Player Matchup

Loki
Loki
 
Loki
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
LeBoyXxxxx
Tiamat
Level 17
God Stats
1W - 4L
1,269 SR
Queue Stats
17W - 31L
1,226 Elo+
Solo
Anubis
Anubis
Megor4
Anubis
Level 17
God Stats
20W - 30L
1,214 SR
Queue Stats
30W - 47L
1,190 Elo+
Party 1
Susano
Susano
Z1GMUNT
Susano
Level 21
God Stats
0W - 3L
1,242 SR
Queue Stats
23W - 51L
1,149 Elo+
Party 1
Vamana
Vamana
stampl
Vamana
Level 25
God Stats
5W - 21L
1,130 SR
Queue Stats
23W - 49L
1,218 Elo+
Party 1
Team Averages
Level 19
1,271 SR
1,257 Elo+

VS

Team Averages
Level 20
1,664 SR
1,505 Elo+
Bacchus
Bacchus
Dead055
Bacchus
Level 18
God Stats
2W - 0L
1,704 SR
Queue Stats
46W - 35L
1,632 Elo+
Party 3
Skadi
Skadi
JolteonShiny
Skadi
Level 37
God Stats
6W - 2L
1,832 SR
Queue Stats
49W - 40L
1,565 Elo+
Party 2
Ra
Ra
geschoold-thuis
Ra
Level 2
God Stats
7W - 5L
1,500 SR
Queue Stats
16W - 14L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
h4xp
Cthulhu
Level 21
God Stats
28W - 18L
1,616 SR
Queue Stats
34W - 27L
1,543 Elo+
Party 2
Ymir
Ymir
treidex
Ymir
Level 22
God Stats
4W - 1L
1,668 SR
Queue Stats
30W - 42L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
0 / 4 / 1
4,413
441
1,301
4,862
1,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
LeBoyXxxxx
Tiamat
8
1 / 7 / 0
4,998
500
2,921
7,317
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Megor4
Anubis
8
1 / 8 / 0
5,453
545
3,087
7,551
2,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
Z1GMUNT
Susano
6
0 / 10 / 1
4,121
412
2,662
7,743
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
stampl
Vamana
8
0 / 3 / 0
4,877
488
4,554
6,855
3,826
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dead055
Bacchus
11
7 / 0 / 3
6,635
664
3,801
4,314
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
12 / 1 / 3
7,170
717
6,457
4,706
1,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
9 / 0 / 4
7,405
741
6,152
4,084
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
h4xp
Cthulhu
10
1 / 1 / 14
6,379
638
3,727
6,309
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ymir
treidex
Ymir
11
3 / 0 / 0
6,329
633
3,390
6,703
5,200
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
2
Kills
32
32
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
4
1
0.13
W
Bacchus
Dead055
Bacchus
7
0
3
8.5
W
12
1
3
13.5
L
Tiamat
LeBoyXxxxx
Tiamat
1
7
0
0.14
L
Anubis
Megor4
Anubis
1
8
0
0.13
L
Susano
Z1GMUNT
Susano
0
10
1
0.05
W
9
0
4
11
W
Cthulhu
h4xp
Cthulhu
1
1
14
8
L
Vamana
stampl
Vamana
0
3
0
0
W
Ymir
treidex
Ymir
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,525
Damage
23,527
34,328
Taken
26,116
11,278
Mitigated
15,021
5,666
Healing
6,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,301
165
0
1,040
4,862
1,258
0
3,061
1,731
0
12,158
W
Bacchus
Dead055
Bacchus
3,801
857
0
1,872
4,314
2,210
0
569
3,668
27,535
0
W
6,457
2,962
0
82
4,706
1,909
3,136
1,977
2,681
0
33,438
L
Tiamat
LeBoyXxxxx
Tiamat
2,921
700
0
810
7,317
2,273
38
5,191
2,046
13,766
0
L
Anubis
Megor4
Anubis
3,087
195
0
1,625
7,551
2,268
507
2,096
5,371
19,334
0
L
Susano
Z1GMUNT
Susano
2,662
667
0
0
7,743
1,653
0
3,032
4,645
0
9,042
W
6,152
1,555
544
1,629
4,084
1,259
0
1,078
2,816
41,082
0
W
Cthulhu
h4xp
Cthulhu
3,727
496
148
977
6,309
4,443
396
1,970
4,186
19,845
0
L
Vamana
stampl
Vamana
4,554
2,979
0
2,191
6,855
3,826
200
3,390
3,465
0
18,786
W
Ymir
treidex
Ymir
3,390
876
0
1,354
6,703
5,200
0
58
6,641
24,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,862
Gold Earned
33,918
154
Minions Killed
290
0
Camps Cleared
0
959,328
Distance Traveled
1,006,532
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,413
441
31
3
0
186,830
2
W
Bacchus
6,635
664
52
5
0
215,673
1
W
Skadi
7,170
717
75
8
0
185,588
3
L
Tiamat
4,998
500
36
4
0
177,873
4
L
Anubis
5,453
545
44
4
0
174,503
0
L
Susano
4,121
412
11
1
0
217,027
1
W
Ra
7,405
741
84
8
0
219,130
5
W
Cthulhu
6,379
638
29
3
0
207,408
0
L
Vamana
4,877
488
32
3
0
203,095
5
W
Ymir
6,329
633
50
5
0
178,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role