poseidon
Krausth
Poseidon
15,483
2,356
189
6,566
16,970
5,302
1,778
4,724
12,158
99,429
0
W
Artemis
LilNebby
Artemis
16,530
8,959
0
7,616
16,942
6,362
1,512
7,289
9,603
0
79,829
L
Morgan Le Fay
Nerrh
Morgan Le Fay
16,347
1,644
182
3,900
22,077
10,329
117
2,994
19,083
80,834
0
L
14,603
3,078
0
6,178
24,661
9,239
0
5,331
19,330
0
79,964
L
Hachiman
SIDEHAWK
Hachiman
7,731
2,741
0
3,448
13,301
4,912
896
3,160
10,141
0
81,340
W
King Arthur
Siseuko
King Arthur
6,898
828
0
3,617
19,649
11,641
199
8,461
10,952
0
48,512
L
Sun Wukong
WrekedAgain
Sun Wukong
3,809
910
0
730
18,030
15,997
672
0
18,030
316
64,036
L
Cthulhu
supertiger9q
Cthulhu
15,173
1,146
181
1,825
27,166
42,100
0
4,445
22,721
40,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,788
Gold Earned
69,601
557
Minions Killed
634
0
Camps Cleared
0
2,020,345
Distance Traveled
2,258,947
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,835
633
148
6
0
509,973
5
W
Mercury
14,961
598
161
6
0
451,995
0
W
Poseidon
13,873
555
151
6
0
427,865
4
W
Artemis
13,517
541
93
4
0
422,501
4
L
Morgan Le Fay
13,492
540
131
5
0
392,277
2
L
Pele
12,171
487
97
4
0
395,205
1
L
Hachiman
12,766
511
175
7
0
410,154
3
W
King Arthur
11,415
457
81
3
0
446,613
4
L
Sun Wukong
10,958
438
106
4
0
392,514
0
L
Cthulhu
13,401
536
48
2
0
430,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role