Player Matchup

Hercules
Hercules
 
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
BuLL37PrOOfx102
Cupid
Level 153
God Stats
44W - 52L
1,582 SR
Queue Stats
696W - 590L
1,639 Elo+
Party 1
Team Averages
Level 114
1,527 SR
1,546 Elo+

VS

Team Averages
Level 64
1,497 SR
1,662 Elo+
Bellona
Bellona
Aosiy
Bellona
Level 42
God Stats
1W - 2L
1,342 SR
Queue Stats
8W - 6L
1,678 Elo+
Party 2
Neith
Neith
Kivqs
Neith
Level 8
God Stats
2W - 3L
1,649 SR
Queue Stats
4W - 4L
1,619 Elo+
Party 2
Nu Wa
Nu Wa
Slaw
Nu Wa
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
4 / 1 / 8
7,998
800
7,097
12,146
7,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
 
Ymir
11
3 / 0 / 10
7,552
755
4,903
10,569
8,182
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 2 / 7
8,241
824
10,522
8,160
2,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aosiy
Bellona
8
0 / 4 / 2
6,179
618
5,009
9,091
6,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Kivqs
Neith
9
1 / 4 / 0
6,450
645
5,576
8,054
2,804
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Slaw
Nu Wa
10
2 / 5 / 1
7,046
705
10,828
8,799
3,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
13
Kills
3
3
Deaths
13
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
8
8
W
Ymir
 
Ymir
3
0
10
8
L
Bellona
Aosiy
Bellona
0
4
2
0.25
W
6
2
7
4.75
L
Neith
Kivqs
Neith
1
4
0
0.25
L
Nu Wa
Slaw
Nu Wa
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,522
Damage
21,413
30,875
Taken
25,944
18,716
Mitigated
12,857
11,909
Healing
3,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,097
3,244
0
5,841
12,146
7,812
523
2,514
9,632
464
13,148
W
Ymir
 
Ymir
4,903
972
246
1,703
10,569
8,182
69
4,693
5,876
16,909
0
L
Bellona
Aosiy
Bellona
5,009
1,410
0
861
9,091
6,803
0
1,853
7,238
0
10,548
W
10,522
5,576
1,488
2,631
8,160
2,722
959
4,025
4,135
0
40,702
L
Neith
Kivqs
Neith
5,576
2,941
0
484
8,054
2,804
0
975
7,079
0
11,389
L
Nu Wa
Slaw
Nu Wa
10,828
5,011
0
2,423
8,799
3,250
0
2,591
6,208
30,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,791
Gold Earned
19,675
111
Minions Killed
75
5
Camps Cleared
4
584,189
Distance Traveled
537,839
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,998
800
12
1
0
201,954
1
W
Ymir
7,552
755
24
2
3
197,563
0
L
Bellona
6,179
618
14
1
4
201,590
1
W
Cupid
8,241
824
75
8
2
184,672
2
L
Neith
6,450
645
16
2
0
172,737
4
L
Nu Wa
7,046
705
45
5
0
163,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role