Player Matchup

Hercules
Hercules
AlwaysTLJ
Hercules
Level 11
God Stats
3W - 1L
1,406 SR
Queue Stats
14W - 11L
1,341 Elo+
Party 1
Zeus
Zeus
HeavensRoyalty1
Zeus
Level 26
God Stats
12W - 13L
1,411 SR
Queue Stats
302W - 356L
1,366 Elo+
Solo
Thor
Thor
IonizedCheese36
Thor
Level 9
God Stats
3W - 2L
1,646 SR
Queue Stats
10W - 15L
1,228 Elo+
Party 1
Odin
Odin
SlickBackShlump
Odin
Level 16
God Stats
1W - 2L
1,530 SR
Queue Stats
9W - 15L
1,332 Elo+
Party 1
Nemesis
Nemesis
ejf00
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 13
1,499 SR
1,354 Elo+

VS

Team Averages
Level 24
1,505 SR
1,419 Elo+
Ymir
Ymir
A92Foxtrot
Ymir
Level 26
God Stats
4W - 1L
1,501 SR
Queue Stats
46W - 40L
1,468 Elo+
Party 2
Cupid
Cupid
EverGreenEagle
Cupid
Level 29
God Stats
45W - 40L
1,519 SR
Queue Stats
202W - 212L
1,420 Elo+
Solo
Izanami
Izanami
Rambo_pro95
Izanami
Level 27
God Stats
53W - 52L
1,500 SR
Queue Stats
222W - 260L
1,424 Elo+
Solo
Artemis
Artemis
S2 Monkey
Artemis
Level 12
God Stats
21W - 15L
1,587 SR
Queue Stats
51W - 57L
1,370 Elo+
Solo
Cliodhna
Cliodhna
superblood96
Cliodhna
Level 27
God Stats
24W - 23L
1,417 SR
Queue Stats
61W - 65L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlwaysTLJ
Hercules
18
2 / 6 / 11
11,566
964
8,325
23,060
18,247
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
10 / 13 / 5
13,983
1,165
35,356
21,011
7,547
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 6 / 8
11,229
936
7,579
16,105
7,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 5 / 11
13,043
1,087
12,014
22,551
17,730
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
ejf00
Nemesis
17
1 / 14 / 7
10,239
853
10,004
24,378
10,232
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 28
13,354
1,113
13,193
21,436
29,470
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 2 / 13
12,352
1,029
16,504
12,762
5,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Rambo_pro95
Izanami
19
9 / 3 / 17
13,120
1,093
22,531
14,348
6,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
S2 Monkey
Artemis
20
5 / 4 / 18
12,105
1,009
12,907
13,117
6,029
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
superblood96
Cliodhna
20
19 / 6 / 14
14,886
1,241
33,824
16,504
8,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
134
19
Kills
44
44
Deaths
19
42
Assists
90
Player
Kills
Deaths
Assists
KDA
W
4
4
28
4.5
L
Hercules
AlwaysTLJ
Hercules
2
6
11
1.25
W
7
2
13
6.75
L
10
13
5
0.96
L
2
6
8
1
W
Izanami
Rambo_pro95
Izanami
9
3
17
5.83
W
Artemis
S2 Monkey
Artemis
5
4
18
3.5
L
4
5
11
1.9
L
Nemesis
ejf00
Nemesis
1
14
7
0.32
W
Cliodhna
superblood96
Cliodhna
19
6
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,278
Damage
98,959
107,105
Taken
78,167
61,068
Mitigated
55,952
9,086
Healing
4,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,193
1,773
0
0
21,436
29,470
0
9,695
11,645
24,373
0
L
Hercules
AlwaysTLJ
Hercules
8,325
1,292
0
4,340
23,060
18,247
0
3,210
19,850
0
22,842
W
16,504
7,282
68
1,113
12,762
5,485
0
5,792
6,970
0
39,633
L
35,356
10,985
56
2,667
21,011
7,547
0
3,092
17,919
56,999
0
L
7,579
1,686
0
0
16,105
7,312
0
1,863
14,242
0
15,085
W
Izanami
Rambo_pro95
Izanami
22,531
12,482
0
933
14,348
6,420
0
7,920
6,324
0
49,896
W
Artemis
S2 Monkey
Artemis
12,907
8,101
0
878
13,117
6,029
0
5,437
7,680
0
26,482
L
12,014
1,591
0
0
22,551
17,730
0
2,510
20,041
0
43,830
L
Nemesis
ejf00
Nemesis
10,004
3,500
0
2,023
24,378
10,232
0
2,518
21,860
0
18,301
W
Cliodhna
superblood96
Cliodhna
33,824
5,892
302
873
16,504
8,548
0
6,512
9,973
0
43,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,060
Gold Earned
65,817
181
Minions Killed
213
4
Camps Cleared
7
1,002,841
Distance Traveled
1,001,248
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,354
1,113
22
2
1
189,203
0
L
Hercules
11,566
964
28
2
1
204,076
0
W
Cupid
12,352
1,029
50
4
1
199,111
1
L
Zeus
13,983
1,165
43
4
2
160,747
1
L
Thor
11,229
936
19
2
1
146,253
0
W
Izanami
13,120
1,093
87
7
3
206,363
0
W
Artemis
12,105
1,009
35
3
0
185,575
0
L
Odin
13,043
1,087
77
6
0
248,021
0
L
Nemesis
10,239
853
14
1
0
243,744
0
W
Cliodhna
14,886
1,241
19
2
2
220,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role