Player Matchup

Hun Batz
Hun Batz
Gaviria972
Hun Batz
Level 31
God Stats
3W - 7L
1,044 SR
Queue Stats
7W - 13L
1,172 Elo+
Solo
Nox
Nox
Gep4ik
Nox
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
956 Elo+
Solo
Zeus
Zeus
Mortal_DevilX98
Zeus
Level 22
God Stats
71W - 69L
1,416 SR
Queue Stats
81W - 88L
1,288 Elo+
Solo
Thanatos
Thanatos
Stern20
Thanatos
Level 18
God Stats
37W - 40L
1,418 SR
Queue Stats
146W - 148L
1,289 Elo+
Solo
Artemis
Artemis
frgrand_manitou
Artemis
Level 29
God Stats
36W - 43L
1,414 SR
Queue Stats
40W - 61L
1,250 Elo+
Solo
Team Averages
Level 21
1,358 SR
1,191 Elo+

VS

Team Averages
Level 19
1,407 SR
1,262 Elo+
Fenrir
Fenrir
Ilodikal
Fenrir
Level 20
God Stats
0W - 5L
1,500 SR
Queue Stats
111W - 132L
1,385 Elo+
Party 2
Tiamat
Tiamat
Zimabluue
Tiamat
Level 16
God Stats
11W - 7L
1,427 SR
Queue Stats
120W - 148L
1,288 Elo+
Party 2
Geb
Geb
dan-i_06
Geb
Level 23
God Stats
5W - 9L
1,272 SR
Queue Stats
15W - 31L
1,134 Elo+
Party 1
Artemis
Artemis
luis_aviator
Artemis
Level 15
God Stats
4W - 8L
1,333 SR
Queue Stats
11W - 25L
1,064 Elo+
Party 1
Kali
Kali
solgtn
Kali
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 163L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gaviria972
Hun Batz
10
1 / 4 / 7
6,672
477
4,674
9,072
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
Gep4ik
Nox
9
2 / 6 / 7
6,569
469
3,337
7,841
4,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
4 / 3 / 6
7,147
511
4,967
7,714
2,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Stern20
Thanatos
13
6 / 2 / 2
8,154
582
4,976
8,166
2,597
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
7 / 4 / 6
7,278
520
8,640
8,632
2,342
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ilodikal
Fenrir
12
8 / 4 / 2
7,677
548
5,381
8,697
4,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Zimabluue
Tiamat
10
1 / 4 / 2
6,621
473
2,839
7,096
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 6 / 2
5,238
374
3,351
9,542
3,722
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
luis_aviator
Artemis
10
5 / 4 / 4
7,004
500
7,733
8,570
2,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
solgtn
Kali
12
4 / 2 / 6
7,796
557
6,567
11,315
4,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
20
Kills
19
19
Deaths
20
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Gaviria972
Hun Batz
1
4
7
1.13
W
Nox
Gep4ik
Nox
2
6
7
0.92
L
Fenrir
Ilodikal
Fenrir
8
4
2
2.25
W
4
3
6
2.33
W
Thanatos
Stern20
Thanatos
6
2
2
3.5
L
Tiamat
Zimabluue
Tiamat
1
4
2
0.5
L
1
6
2
0.33
W
7
4
6
2.5
L
Artemis
luis_aviator
Artemis
5
4
4
1.75
L
Kali
solgtn
Kali
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,594
Damage
25,871
41,425
Taken
45,220
14,526
Mitigated
17,821
14,314
Healing
12,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Gaviria972
Hun Batz
4,674
1,628
0
1,419
9,072
2,722
810
793
8,235
0
29,106
W
Nox
Gep4ik
Nox
3,337
1,062
0
1,613
7,841
4,670
718
1,589
6,118
15,551
0
L
Fenrir
Ilodikal
Fenrir
5,381
1,904
0
1,793
8,697
4,734
789
1,675
7,002
0
33,057
W
4,967
887
0
1,644
7,714
2,195
493
899
6,793
28,566
0
W
Thanatos
Stern20
Thanatos
4,976
1,672
0
7,288
8,166
2,597
431
786
7,340
0
42,157
L
Tiamat
Zimabluue
Tiamat
2,839
580
0
1,257
7,096
2,421
1,016
544
6,534
28,394
0
L
3,351
249
0
2,868
9,542
3,722
115
2,268
7,274
11,484
0
W
8,640
3,711
582
1,768
8,632
2,342
496
1,753
6,749
0
24,819
L
Artemis
luis_aviator
Artemis
7,733
3,464
0
2,556
8,570
2,219
681
1,407
7,151
0
20,146
L
Kali
solgtn
Kali
6,567
2,301
0
4,136
11,315
4,725
0
2,360
8,955
0
46,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,820
Gold Earned
34,336
238
Minions Killed
224
0
Camps Cleared
0
1,254,842
Distance Traveled
1,173,962
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,672
477
51
4
0
270,922
0
W
Nox
6,569
469
23
2
0
231,657
1
L
Fenrir
7,677
548
54
4
0
231,981
4
W
Zeus
7,147
511
53
4
0
232,847
0
W
Thanatos
8,154
582
75
5
0
262,041
1
L
Tiamat
6,621
473
57
4
0
226,571
0
L
Geb
5,238
374
5
0
0
222,499
0
W
Artemis
7,278
520
36
3
0
257,375
0
L
Artemis
7,004
500
31
2
0
214,344
0
L
Kali
7,796
557
77
6
0
278,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role