Player Matchup

Hachiman
Hachiman
DeadClownBozo
Hachiman
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 27L
1,671 Elo+
Party 2
Nox
Nox
LastGirl
Nox
Level 121
God Stats
5W - 5L
1,264 SR
Queue Stats
305W - 303L
1,456 Elo+
Party 2
Hun Batz
Hun Batz
OupsWrongHole
Hun Batz
Level 111
God Stats
3W - 1L
1,300 SR
Queue Stats
82W - 94L
1,440 Elo+
Party 3
Chiron
Chiron
SerizawaSuzuran
Chiron
Level 29
God Stats
2W - 1L
1,709 SR
Queue Stats
82W - 93L
1,442 Elo+
Party 3
Bastet
Bastet
shaony
Bastet
Level 127
God Stats
24W - 17L
1,593 SR
Queue Stats
888W - 936L
1,445 Elo+
Solo
Team Averages
Level 81
1,473 SR
1,491 Elo+

VS

Team Averages
Level 49
1,438 SR
1,378 Elo+
Tiamat
Tiamat
 
Tiamat
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Koteika17
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,252 Elo+
Party 1
Ah Puch
Ah Puch
mixraygod
Ah Puch
Level 25
God Stats
0W - 2L
1,484 SR
Queue Stats
0W - 5L
1,252 Elo+
Party 1
Bellona
Bellona
zemelka
Bellona
Level 65
God Stats
0W - 1L
1,207 SR
Queue Stats
2W - 7L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DeadClownBozo
Hachiman
18
7 / 4 / 18
10,774
829
15,248
13,271
5,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
8 / 3 / 18
11,324
871
13,799
12,413
4,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
OupsWrongHole
Hun Batz
17
5 / 4 / 21
10,278
791
11,606
13,421
6,596
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 4 / 21
11,706
900
18,830
12,286
4,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
shaony
Bastet
15
4 / 5 / 18
9,948
765
9,572
11,637
6,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
5 / 7 / 9
10,415
801
10,753
17,282
9,688
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
 
Hera
12
0 / 9 / 3
7,757
597
9,681
10,063
2,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 8 / 11
8,789
676
5,214
20,885
20,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
mixraygod
Ah Puch
19
6 / 5 / 2
10,915
840
11,200
9,802
3,656
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
zemelka
Bellona
18
9 / 6 / 7
10,749
827
14,678
16,658
19,552
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
52
35
Kills
20
20
Deaths
35
96
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
7
9
1.36
L
Hera
 
Hera
0
9
3
0.17
W
Hachiman
DeadClownBozo
Hachiman
7
4
18
4
L
0
8
11
0.69
W
8
3
18
5.67
W
Hun Batz
OupsWrongHole
Hun Batz
5
4
21
3.88
W
11
4
21
5.38
L
Ah Puch
mixraygod
Ah Puch
6
5
2
1.4
W
Bastet
shaony
Bastet
4
5
18
2.6
L
Bellona
zemelka
Bellona
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,055
Damage
51,526
63,028
Taken
74,690
27,830
Mitigated
55,899
25,303
Healing
14,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,753
1,881
1,389
3,929
17,282
9,688
0
2,904
14,378
16,731
0
L
Hera
 
Hera
9,681
2,484
1,139
469
10,063
2,684
792
2,174
7,889
19,292
0
W
Hachiman
DeadClownBozo
Hachiman
15,248
7,500
581
2,297
13,271
5,143
689
7,195
6,076
0
33,458
L
5,214
362
1,520
1,481
20,885
20,319
300
2,833
18,052
9,175
0
W
13,799
1,164
1,512
3,277
12,413
4,797
2,068
9,276
3,137
30,769
0
W
Hun Batz
OupsWrongHole
Hun Batz
11,606
2,015
1,368
4,945
13,421
6,596
529
6,798
6,623
0
27,454
W
18,830
6,906
3,628
4,103
12,286
4,975
1,549
8,863
3,423
0
34,624
L
Ah Puch
mixraygod
Ah Puch
11,200
575
0
1,040
9,802
3,656
472
2,492
7,310
33,311
0
W
Bastet
shaony
Bastet
9,572
3,729
2,210
1,382
11,637
6,319
562
6,214
5,423
0
14,057
L
Bellona
zemelka
Bellona
14,678
2,609
832
2,595
16,658
19,552
265
3,396
13,262
1,817
18,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,030
Gold Earned
48,625
186
Minions Killed
111
0
Camps Cleared
0
1,157,506
Distance Traveled
1,135,132
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,415
801
14
1
0
207,708
3
L
Hera
7,757
597
21
2
0
195,699
1
W
Hachiman
10,774
829
55
4
0
209,973
0
L
Geb
8,789
676
8
1
0
245,662
6
W
Nox
11,324
871
59
5
0
218,883
1
W
Hun Batz
10,278
791
20
2
0
258,164
0
W
Chiron
11,706
900
45
3
0
210,985
0
L
Ah Puch
10,915
840
52
4
0
239,488
0
W
Bastet
9,948
765
7
1
0
259,501
0
L
Bellona
10,749
827
16
1
0
246,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role