Player Matchup

Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BetterjungIewin
Da Ji
Level 28
God Stats
3W - 0L
1,970 SR
Queue Stats
143W - 22L
1,952 Elo+
Party 2
Osiris
Osiris
Bettersolowin
Osiris
Level 23
God Stats
2W - 0L
1,697 SR
Queue Stats
67W - 19L
1,794 Elo+
Party 2
Yemoja
Yemoja
Munsuton
Yemoja
Level 5
God Stats
2W - 0L
1,796 SR
Queue Stats
3W - 0L
1,789 Elo+
Party 2
Thanatos
Thanatos
Soulzito
Thanatos
Level 16
God Stats
2W - 1L
1,704 SR
Queue Stats
13W - 2L
1,865 Elo+
Party 2
Team Averages
Level 20
1,733 SR
1,780 Elo+

VS

Team Averages
Level 24
1,584 SR
1,636 Elo+
Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
HxHHisoka
Medusa
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,649 Elo+
Solo
Kukulkan
Kukulkan
MarKoS0101
Kukulkan
Level 29
God Stats
27W - 20L
1,661 SR
Queue Stats
130W - 137L
1,628 Elo+
Solo
Hun Batz
Hun Batz
PlayableJesus
Hun Batz
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 82L
1,720 Elo+
Party 1
Artemis
Artemis
StaticVo1D
Artemis
Level 25
God Stats
1W - 2L
1,758 SR
Queue Stats
81W - 58L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 4 / 3
8,998
562
6,128
11,474
4,277
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
11 / 5 / 2
9,452
591
19,002
16,224
6,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 5 / 1
8,931
558
6,225
12,078
10,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Munsuton
Yemoja
11
1 / 1 / 7
7,589
474
2,051
7,318
5,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
Soulzito
Thanatos
16
8 / 4 / 5
9,208
576
12,360
14,576
6,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 3 / 5
7,466
467
7,639
10,630
8,629
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
HxHHisoka
Medusa
11
2 / 6 / 1
7,418
464
2,333
9,810
1,917
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
MarKoS0101
Kukulkan
13
4 / 5 / 7
8,314
520
7,939
10,621
3,923
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
PlayableJesus
Hun Batz
16
11 / 4 / 3
10,159
635
12,604
11,639
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
StaticVo1D
Artemis
11
1 / 8 / 3
7,102
444
8,754
13,975
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
38
26
Kills
19
19
Deaths
26
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
4
3
1.13
L
Chang'e
 
Chang'e
1
3
5
1.17
W
11
5
2
2.4
W
3
5
1
0.7
L
Medusa
HxHHisoka
Medusa
2
6
1
0.42
L
Kukulkan
MarKoS0101
Kukulkan
4
5
7
1.5
W
Yemoja
Munsuton
Yemoja
1
1
7
4.5
L
Hun Batz
PlayableJesus
Hun Batz
11
4
3
3.13
W
Thanatos
Soulzito
Thanatos
8
4
5
2.63
L
Artemis
StaticVo1D
Artemis
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,766
Damage
39,269
61,670
Taken
56,675
32,431
Mitigated
20,480
23,772
Healing
10,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,128
2,805
0
1,865
11,474
4,277
1,791
3,247
8,079
0
63,244
L
Chang'e
 
Chang'e
7,639
1,001
1,276
3,343
10,630
8,629
120
1,123
9,507
32,727
0
W
19,002
6,102
0
3,466
16,224
6,222
0
4,167
11,889
0
64,655
W
6,225
1,576
0
2,993
12,078
10,309
274
2,080
9,958
0
53,979
L
Medusa
HxHHisoka
Medusa
2,333
987
0
0
9,810
1,917
0
0
9,810
0
28,005
L
Kukulkan
MarKoS0101
Kukulkan
7,939
884
0
766
10,621
3,923
0
253
10,368
36,136
0
W
Yemoja
Munsuton
Yemoja
2,051
705
2,386
1,608
7,318
5,587
292
1,991
5,241
13,351
0
L
Hun Batz
PlayableJesus
Hun Batz
12,604
6,599
0
2,806
11,639
3,590
0
63
11,576
0
56,987
W
Thanatos
Soulzito
Thanatos
12,360
4,324
0
11,454
14,576
6,036
356
3,591
10,925
0
65,052
L
Artemis
StaticVo1D
Artemis
8,754
2,977
0
1,946
13,975
2,421
0
612
13,363
0
37,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,178
Gold Earned
40,459
478
Minions Killed
336
0
Camps Cleared
0
1,426,926
Distance Traveled
1,494,492
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,998
562
131
8
0
278,918
5
L
Chang'e
7,466
467
48
3
0
308,729
1
W
Da Ji
9,452
591
100
6
0
284,104
4
W
Osiris
8,931
558
113
7
0
306,867
2
L
Medusa
7,418
464
65
4
0
284,616
10
L
Kukulkan
8,314
520
61
4
0
286,735
1
W
Yemoja
7,589
474
29
2
0
265,819
6
L
Hun Batz
10,159
635
102
6
0
353,755
3
W
Thanatos
9,208
576
105
7
0
291,218
2
L
Artemis
7,102
444
60
4
0
260,657
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role