Player Matchup

Chiron
Chiron
Platinum I
BearyBrandon
Chiron
Platinum I
Level 107
God Stats
4W - 10L
1,493 SR
Queue Stats
301W - 297L
1,905 MMR
Solo
Loki
Loki
Gold IV
Sniped4Today
Loki
Gold IV
Level 142
God Stats
2W - 2L
1,672 SR
Queue Stats
11W - 6L
1,745 MMR
Party 1
Sylvanus
Sylvanus
Gold II
dsmith2719
Sylvanus
Gold II
Level 132
God Stats
0W - 1L
1,681 SR
Queue Stats
27W - 22L
1,737 MMR
Solo
Guan Yu
Guan Yu
Platinum V
iAvaricious
Guan Yu
Platinum V
Level 134
God Stats
4W - 4L
1,582 SR
Queue Stats
396W - 401L
1,769 MMR
Party 1
Thoth
Thoth
Platinum III
u_scerwd_a_karl
Thoth
Platinum III
Level 147
God Stats
1W - 1L
1,822 SR
Queue Stats
542W - 552L
1,783 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,650 SR
1,788 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,579 SR
1,688 MMR
Osiris
Osiris
Platinum II
 
Osiris
Platinum II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Platinum III
 
Ymir
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tiamat
Tiamat
Platinum I
BackhandMovie66
Tiamat
Platinum I
Level 124
God Stats
14W - 10L
1,638 SR
Queue Stats
249W - 241L
1,930 MMR
Solo
Bakasura
Bakasura
Platinum V
GikaVirusTtv
Bakasura
Platinum V
Level 122
God Stats
15W - 8L
1,662 SR
Queue Stats
635W - 631L
1,690 MMR
Solo
Sol
Sol
Platinum IV
GirlPowerAlways
Sol
Platinum IV
Level 159
God Stats
51W - 50L
1,596 SR
Queue Stats
404W - 402L
1,821 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
3 / 4 / 1
13,442
480
17,395
17,194
6,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 3 / 5
13,526
483
14,851
17,591
8,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
dsmith2719
Sylvanus
18
1 / 3 / 3
11,876
424
7,958
21,849
30,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
iAvaricious
Guan Yu
20
1 / 3 / 3
12,318
440
10,989
24,852
30,821
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 10 / 3
11,516
411
8,349
20,083
10,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ArtioOdinAthenaGebGilgamesh

VS

Bans
SusanoKhepriMedusaAresNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
5 / 1 / 3
15,034
537
19,660
19,355
20,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
 
Ymir
18
4 / 0 / 13
13,602
486
12,136
19,697
22,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
4 / 5 / 9
15,129
540
15,217
16,856
9,489
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
GikaVirusTtv
Bakasura
20
3 / 5 / 7
14,186
507
8,221
25,253
12,660
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
7 / 1 / 4
16,369
585
17,421
23,271
7,077
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
12
Kills
23
23
Deaths
12
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
1
3
6.5
W
Ymir
 
Ymir
4
0
13
10.5
W
4
5
9
1.7
L
Chiron
3
4
1
0.88
W
Bakasura
GikaVirusTtv
Bakasura
3
5
7
1.3
W
7
1
4
9
L
5
3
5
2.5
L
Sylvanus
dsmith2719
Sylvanus
1
3
3
0.83
L
Guan Yu
iAvaricious
Guan Yu
1
3
3
0.83
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,542
Damage
72,655
101,569
Taken
104,432
86,386
Mitigated
72,167
40,966
Healing
48,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
19,660
5,892
0
6,138
19,355
20,926
314
2,159
17,196
21,096
90,561
W
Ymir
 
Ymir
12,136
3,030
0
4,990
19,697
22,015
36
4,348
15,349
49,928
0
W
15,217
2,060
172
4,774
16,856
9,489
932
3,672
13,184
102,659
0
L
Chiron
17,395
9,155
760
7,308
17,194
6,895
0
12,184
4,900
0
121,644
W
Bakasura
GikaVirusTtv
Bakasura
8,221
6,320
0
12,710
25,253
12,660
0
4,991
20,262
0
119,663
W
17,421
5,215
0
19,515
23,271
7,077
1,841
1,506
21,765
155,033
0
L
14,851
4,838
0
7,460
17,591
8,014
0
5,363
11,927
0
126,167
L
Sylvanus
dsmith2719
Sylvanus
7,958
1,296
3,963
7,168
21,849
30,620
0
13,006
8,274
42,133
0
L
Guan Yu
iAvaricious
Guan Yu
10,989
1,293
285
11,082
24,852
30,821
70
7,608
16,889
864
79,119
L
8,349
318
0
2,940
20,083
10,036
0
10,380
9,324
93,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,678
Gold Earned
74,320
759
Minions Killed
795
0
Camps Cleared
0
2,582,281
Distance Traveled
2,801,168
47
Wards Purchased
64
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,034
537
172
6
0
600,619
13
W
Ymir
13,602
486
44
2
0
555,854
12
W
Tiamat
15,129
540
167
6
0
535,778
12
L
Chiron
13,442
480
193
7
0
533,642
10
W
Bakasura
14,186
507
173
6
0
588,316
11
W
Sol
16,369
585
239
9
0
520,601
16
L
Loki
13,526
483
171
6
0
615,407
11
L
Sylvanus
11,876
424
58
2
0
507,299
12
L
Guan Yu
12,318
440
158
6
0
493,114
7
L
Thoth
11,516
411
179
6
0
432,819
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role