Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
ChaØsWaNtEd
Osiris
Level 86
God Stats
11W - 17L
1,418 SR
Queue Stats
497W - 492L
1,511 Elo+
Solo
Hera
Hera
Fundinator
Hera
Level 159
God Stats
0W - 1L
1,822 SR
Queue Stats
88W - 83L
1,556 Elo+
Party 2
Gilgamesh
Gilgamesh
Iston
Gilgamesh
Level 134
God Stats
2W - 2L
1,789 SR
Queue Stats
120W - 110L
1,578 Elo+
Party 2
Khepri
Khepri
Shauneh
Khepri
Level 29
God Stats
1W - 1L
1,738 SR
Queue Stats
48W - 38L
1,651 Elo+
Party 2
Team Averages
Level 105
1,654 SR
1,559 Elo+

VS

Team Averages
Level 66
1,563 SR
1,600 Elo+
Cupid
Cupid
Cravo313
Cupid
Level 47
God Stats
5W - 2L
1,620 SR
Queue Stats
252W - 218L
1,541 Elo+
Party 1
Agni
Agni
DUXAJE
Agni
Level 109
God Stats
4W - 0L
1,544 SR
Queue Stats
50W - 47L
1,536 Elo+
Solo
Athena
Athena
Jay2038
Athena
Level 44
God Stats
1W - 0L
1,359 SR
Queue Stats
143W - 111L
1,659 Elo+
Party 3
Ymir
Ymir
WukongSWK
Ymir
Level 26
God Stats
1W - 4L
1,360 SR
Queue Stats
105W - 81L
1,670 Elo+
Party 3
Neith
Neith
skwid77
Neith
Level 105
God Stats
10W - 5L
1,932 SR
Queue Stats
403W - 329L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
1 / 2 / 1
8,963
560
4,778
8,834
2,943
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
13
1 / 8 / 1
7,561
473
5,504
16,668
13,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 6 / 1
8,161
510
5,831
9,477
2,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Iston
Gilgamesh
13
2 / 6 / 2
8,358
522
8,046
15,191
5,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Shauneh
Khepri
11
1 / 4 / 1
7,213
451
2,955
12,019
9,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Cravo313
Cupid
16
3 / 0 / 1
9,535
596
5,395
6,615
2,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
DUXAJE
Agni
16
5 / 3 / 7
9,749
609
14,808
10,353
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Jay2038
Athena
15
1 / 1 / 17
9,251
578
6,702
12,668
11,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
15
6 / 2 / 8
9,277
580
6,184
13,069
13,034
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
skwid77
Neith
17
11 / 0 / 5
10,324
645
11,251
7,249
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
6
Kills
26
26
Deaths
6
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
2
1
0.75
L
Osiris
1
8
1
0.19
W
Cupid
Cravo313
Cupid
3
0
1
3.5
W
Agni
DUXAJE
Agni
5
3
7
2.83
L
1
6
1
0.25
L
Gilgamesh
Iston
Gilgamesh
2
6
2
0.5
W
Athena
Jay2038
Athena
1
1
17
9.5
L
Khepri
Shauneh
Khepri
1
4
1
0.38
W
Ymir
6
2
8
5
W
Neith
skwid77
Neith
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,114
Damage
44,340
62,189
Taken
49,954
34,470
Mitigated
33,781
12,605
Healing
17,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,778
2,024
0
2,669
8,834
2,943
0
1,140
7,694
0
78,510
L
Osiris
5,504
2,103
0
3,537
16,668
13,322
0
8,396
8,272
0
37,368
W
Cupid
Cravo313
Cupid
5,395
2,401
106
3,579
6,615
2,310
765
509
6,106
0
74,902
W
Agni
DUXAJE
Agni
14,808
1,213
0
2,325
10,353
3,566
0
2,852
7,235
76,304
0
L
5,831
1,037
0
1,612
9,477
2,956
241
3,947
5,530
59,443
0
L
Gilgamesh
Iston
Gilgamesh
8,046
1,273
870
2,398
15,191
5,446
0
6,470
8,721
0
57,300
W
Athena
Jay2038
Athena
6,702
1,697
0
4,698
12,668
11,514
0
2,493
10,097
42,845
0
L
Khepri
Shauneh
Khepri
2,955
642
0
1,519
12,019
9,803
0
7,741
4,278
14,742
0
W
Ymir
6,184
2,197
0
2,381
13,069
13,034
0
820
12,231
43,475
0
W
Neith
skwid77
Neith
11,251
5,000
0
4,172
7,249
3,357
462
1,679
5,434
0
71,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,256
Gold Earned
48,136
475
Minions Killed
546
0
Camps Cleared
0
1,515,755
Distance Traveled
1,572,036
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,963
560
164
10
0
288,765
5
L
Osiris
7,561
473
70
4
0
273,926
4
W
Cupid
9,535
596
152
10
0
312,112
5
W
Agni
9,749
609
140
9
0
311,417
4
L
Hera
8,161
510
128
8
0
299,319
5
L
Gilgamesh
8,358
522
87
5
0
325,025
3
W
Athena
9,251
578
73
5
0
340,314
0
L
Khepri
7,213
451
26
2
0
328,720
4
W
Ymir
9,277
580
71
4
0
284,097
0
W
Neith
10,324
645
110
7
0
324,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role