Player Matchup

Athena
Athena
BerserkYuki
Athena
Level 8
God Stats
9W - 5L
1,917 SR
Queue Stats
16W - 15L
1,849 Elo+
Party 1
Serqet
Serqet
Flovman10
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Melio6401
Nemesis
Level 105
God Stats
3W - 4L
1,344 SR
Queue Stats
246W - 271L
1,461 Elo+
Party 1
Artemis
Artemis
Saniaxs
Artemis
Level 7
God Stats
6W - 1L
1,963 SR
Queue Stats
18W - 13L
1,849 Elo+
Party 1
Jormungandr
Jormungandr
ZeMarsu
Jormungandr
Level 51
God Stats
2W - 4L
1,377 SR
Queue Stats
8W - 16L
1,317 Elo+
Party 1
Team Averages
Level 37
1,620 SR
1,595 Elo+

VS

Team Averages
Level 38
1,378 SR
1,504 Elo+
Charybdis
Charybdis
Akilezdna
Charybdis
Level 122
God Stats
2W - 1L
1,121 SR
Queue Stats
244W - 274L
1,495 Elo+
Party 2
Ganesha
Ganesha
ChinoKuro
Ganesha
Level 24
God Stats
1W - 2L
1,159 SR
Queue Stats
24W - 26L
1,401 Elo+
Party 3
Thanatos
Thanatos
OnlyThanatos2137
Thanatos
Level 4
God Stats
4W - 3L
1,630 SR
Queue Stats
4W - 3L
1,524 Elo+
Party 2
Chronos
Chronos
THEJMAN69
Chronos
Level 21
God Stats
7W - 5L
1,480 SR
Queue Stats
25W - 15L
1,590 Elo+
Solo
Cthulhu
Cthulhu
killerfad
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 7 / 1
6,192
442
2,154
15,731
8,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
Flovman10
Serqet
6
0 / 2 / 0
4,813
344
304
3,937
1,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Melio6401
Nemesis
13
3 / 2 / 1
7,546
539
7,361
12,892
4,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Saniaxs
Artemis
9
1 / 1 / 0
5,682
406
428
1,867
327
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
ZeMarsu
Jormungandr
13
1 / 0 / 2
7,342
524
4,196
5,654
2,359
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Akilezdna
Charybdis
13
1 / 1 / 3
8,877
634
4,571
5,679
1,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
ChinoKuro
Ganesha
12
0 / 1 / 5
7,623
545
3,773
7,601
6,049
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
6 / 1 / 3
9,097
650
7,380
8,922
3,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
THEJMAN69
Chronos
17
5 / 0 / 3
10,453
747
9,431
9,301
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
killerfad
Cthulhu
12
0 / 2 / 1
7,792
557
4,971
8,250
5,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
12
12
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Akilezdna
Charybdis
1
1
3
2.5
L
Athena
0
7
1
0.07
W
Ganesha
ChinoKuro
Ganesha
0
1
5
2.5
L
Serqet
Flovman10
Serqet
0
2
0
0
L
Nemesis
Melio6401
Nemesis
3
2
1
1.75
W
6
1
3
7.5
L
Artemis
Saniaxs
Artemis
1
1
0
1
W
Chronos
THEJMAN69
Chronos
5
0
3
6.5
L
Jormungandr
ZeMarsu
Jormungandr
1
0
2
2
W
Cthulhu
killerfad
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,443
Damage
30,126
40,081
Taken
39,753
17,322
Mitigated
19,401
10,010
Healing
17,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Akilezdna
Charybdis
4,571
3,335
0
1,230
5,679
1,786
5,018
1,110
4,569
0
61,853
L
Athena
2,154
461
264
1,146
15,731
8,663
150
8,060
7,577
21,434
0
W
Ganesha
ChinoKuro
Ganesha
3,773
409
90
327
7,601
6,049
233
3,102
4,499
15,687
0
L
Serqet
Flovman10
Serqet
304
99
94
1,356
3,937
1,494
0
1,944
1,993
0
3,863
L
Nemesis
Melio6401
Nemesis
7,361
2,768
0
4,588
12,892
4,479
631
4,907
7,855
0
49,042
W
7,380
2,348
0
8,533
8,922
3,371
542
666
8,256
0
52,239
L
Artemis
Saniaxs
Artemis
428
428
0
161
1,867
327
0
0
1,867
0
9,623
W
Chronos
THEJMAN69
Chronos
9,431
4,182
0
5,503
9,301
3,169
4,732
1,367
7,934
94,180
0
L
Jormungandr
ZeMarsu
Jormungandr
4,196
950
0
2,401
5,654
2,359
270
2,820
2,506
38,959
0
W
Cthulhu
killerfad
Cthulhu
4,971
517
474
1,123
8,250
5,026
0
4,621
3,629
30,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,575
Gold Earned
43,842
269
Minions Killed
437
0
Camps Cleared
0
1,237,641
Distance Traveled
1,320,644
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,877
634
118
8
0
240,977
3
L
Athena
6,192
442
44
3
0
258,283
2
W
Ganesha
7,623
545
13
1
0
287,953
7
L
Serqet
4,813
344
11
1
0
122,663
0
L
Nemesis
7,546
539
105
8
0
313,837
2
W
Thanatos
9,097
650
78
6
0
290,625
3
L
Artemis
5,682
406
20
1
0
271,100
0
W
Chronos
10,453
747
159
11
0
272,272
4
L
Jormungandr
7,342
524
89
6
0
271,758
1
W
Cthulhu
7,792
557
69
5
0
228,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role