Player Matchup

Pele
Pele
GhostHunter2114
Pele
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
JK-Unknow
Kukulkan
Level 27
God Stats
16W - 9L
1,676 SR
Queue Stats
607W - 618L
1,356 Elo+
Solo
Neith
Neith
PUPPY_TKD
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
975 Elo+
Solo
Thor
Thor
frxsty_clips
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Osiris
Osiris
karol27
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,535 SR
1,366 Elo+

VS

Team Averages
Level 8
1,442 SR
1,412 Elo+
Tsukuyomi
Tsukuyomi
Frostbyte8580
Tsukuyomi
Level 8
God Stats
24W - 24L
1,129 SR
Queue Stats
72W - 72L
1,213 Elo+
Solo
Neith
Neith
ProstoKostik
Neith
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 46L
1,500 Elo+
Solo
Amaterasu
Amaterasu
XxMightyAahzxX
Amaterasu
Level 26
God Stats
12W - 6L
1,580 SR
Queue Stats
148W - 148L
1,346 Elo+
Solo
Ares
Ares
homing-bud5
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
jerrytherat
Cthulhu
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 14 / 6
7,382
410
7,893
15,981
6,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
JK-Unknow
Kukulkan
12
7 / 2 / 4
8,387
466
6,725
7,307
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
PUPPY_TKD
Neith
11
1 / 5 / 1
7,087
394
3,412
7,767
2,540
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 12 / 1
7,162
398
5,140
12,348
4,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
karol27
Osiris
3
0 / 2 / 2
5,273
293
0
2,788
901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Frostbyte8580
Tsukuyomi
16
12 / 4 / 3
10,930
607
10,327
12,982
4,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 3 / 6
8,316
462
4,529
6,629
2,042
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
XxMightyAahzxX
Amaterasu
15
9 / 1 / 7
10,577
588
9,257
12,347
10,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 10 / 2
7,627
424
443
15,528
12,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
jerrytherat
Cthulhu
12
7 / 3 / 4
9,103
506
8,285
13,299
12,436
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
13
Kills
29
35
Deaths
21
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Frostbyte8580
Tsukuyomi
12
4
3
3.38
L
2
14
6
0.36
L
Kukulkan
JK-Unknow
Kukulkan
7
2
4
4.5
L
Neith
PUPPY_TKD
Neith
1
5
1
0.3
W
1
3
6
1.33
W
Amaterasu
XxMightyAahzxX
Amaterasu
9
1
7
12.5
L
3
12
1
0.29
W
0
10
2
0.1
W
Cthulhu
jerrytherat
Cthulhu
7
3
4
3
L
Osiris
karol27
Osiris
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,170
Damage
32,841
46,191
Taken
60,785
16,977
Mitigated
41,771
3,294
Healing
12,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Frostbyte8580
Tsukuyomi
10,327
3,504
0
4,243
12,982
4,646
3,180
973
10,677
0
59,304
L
7,893
2,868
0
921
15,981
6,044
478
2,937
13,044
0
31,781
L
Kukulkan
JK-Unknow
Kukulkan
6,725
1,286
0
1,794
7,307
2,618
333
2,675
4,632
36,331
0
L
Neith
PUPPY_TKD
Neith
3,412
1,558
0
203
7,767
2,540
1,644
943
6,824
0
22,052
W
4,529
1,436
0
874
6,629
2,042
3,875
1,152
5,317
0
29,344
W
Amaterasu
XxMightyAahzxX
Amaterasu
9,257
4,134
0
4,134
12,347
10,519
4,089
0
12,113
0
61,226
L
5,140
2,549
0
376
12,348
4,874
881
2,173
10,175
0
16,970
W
443
443
0
830
15,528
12,128
353
1,463
13,869
23,638
0
W
Cthulhu
jerrytherat
Cthulhu
8,285
1,104
131
2,171
13,299
12,436
1,790
2,451
10,620
27,840
0
L
Osiris
karol27
Osiris
0
0
0
0
2,788
901
0
0
2,788
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,291
Gold Earned
46,553
200
Minions Killed
330
0
Camps Cleared
0
1,079,441
Distance Traveled
1,533,550
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,930
607
109
6
0
344,318
0
L
Pele
7,382
410
45
3
0
296,191
0
L
Kukulkan
8,387
466
74
4
0
202,473
0
L
Neith
7,087
394
47
3
0
279,674
0
W
Neith
8,316
462
50
3
0
279,876
0
W
Amaterasu
10,577
588
89
5
0
356,827
2
L
Thor
7,162
398
34
2
0
279,147
0
W
Ares
7,627
424
40
2
0
260,037
1
W
Cthulhu
9,103
506
42
2
0
292,492
2
L
Osiris
5,273
293
0
0
0
21,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role