Player Matchup

Sun Wukong
Sun Wukong
AureateFooL
Sun Wukong
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,405 Elo+
Party 1
Merlin
Merlin
CPhatDeluxe
Merlin
Level 48
God Stats
1W - 3L
1,779 SR
Queue Stats
4W - 7L
1,405 Elo+
Party 1
Awilix
Awilix
Lxstfulx
Awilix
Level 35
God Stats
4W - 2L
1,621 SR
Queue Stats
6W - 3L
1,634 Elo+
Solo
Team Averages
Level 60
1,633 SR
1,481 Elo+

VS

Team Averages
Level 113
1,615 SR
1,668 Elo+
Gilgamesh
Gilgamesh
Greg1z
Gilgamesh
Level 106
God Stats
4W - 1L
1,564 SR
Queue Stats
344W - 254L
1,654 Elo+
Party 2
Neith
Neith
TarableUsername
Neith
Level 88
God Stats
1W - 1L
1,540 SR
Queue Stats
181W - 124L
1,655 Elo+
Party 2
Agni
Agni
ZombieSlik
Agni
Level 144
God Stats
18W - 10L
1,741 SR
Queue Stats
164W - 115L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AureateFooL
Sun Wukong
15
3 / 7 / 9
11,435
673
10,702
21,853
19,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
15
3 / 8 / 6
11,633
684
17,027
15,589
6,054
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
Lxstfulx
Awilix
15
6 / 11 / 6
11,993
705
11,634
19,398
10,488
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Greg1z
Gilgamesh
17
10 / 2 / 15
13,807
812
15,157
21,755
22,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 5 / 16
11,943
703
6,790
10,656
3,841
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
13 / 5 / 8
13,687
805
26,990
16,300
5,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
12
Kills
26
26
Deaths
12
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AureateFooL
Sun Wukong
3
7
9
1.07
L
Merlin
3
8
6
0.75
W
Gilgamesh
Greg1z
Gilgamesh
10
2
15
8.75
L
Awilix
Lxstfulx
Awilix
6
11
6
0.82
W
3
5
16
2.2
W
13
5
8
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,363
Damage
48,937
56,840
Taken
48,711
35,776
Mitigated
32,422
8,024
Healing
15,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AureateFooL
Sun Wukong
10,702
1,638
0
6,642
21,853
19,234
626
11,380
10,473
0
32,684
L
Merlin
17,027
812
0
336
15,589
6,054
165
7,249
8,340
55,159
0
W
Gilgamesh
Greg1z
Gilgamesh
15,157
4,914
0
7,667
21,755
22,802
414
10,490
11,156
0
33,732
L
Awilix
Lxstfulx
Awilix
11,634
4,023
37
1,009
19,398
10,488
567
8,703
10,695
0
23,083
W
6,790
2,383
0
2,920
10,656
3,841
812
2,242
8,414
0
47,903
W
26,990
1,884
308
4,557
16,300
5,779
1,105
5,000
11,300
65,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,061
Gold Earned
39,437
143
Minions Killed
186
2
Camps Cleared
11
889,525
Distance Traveled
934,489
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,435
673
53
3
0
309,637
4
L
Merlin
11,633
684
63
4
2
282,542
0
W
Gilgamesh
13,807
812
42
2
2
341,257
2
L
Awilix
11,993
705
27
2
0
297,346
4
W
Neith
11,943
703
80
5
7
282,251
5
W
Agni
13,687
805
64
4
2
310,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role