Player Matchup

Cliodhna
Cliodhna
Joshboyoriginal
Cliodhna
Level 115
God Stats
6W - 5L
1,534 SR
Queue Stats
163W - 178L
1,358 Elo+
Solo
Mulan
Mulan
Marathonali
Mulan
Level 124
God Stats
2W - 0L
1,799 SR
Queue Stats
97W - 89L
1,519 Elo+
Party 1
Ymir
Ymir
SwampBandit25
Ymir
Level 123
God Stats
2W - 0L
1,695 SR
Queue Stats
27W - 33L
1,373 Elo+
Solo
Neith
Neith
callmemungs
Neith
Level 160
God Stats
1W - 1L
1,356 SR
Queue Stats
121W - 121L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
tres_grudado
Nu Wa
Level 126
God Stats
166W - 150L
1,551 SR
Queue Stats
655W - 723L
1,430 Elo+
Solo
Team Averages
Level 130
1,587 SR
1,427 Elo+

VS

Team Averages
Level 79
1,443 SR
1,390 Elo+
Thor
Thor
Buff Shiesty
Thor
Level 63
God Stats
0W - 2L
1,301 SR
Queue Stats
171W - 158L
1,500 Elo+
Solo
Anhur
Anhur
I bit ur toe
Anhur
Level 128
God Stats
19W - 31L
1,420 SR
Queue Stats
316W - 346L
1,396 Elo+
Solo
Sol
Sol
IxxKANEDAxxI
Sol
Level 68
God Stats
16W - 20L
1,593 SR
Queue Stats
216W - 291L
1,411 Elo+
Party 2
Ra
Ra
Rising Origin
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,279 Elo+
Solo
Thanatos
Thanatos
ZxLombraJony
Thanatos
Level 67
God Stats
25W - 28L
1,399 SR
Queue Stats
307W - 407L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
4 / 2 / 0
9,021
644
9,990
9,286
3,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 0 / 5
7,764
555
5,652
7,429
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

12
2 / 3 / 2
6,713
480
3,158
10,766
6,109
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 0 / 5
7,707
551
8,639
3,386
963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
3 / 1 / 4
7,177
513
7,625
3,880
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
6,951
497
4,671
13,099
6,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 3 / 2
6,336
453
4,325
9,999
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 0
5,631
402
2,011
4,845
1,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 2 / 3
6,627
473
2,960
6,440
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ZxLombraJony
Thanatos
11
1 / 4 / 3
6,330
452
4,203
11,337
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
14
Kills
6
6
Deaths
14
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
2
3
2
1
L
0
2
0
0
W
Cliodhna
4
2
0
2
W
1
0
5
3.5
L
1
2
3
1.25
W
2
3
2
1
L
Thanatos
ZxLombraJony
Thanatos
1
4
3
0.63
W
4
0
5
6.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,064
Damage
18,170
34,747
Taken
45,720
14,731
Mitigated
14,789
12,325
Healing
16,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,671
1,148
0
3,463
13,099
6,856
0
483
12,564
1,277
31,420
L
4,325
2,329
112
2,442
9,999
1,998
0
3,104
6,823
0
28,103
L
2,011
415
125
828
4,845
1,104
0
1,522
3,203
22,902
3,758
W
Cliodhna
9,990
1,784
0
3,378
9,286
3,759
791
383
8,903
0
59,034
W
5,652
877
0
5,905
7,429
2,982
0
657
6,772
0
62,064
L
2,960
126
397
2,260
6,440
1,876
0
2,797
3,497
36,290
0
W
3,158
375
267
1,240
10,766
6,109
306
2,572
8,194
31,384
0
L
Thanatos
ZxLombraJony
Thanatos
4,203
656
0
7,101
11,337
2,955
0
2,243
8,850
0
31,117
W
8,639
3,714
0
813
3,386
963
423
661
2,725
0
53,141
W
7,625
2,018
0
722
3,880
918
1,050
872
3,008
32,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,382
Gold Earned
31,875
454
Minions Killed
319
0
Camps Cleared
0
1,266,702
Distance Traveled
1,241,584
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,951
497
71
5
0
248,703
2
L
Anhur
6,336
453
59
4
0
217,667
3
L
Sol
5,631
402
54
4
0
223,252
0
W
Cliodhna
9,021
644
114
8
0
249,195
4
W
Mulan
7,764
555
110
8
0
255,555
3
L
Ra
6,627
473
72
5
0
243,757
3
W
Ymir
6,713
480
62
4
0
235,411
7
L
Thanatos
6,330
452
63
5
0
308,205
0
W
Neith
7,707
551
106
8
0
255,171
2
W
Nu Wa
7,177
513
62
4
0
271,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role