Player Matchup

Da Ji
Da Ji
Bronzzkid
Da Ji
Level 157
God Stats
8W - 6L
1,520 SR
Queue Stats
271W - 265L
1,570 Elo+
Party 3
Athena
Athena
GravyVent
Athena
Level 43
God Stats
4W - 12L
1,553 SR
Queue Stats
134W - 146L
1,523 Elo+
Solo
Cliodhna
Cliodhna
IoI ur so bad
Cliodhna
Level 29
God Stats
15W - 11L
1,585 SR
Queue Stats
118W - 85L
1,599 Elo+
Party 3
Izanami
Izanami
MysticMin3
Izanami
Level 158
God Stats
24W - 10L
1,776 SR
Queue Stats
961W - 784L
1,557 Elo+
Party 3
Eset
Eset
Shmonses
Eset
Level 120
God Stats
15W - 8L
1,745 SR
Queue Stats
332W - 307L
1,570 Elo+
Party 3
Team Averages
Level 101
1,636 SR
1,564 Elo+

VS

Team Averages
Level 85
1,535 SR
1,620 Elo+
Sylvanus
Sylvanus
Ascalon-DxD
Sylvanus
Level 126
God Stats
3W - 9L
1,378 SR
Queue Stats
584W - 548L
1,595 Elo+
Party 1
Medusa
Medusa
BallsOutSniper
Medusa
Level 47
God Stats
10W - 7L
1,507 SR
Queue Stats
61W - 61L
1,564 Elo+
Party 1
Tyr
Tyr
Nigb_Ward
Tyr
Level 36
God Stats
1W - 2L
1,590 SR
Queue Stats
51W - 39L
1,682 Elo+
Party 2
Da Ji
Da Ji
SolidShwobi
Da Ji
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,682 Elo+
Party 2
Vulcan
Vulcan
matt24ava
Vulcan
Level 137
God Stats
1W - 1L
1,702 SR
Queue Stats
848W - 773L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bronzzkid
Da Ji
12
7 / 1 / 5
7,834
603
6,206
6,766
3,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
GravyVent
Athena
11
2 / 1 / 7
7,289
561
2,919
12,290
10,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
IoI ur so bad
Cliodhna
13
1 / 2 / 0
8,024
617
7,119
7,492
6,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
MysticMin3
Izanami
14
3 / 1 / 3
8,231
633
3,285
6,454
2,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
11
1 / 1 / 7
7,062
543
5,429
4,691
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ascalon-DxD
Sylvanus
9
0 / 5 / 2
5,317
409
4,741
8,407
4,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 1
6,228
479
2,590
6,420
1,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 1 / 0
7,121
548
4,264
10,345
4,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

12
2 / 4 / 1
7,076
544
2,889
7,786
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
matt24ava
Vulcan
13
2 / 2 / 1
7,462
574
8,515
6,235
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
14
Kills
6
6
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Ascalon-DxD
Sylvanus
0
5
2
0.2
L
0
2
1
0.25
W
Da Ji
Bronzzkid
Da Ji
7
1
5
9.5
W
Athena
GravyVent
Athena
2
1
7
5.5
W
Cliodhna
IoI ur so bad
Cliodhna
1
2
0
0.5
W
Izanami
MysticMin3
Izanami
3
1
3
4.5
L
2
1
0
2
W
Eset
1
1
7
4.5
L
2
4
1
0.63
L
Vulcan
matt24ava
Vulcan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,958
Damage
22,999
37,693
Taken
39,193
23,569
Mitigated
16,223
11,103
Healing
9,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Ascalon-DxD
Sylvanus
4,741
1,809
67
1,614
8,407
4,891
0
4,250
4,071
15,516
4,318
L
2,590
1,401
0
1,962
6,420
1,592
0
2,033
4,161
0
32,624
W
Da Ji
Bronzzkid
Da Ji
6,206
1,801
0
994
6,766
3,280
0
1,663
5,079
0
36,853
W
Athena
GravyVent
Athena
2,919
770
0
3,463
12,290
10,350
357
4,616
7,481
20,124
0
W
Cliodhna
IoI ur so bad
Cliodhna
7,119
1,955
0
2,588
7,492
6,030
0
0
7,492
0
50,848
W
Izanami
MysticMin3
Izanami
3,285
2,319
0
1,534
6,454
2,070
1,302
3,048
3,216
0
64,995
L
4,264
1,012
0
3,201
10,345
4,867
340
0
10,345
0
36,176
W
Eset
5,429
648
770
1,754
4,691
1,839
763
2,808
1,818
39,150
0
L
2,889
673
0
1,176
7,786
3,216
0
880
6,904
0
34,898
L
Vulcan
matt24ava
Vulcan
8,515
1,853
0
1,242
6,235
1,657
408
799
5,364
54,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,440
Gold Earned
33,204
436
Minions Killed
378
0
Camps Cleared
0
1,305,708
Distance Traveled
1,198,628
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,317
409
32
2
0
203,903
2
L
Medusa
6,228
479
83
6
0
202,968
0
W
Da Ji
7,834
603
67
5
0
276,296
2
W
Athena
7,289
561
41
3
0
266,742
1
W
Cliodhna
8,024
617
118
9
0
260,484
1
W
Izanami
8,231
633
120
9
0
238,795
6
L
Tyr
7,121
548
87
7
0
284,743
0
W
Eset
7,062
543
90
7
0
263,391
4
L
Da Ji
7,076
544
71
5
0
256,291
0
L
Vulcan
7,462
574
105
8
0
250,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role