Player Matchup

Aphrodite
Aphrodite
Jay2038
Aphrodite
Level 44
God Stats
3W - 1L
1,583 SR
Queue Stats
143W - 111L
1,648 Elo+
Party 3
Danzaburou
Danzaburou
Kouz123
Danzaburou
Level 28
God Stats
3W - 1L
1,324 SR
Queue Stats
78W - 33L
1,701 Elo+
Party 2
Thor
Thor
MarleyBudds
Thor
Level 36
God Stats
3W - 2L
1,889 SR
Queue Stats
163W - 83L
1,684 Elo+
Party 2
Persephone
Persephone
TheSexierSeagull
Persephone
Level 35
God Stats
1W - 3L
1,417 SR
Queue Stats
131W - 84L
1,655 Elo+
Party 2
Cthulhu
Cthulhu
WukongSWK
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 81L
1,657 Elo+
Party 3
Team Averages
Level 34
1,543 SR
1,669 Elo+

VS

Team Averages
Level 112
1,532 SR
1,611 Elo+
Sylvanus
Sylvanus
Anestaras
Sylvanus
Level 143
God Stats
2W - 2L
1,579 SR
Queue Stats
171W - 145L
1,566 Elo+
Party 1
Artemis
Artemis
Kickboxbannana
Artemis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,773 Elo+
Party 1
Chaac
Chaac
R1U9
Chaac
Level 158
God Stats
3W - 6L
1,484 SR
Queue Stats
291W - 286L
1,615 Elo+
Party 1
Cliodhna
Cliodhna
Robbertvs1
Cliodhna
Level 89
God Stats
7W - 4L
1,567 SR
Queue Stats
112W - 112L
1,474 Elo+
Solo
Janus
Janus
Sixty9xi
Janus
Level 155
God Stats
14W - 15L
1,530 SR
Queue Stats
173W - 175L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jay2038
Aphrodite
16
2 / 3 / 3
10,274
541
9,552
11,541
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Kouz123
Danzaburou
18
10 / 4 / 13
12,042
634
16,232
14,410
5,320
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
10 / 5 / 6
11,536
607
12,899
16,812
6,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Persephone
TheSexierSeagull
Persephone
16
11 / 5 / 11
11,294
594
15,947
11,656
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
WukongSWK
Cthulhu
15
4 / 3 / 3
9,738
513
9,309
14,546
14,611
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Anestaras
Sylvanus
11
1 / 8 / 4
7,798
410
4,462
14,492
13,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 11 / 5
7,817
411
5,562
12,883
3,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
R1U9
Chaac
17
3 / 5 / 6
10,375
546
13,577
22,830
18,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Robbertvs1
Cliodhna
18
13 / 8 / 5
12,319
648
16,780
18,485
6,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
Sixty9xi
Janus
17
2 / 5 / 4
10,396
547
6,714
11,122
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
44
37
Kills
20
20
Deaths
37
36
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Anestaras
Sylvanus
1
8
4
0.38
W
Aphrodite
Jay2038
Aphrodite
2
3
3
1.17
L
1
11
5
0.32
W
Danzaburou
Kouz123
Danzaburou
10
4
13
4.13
W
10
5
6
2.6
L
Chaac
R1U9
Chaac
3
5
6
1.2
L
Cliodhna
Robbertvs1
Cliodhna
13
8
5
1.94
L
Janus
Sixty9xi
Janus
2
5
4
0.8
W
Persephone
TheSexierSeagull
Persephone
11
5
11
3.3
W
Cthulhu
WukongSWK
Cthulhu
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,939
Damage
47,095
68,965
Taken
79,812
34,819
Mitigated
44,728
26,426
Healing
17,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Anestaras
Sylvanus
4,462
529
363
3,022
14,492
13,520
0
5,252
9,200
20,705
0
W
Aphrodite
Jay2038
Aphrodite
9,552
1,662
2,253
6,890
11,541
4,012
163
2,325
9,024
69,449
0
L
5,562
2,395
0
0
12,883
3,456
356
7,069
5,814
0
29,962
W
Danzaburou
Kouz123
Danzaburou
16,232
10,361
0
5,978
14,410
5,320
5,359
3,651
10,679
0
76,138
W
12,899
3,589
0
4,831
16,812
6,544
0
1,751
14,939
0
72,245
L
Chaac
R1U9
Chaac
13,577
3,283
0
9,800
22,830
18,058
0
10,368
12,339
2,217
64,294
L
Cliodhna
Robbertvs1
Cliodhna
16,780
2,243
0
3,311
18,485
6,652
0
6,057
12,262
0
66,704
L
Janus
Sixty9xi
Janus
6,714
516
0
1,328
11,122
3,042
58
5,523
5,389
74,163
0
W
Persephone
TheSexierSeagull
Persephone
15,947
1,325
0
2,996
11,656
4,332
1,671
2,945
8,646
54,164
0
W
Cthulhu
WukongSWK
Cthulhu
9,309
789
16
3,462
14,546
14,611
297
475
14,041
53,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,884
Gold Earned
48,705
561
Minions Killed
482
0
Camps Cleared
0
1,709,793
Distance Traveled
1,712,640
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,798
410
29
2
0
278,976
6
W
Aphrodite
10,274
541
151
8
0
340,683
1
L
Artemis
7,817
411
53
3
0
300,297
5
W
Danzaburou
12,042
634
124
7
0
347,561
3
W
Thor
11,536
607
113
6
0
337,241
2
L
Chaac
10,375
546
140
7
0
368,505
6
L
Cliodhna
12,319
648
98
5
0
365,408
1
L
Janus
10,396
547
162
9
0
399,454
5
W
Persephone
11,294
594
78
4
0
330,705
4
W
Cthulhu
9,738
513
95
5
0
353,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role