Player Matchup

Fenrir
Fenrir
Fluffly1000
Fenrir
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 63L
1,505 Elo+
Solo
Discordia
Discordia
VirtualAnjuna
Discordia
Level 108
God Stats
43W - 37L
1,537 SR
Queue Stats
261W - 231L
1,468 Elo+
Party 1
Mulan
Mulan
WhoiSmoke
Mulan
Level 62
God Stats
6W - 8L
1,478 SR
Queue Stats
371W - 301L
1,537 Elo+
Party 1
Team Averages
Level 93
1,505 SR
1,504 Elo+

VS

Team Averages
Level 94
1,518 SR
1,500 Elo+
Merlin
Merlin
Bisectamore
Merlin
Level 105
God Stats
14W - 16L
1,550 SR
Queue Stats
288W - 253L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
Esophagusles
Gilgamesh
Level 112
God Stats
39W - 19L
1,628 SR
Queue Stats
263W - 180L
1,529 Elo+
Party 2
Ao Kuang
Ao Kuang
Kp0s95
Ao Kuang
Level 64
God Stats
1W - 3L
1,376 SR
Queue Stats
7W - 6L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
6 / 2 / 10
10,602
707
13,459
17,373
16,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
VirtualAnjuna
Discordia
13
4 / 5 / 6
9,556
637
9,369
9,075
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
WhoiSmoke
Mulan
15
8 / 3 / 7
10,958
731
12,178
18,104
13,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
4 / 6 / 4
10,053
670
11,278
10,360
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Esophagusles
Gilgamesh
12
4 / 4 / 4
9,621
641
17,802
17,219
18,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Kp0s95
Ao Kuang
12
2 / 8 / 1
8,974
598
6,129
13,471
5,047
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
18
Kills
10
10
Deaths
18
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
6
4
1
L
Gilgamesh
Esophagusles
Gilgamesh
4
4
4
1.5
W
Fenrir
6
2
10
5.5
L
Ao Kuang
Kp0s95
Ao Kuang
2
8
1
0.31
W
Discordia
VirtualAnjuna
Discordia
4
5
6
1.4
W
Mulan
WhoiSmoke
Mulan
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,006
Damage
35,209
44,552
Taken
41,050
32,387
Mitigated
27,727
12,344
Healing
6,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,278
536
0
869
10,360
3,882
0
3,727
6,633
37,103
0
L
Gilgamesh
Esophagusles
Gilgamesh
17,802
4,688
0
1,724
17,219
18,798
0
4,346
12,873
213
32,423
W
Fenrir
13,459
4,105
0
4,738
17,373
16,371
110
7,238
9,379
0
33,304
L
Ao Kuang
Kp0s95
Ao Kuang
6,129
1,442
224
3,229
13,471
5,047
0
1,647
11,824
19,689
0
W
Discordia
VirtualAnjuna
Discordia
9,369
823
0
1,090
9,075
2,956
599
3,984
4,839
39,427
0
W
Mulan
WhoiSmoke
Mulan
12,178
2,378
936
5,580
18,104
13,060
46
6,854
10,897
0
30,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,116
Gold Earned
28,648
165
Minions Killed
138
7
Camps Cleared
6
809,638
Distance Traveled
728,183
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,053
670
72
5
1
246,609
0
L
Gilgamesh
9,621
641
37
2
3
277,205
1
W
Fenrir
10,602
707
36
2
5
304,478
7
L
Ao Kuang
8,974
598
29
2
2
204,369
3
W
Discordia
9,556
637
72
5
1
242,288
1
W
Mulan
10,958
731
57
4
1
262,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role