Player Matchup

Neith
Neith
Benjani00
Neith
Level 29
God Stats
4W - 7L
1,288 SR
Queue Stats
140W - 115L
1,556 Elo+
Party 2
Cerberus
Cerberus
Empy9189
Cerberus
Level 61
God Stats
3W - 1L
1,642 SR
Queue Stats
187W - 145L
1,624 Elo+
Party 2
Sobek
Sobek
Jay-Penitentiary
Sobek
Level 51
God Stats
2W - 1L
1,516 SR
Queue Stats
67W - 59L
1,492 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mohamed_Elomda25
Tsukuyomi
Level 33
God Stats
28W - 23L
1,588 SR
Queue Stats
184W - 168L
1,447 Elo+
Party 1
Ullr
Ullr
UghApples
Ullr
Level 45
God Stats
32W - 42L
1,412 SR
Queue Stats
179W - 170L
1,452 Elo+
Party 1
Team Averages
Level 44
1,489 SR
1,514 Elo+

VS

Team Averages
Level 52
1,202 SR
1,214 Elo+
Kali
Kali
AragornLORD
Kali
Level 122
God Stats
0W - 2L
1,360 SR
Queue Stats
28W - 49L
1,275 Elo+
Party 3
Hel
Hel
CMRDLNN
Hel
Level 57
God Stats
1W - 6L
1,213 SR
Queue Stats
33W - 62L
1,273 Elo+
Party 3
Cerberus
Cerberus
KOROLPYPKOW
Cerberus
Level 28
God Stats
2W - 6L
1,262 SR
Queue Stats
30W - 66L
1,256 Elo+
Party 3
Bellona
Bellona
MaminCloun
Bellona
Level 24
God Stats
0W - 4L
1,109 SR
Queue Stats
13W - 33L
1,056 Elo+
Party 3
Neith
Neith
renka78956
Neith
Level 28
God Stats
7W - 22L
1,067 SR
Queue Stats
10W - 30L
1,212 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Benjani00
Neith
20
12 / 2 / 11
13,968
607
19,697
11,764
5,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Empy9189
Cerberus
20
7 / 2 / 11
13,425
584
13,525
16,067
20,559
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
5 / 0 / 18
12,068
525
7,959
18,410
23,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
19
8 / 5 / 16
12,613
548
15,711
19,079
7,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
19
11 / 6 / 11
13,154
572
17,951
17,459
7,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 10 / 4
11,779
512
13,664
23,196
8,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hel
15
0 / 9 / 2
9,490
413
6,959
17,298
4,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
KOROLPYPKOW
Cerberus
14
1 / 8 / 6
8,773
381
9,015
21,867
24,202
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
MaminCloun
Bellona
15
2 / 8 / 1
9,811
427
12,195
25,601
20,726
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
18
5 / 8 / 1
10,935
475
6,047
12,331
4,377
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
28
43
Kills
14
15
Deaths
43
67
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
10
4
0.8
W
Neith
Benjani00
Neith
12
2
11
8.75
L
Hel
0
9
2
0.11
W
Cerberus
Empy9189
Cerberus
7
2
11
6.25
W
5
0
18
14
L
Cerberus
KOROLPYPKOW
Cerberus
1
8
6
0.5
L
Bellona
MaminCloun
Bellona
2
8
1
0.31
W
Tsukuyomi
8
5
16
3.2
W
Ullr
11
6
11
2.75
L
Neith
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,843
Damage
47,880
82,779
Taken
100,293
65,032
Mitigated
62,249
29,925
Healing
13,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,664
6,751
0
4,457
23,196
8,117
44
3,645
19,356
0
64,798
W
Neith
Benjani00
Neith
19,697
8,792
0
5,693
11,764
5,796
2,994
2,150
9,376
0
128,919
L
Hel
6,959
47
394
3,494
17,298
4,827
860
2,918
14,171
55,491
0
W
Cerberus
Empy9189
Cerberus
13,525
851
0
5,568
16,067
20,559
0
2,240
13,729
91,632
0
W
7,959
1,027
308
7,434
18,410
23,083
531
3,258
15,034
31,578
0
L
Cerberus
KOROLPYPKOW
Cerberus
9,015
767
0
1,950
21,867
24,202
507
4,808
16,951
28,142
0
L
Bellona
MaminCloun
Bellona
12,195
3,991
0
1,408
25,601
20,726
93
6,739
18,144
0
51,540
W
Tsukuyomi
15,711
4,202
0
7,986
19,079
7,608
353
4,449
14,468
0
86,949
W
Ullr
17,951
8,209
0
2,936
17,459
7,986
3,587
3,249
14,198
0
87,113
L
Neith
6,047
2,347
0
1,982
12,331
4,377
854
2,144
10,187
0
68,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,228
Gold Earned
50,788
670
Minions Killed
445
0
Camps Cleared
0
2,272,670
Distance Traveled
2,002,760
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,779
512
86
4
0
430,616
0
W
Neith
13,968
607
192
8
0
438,395
0
L
Hel
9,490
413
101
4
0
360,215
1
W
Cerberus
13,425
584
174
8
0
422,627
1
W
Sobek
12,068
525
59
3
0
522,814
2
L
Cerberus
8,773
381
25
1
0
390,781
0
L
Bellona
9,811
427
99
4
0
381,952
0
W
Tsukuyomi
12,613
548
110
5
0
483,793
8
W
Ullr
13,154
572
135
6
0
405,041
5
L
Neith
10,935
475
134
6
0
439,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role