Player Matchup

Merlin
Merlin
MadBlazer
Merlin
Level 27
God Stats
97W - 55L
1,632 SR
Queue Stats
101W - 60L
1,572 Elo+
Party 1
Ymir
Ymir
Pootzern
Ymir
Level 18
God Stats
52W - 18L
1,744 SR
Queue Stats
88W - 47L
1,592 Elo+
Party 1
Xbalanque
Xbalanque
TDizzey
Xbalanque
Level 80
God Stats
3W - 0L
1,879 SR
Queue Stats
109W - 90L
1,524 Elo+
Party 1
Kukulkan
Kukulkan
TheSuperlicious
Kukulkan
Level 37
God Stats
57W - 31L
1,681 SR
Queue Stats
183W - 113L
1,573 Elo+
Party 1
Neith
Neith
Vibeche
Neith
Level 14
God Stats
40W - 25L
1,564 SR
Queue Stats
40W - 25L
1,544 Elo+
Party 1
Team Averages
Level 35
1,700 SR
1,561 Elo+

VS

Team Averages
Level 12
1,497 SR
1,421 Elo+
Ra
Ra
Arfas123
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,308 Elo+
Solo
Hel
Hel
EdFead
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 128L
1,179 Elo+
Solo
Zeus
Zeus
MazezleMyNizzle
Zeus
Level 17
God Stats
1W - 1L
1,691 SR
Queue Stats
5W - 5L
1,535 Elo+
Solo
Scylla
Scylla
OsmanYarak
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,573 Elo+
Solo
Cthulhu
Cthulhu
kimli124
Cthulhu
Level 17
God Stats
0W - 1L
1,294 SR
Queue Stats
4W - 9L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MadBlazer
Merlin
17
14 / 2 / 14
11,048
1,228
14,278
6,622
2,936
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
17
5 / 2 / 25
10,022
1,114
9,355
13,089
17,408
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
TDizzey
Xbalanque
19
17 / 1 / 23
12,214
1,357
26,970
11,230
5,539
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
17
10 / 0 / 23
11,380
1,264
20,812
7,048
3,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Vibeche
Neith
16
3 / 1 / 17
9,441
1,049
3,953
4,313
1,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

324

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 2
8,676
964
7,371
18,051
6,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
EdFead
Hel
14
0 / 7 / 0
7,543
838
1,246
12,798
5,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 10 / 1
8,281
920
9,987
15,992
5,763
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
OsmanYarak
Scylla
14
0 / 11 / 2
7,850
872
3,929
13,877
5,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
kimli124
Cthulhu
14
3 / 10 / 3
9,601
1,067
14,080
20,545
22,430
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
14
49
Kills
6
6
Deaths
49
102
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
L
Hel
EdFead
Hel
0
7
0
0
W
Merlin
MadBlazer
Merlin
14
2
14
10.5
L
2
10
1
0.25
L
Scylla
OsmanYarak
Scylla
0
11
2
0.09
W
Ymir
5
2
25
8.75
W
Xbalanque
TDizzey
Xbalanque
17
1
23
28.5
W
Kukulkan
10
0
23
21.5
W
Neith
Vibeche
Neith
3
1
17
11.5
L
Cthulhu
kimli124
Cthulhu
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,368
Damage
36,613
42,302
Taken
81,263
30,848
Mitigated
45,027
6,420
Healing
3,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,371
725
1,014
741
18,051
6,587
0
9,788
8,263
33,309
0
L
Hel
EdFead
Hel
1,246
504
216
733
12,798
5,120
0
5,547
7,251
9,891
0
W
Merlin
MadBlazer
Merlin
14,278
699
0
1,423
6,622
2,936
0
5,020
1,602
28,137
0
L
9,987
2,172
59
640
15,992
5,763
0
9,146
6,846
20,902
0
L
Scylla
OsmanYarak
Scylla
3,929
913
0
0
13,877
5,127
0
7,507
6,370
19,812
0
W
Ymir
9,355
1,543
0
86
13,089
17,408
0
11,741
1,348
15,503
0
W
Xbalanque
TDizzey
Xbalanque
26,970
17,882
54
3,487
11,230
5,539
0
9,984
1,246
0
45,051
W
Kukulkan
20,812
3,586
0
663
7,048
3,082
0
5,873
1,175
39,877
0
W
Neith
Vibeche
Neith
3,953
1,634
0
707
4,313
1,883
0
3,995
318
0
13,408
L
Cthulhu
kimli124
Cthulhu
14,080
1,486
264
0
20,545
22,430
0
12,457
8,088
21,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,105
Gold Earned
41,951
169
Minions Killed
136
5
Camps Cleared
3
854,922
Distance Traveled
695,618
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,676
964
61
7
2
145,238
2
L
Hel
7,543
838
8
1
0
117,538
3
W
Merlin
11,048
1,228
35
4
0
159,606
1
L
Zeus
8,281
920
20
2
1
139,430
0
L
Scylla
7,850
872
27
3
0
119,022
0
W
Ymir
10,022
1,114
17
2
0
171,955
0
W
Xbalanque
12,214
1,357
39
4
1
183,891
1
W
Kukulkan
11,380
1,264
47
5
4
185,852
0
W
Neith
9,441
1,049
31
3
0
153,618
0
L
Cthulhu
9,601
1,067
20
2
0
174,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role