Player Matchup

Freya
Freya
 
Freya
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
BuRn_Albatroz
Gilgamesh
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 77L
1,415 Elo+
Party 1
Cliodhna
Cliodhna
Marinarba
Cliodhna
Level 124
God Stats
3W - 11L
1,139 SR
Queue Stats
110W - 111L
1,417 Elo+
Party 2
Khepri
Khepri
MrBielonete
Khepri
Level 66
God Stats
9W - 3L
1,485 SR
Queue Stats
90W - 86L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
angelobrazil
Danzaburou
Level 75
God Stats
21W - 17L
1,524 SR
Queue Stats
129W - 141L
1,466 Elo+
Party 1
Team Averages
Level 78
1,430 SR
1,447 Elo+

VS

Team Averages
Level 114
1,568 SR
1,491 Elo+
Osiris
Osiris
 
Osiris
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Forter45
Thanatos
Level 128
God Stats
8W - 1L
1,870 SR
Queue Stats
62W - 74L
1,467 Elo+
Solo
Loki
Loki
OmGiTsAGod
Loki
Level 129
God Stats
6W - 4L
1,560 SR
Queue Stats
32W - 32L
1,439 Elo+
Solo
Aphrodite
Aphrodite
Spockievole
Aphrodite
Level 137
God Stats
12W - 7L
1,411 SR
Queue Stats
69W - 53L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
2 / 3 / 3
7,776
518
6,309
11,573
4,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
BuRn_Albatroz
Gilgamesh
15
7 / 0 / 6
9,001
600
6,962
11,482
8,046
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Cliodhna
Marinarba
Cliodhna
13
4 / 1 / 3
7,834
522
7,423
7,188
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Khepri
11
0 / 0 / 12
7,231
482
3,758
7,676
9,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
angelobrazil
Danzaburou
14
9 / 1 / 5
9,213
614
8,823
7,363
2,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
0 / 6 / 2
6,872
458
4,803
9,939
8,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
 
Neith
10
1 / 4 / 3
6,651
443
5,601
8,692
2,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Forter45
Thanatos
10
2 / 7 / 1
6,542
436
5,124
11,238
4,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 2
6,491
433
2,899
5,444
2,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Spockievole
Aphrodite
12
1 / 4 / 2
7,117
474
7,159
10,778
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
22
Kills
5
5
Deaths
22
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
3
3
1.17
L
Osiris
 
Osiris
0
6
2
0.17
L
Neith
 
Neith
1
4
3
0.63
W
Gilgamesh
BuRn_Albatroz
Gilgamesh
7
0
6
10
L
Thanatos
Forter45
Thanatos
2
7
1
0.36
W
Cliodhna
Marinarba
Cliodhna
4
1
3
5.5
W
Khepri
0
0
12
6
L
1
1
2
2
L
Aphrodite
Spockievole
Aphrodite
1
4
2
0.5
W
Danzaburou
angelobrazil
Danzaburou
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,275
Damage
25,586
45,282
Taken
46,091
26,949
Mitigated
21,281
19,509
Healing
17,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
6,309
1,850
0
6,052
11,573
4,794
43
3,294
8,279
48,343
0
L
Osiris
 
Osiris
4,803
2,187
0
1,490
9,939
8,393
210
1,878
8,061
0
34,330
L
Neith
 
Neith
5,601
3,046
0
2,329
8,692
2,405
0
3,091
5,601
0
25,934
W
Gilgamesh
BuRn_Albatroz
Gilgamesh
6,962
1,141
0
4,055
11,482
8,046
118
1,031
10,451
9,592
38,632
L
Thanatos
Forter45
Thanatos
5,124
986
0
5,594
11,238
4,162
0
1,871
9,367
0
27,894
W
Cliodhna
Marinarba
Cliodhna
7,423
233
0
3,668
7,188
2,478
0
1,028
6,160
0
50,677
W
Khepri
3,758
717
0
3,136
7,676
9,142
307
1,167
6,509
14,560
0
L
2,899
383
0
1,622
5,444
2,089
0
172
5,272
0
31,419
L
Aphrodite
Spockievole
Aphrodite
7,159
896
1,505
5,041
10,778
4,232
158
4,510
6,268
41,369
0
W
Danzaburou
angelobrazil
Danzaburou
8,823
5,207
0
2,598
7,363
2,489
1,175
639
6,724
0
49,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,055
Gold Earned
33,673
396
Minions Killed
304
0
Camps Cleared
0
1,477,976
Distance Traveled
1,352,453
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,776
518
86
6
0
258,951
1
L
Osiris
6,872
458
75
5
0
234,483
6
L
Neith
6,651
443
47
3
0
278,183
1
W
Gilgamesh
9,001
600
104
7
0
300,590
2
L
Thanatos
6,542
436
53
4
0
271,001
3
W
Cliodhna
7,834
522
100
7
0
316,026
1
W
Khepri
7,231
482
9
1
0
320,367
8
L
Loki
6,491
433
54
4
0
284,977
5
L
Aphrodite
7,117
474
75
5
0
283,809
8
W
Danzaburou
9,213
614
97
6
0
282,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role