Player Matchup

Cthulhu
Cthulhu
Raiginleif
Cthulhu
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
162W - 184L
1,412 Elo+
Solo
Ymir
Ymir
Steffy_0203
Ymir
Level 15
God Stats
4W - 5L
1,240 SR
Queue Stats
77W - 105L
1,338 Elo+
Party 3
Neith
Neith
bue-decuplo
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Loki
Loki
xDonut_Trumpx
Loki
Level 15
God Stats
3W - 0L
1,807 SR
Queue Stats
3W - 0L
1,762 Elo+
Party 2
Zhong Kui
Zhong Kui
xXSMoKieZXx
Zhong Kui
Level 28
God Stats
14W - 13L
1,405 SR
Queue Stats
160W - 189L
1,421 Elo+
Party 3
Team Averages
Level 13
1,490 SR
1,486 Elo+

VS

Team Averages
Level 29
1,549 SR
1,384 Elo+
Ra
Ra
Crazyswis
Ra
Level 29
God Stats
30W - 36L
1,573 SR
Queue Stats
290W - 302L
1,429 Elo+
Solo
Skadi
Skadi
JxstCallMeAJ
Skadi
Level 30
God Stats
6W - 15L
1,500 SR
Queue Stats
123W - 149L
1,398 Elo+
Party 1
Cliodhna
Cliodhna
Serpexus
Cliodhna
Level 29
God Stats
12W - 20L
1,504 SR
Queue Stats
94W - 101L
1,413 Elo+
Party 1
Nike
Nike
bercik955
Nike
Level 28
God Stats
17W - 13L
1,666 SR
Queue Stats
110W - 130L
1,339 Elo+
Solo
Nu Wa
Nu Wa
gotresescorpio70
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 69L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Raiginleif
Cthulhu
8
1 / 4 / 0
4,821
482
2,361
6,693
4,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 3 / 1
4,628
463
375
5,516
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
2 / 1 / 2
5,123
512
2,416
3,913
1,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
18 / 2 / 1
8,004
800
12,818
6,018
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
xXSMoKieZXx
Zhong Kui
10
1 / 0 / 5
5,600
560
2,773
3,283
1,969
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 7 / 0
4,825
483
2,502
6,053
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 4 / 5
4,803
480
3,602
5,463
1,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Serpexus
Cliodhna
9
5 / 3 / 0
5,941
594
2,605
5,515
1,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
10
2 / 1 / 2
5,880
588
2,503
4,402
1,613
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
1 / 7 / 2
4,683
468
1,082
6,776
1,072
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
22
Kills
10
10
Deaths
22
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
L
0
4
5
0.63
W
Cthulhu
Raiginleif
Cthulhu
1
4
0
0.25
L
Cliodhna
Serpexus
Cliodhna
5
3
0
1.67
W
0
3
1
0.17
L
Nike
2
1
2
3
W
2
1
2
3
L
1
7
2
0.29
W
18
2
1
9.25
W
Zhong Kui
xXSMoKieZXx
Zhong Kui
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,743
Damage
12,294
25,423
Taken
28,209
13,435
Mitigated
6,685
5,814
Healing
3,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,502
524
189
998
6,053
1,230
156
654
5,399
19,577
0
L
3,602
1,454
0
760
5,463
1,242
0
696
4,767
0
17,279
W
Cthulhu
Raiginleif
Cthulhu
2,361
573
0
442
6,693
4,692
0
0
6,442
12,278
0
L
Cliodhna
Serpexus
Cliodhna
2,605
805
0
1,692
5,515
1,528
0
561
4,915
0
27,840
W
375
33
0
506
5,516
3,719
135
1,420
4,096
7,793
0
L
Nike
2,503
753
0
260
4,402
1,613
740
1,771
2,169
0
26,360
W
2,416
857
0
1,357
3,913
1,251
87
54
3,859
0
21,076
L
1,082
585
0
0
6,776
1,072
171
1,326
5,450
8,340
0
W
12,818
5,651
0
2,066
6,018
1,804
0
1,253
4,765
0
43,189
W
Zhong Kui
xXSMoKieZXx
Zhong Kui
2,773
467
0
1,443
3,283
1,969
1,054
857
2,426
22,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,176
Gold Earned
26,132
208
Minions Killed
184
0
Camps Cleared
0
849,698
Distance Traveled
887,600
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,825
483
23
2
0
166,151
1
L
Skadi
4,803
480
23
2
0
157,769
0
W
Cthulhu
4,821
482
27
3
0
138,677
0
L
Cliodhna
5,941
594
59
6
0
206,390
2
W
Ymir
4,628
463
25
3
0
166,765
0
L
Nike
5,880
588
61
6
0
185,779
0
W
Neith
5,123
512
34
3
0
166,071
1
L
Nu Wa
4,683
468
18
2
0
171,511
0
W
Loki
8,004
800
64
6
0
215,361
0
W
Zhong Kui
5,600
560
58
6
0
162,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role