Player Matchup

Gilgamesh
Gilgamesh
BasBelagsi
Gilgamesh
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
91W - 94L
1,428 Elo+
Party 1
Cliodhna
Cliodhna
ImTiiibou
Cliodhna
Level 28
God Stats
4W - 3L
1,576 SR
Queue Stats
96W - 97L
1,471 Elo+
Party 1
Ymir
Ymir
WamBoL0gle
Ymir
Level 29
God Stats
3W - 2L
1,332 SR
Queue Stats
103W - 116L
1,430 Elo+
Party 1
Chernobog
Chernobog
X_rudiludi_8478
Chernobog
Level 28
God Stats
2W - 3L
1,473 SR
Queue Stats
14W - 14L
1,451 Elo+
Party 1
Hades
Hades
titanmoose9
Hades
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 24L
1,534 Elo+
Solo
Team Averages
Level 29
1,476 SR
1,463 Elo+

VS

Team Averages
Level 17
1,600 SR
1,522 Elo+
He Bo
He Bo
 
He Bo
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GrandmaZombie
Danzaburou
Level 25
God Stats
18W - 11L
1,704 SR
Queue Stats
157W - 156L
1,451 Elo+
Party 2
Chernobog
Chernobog
Vizantiyec
Chernobog
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 7L
1,437 Elo+
Solo
Ymir
Ymir
audreytabak
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,534 Elo+
Solo
Bakasura
Bakasura
hill-hiker-tom
Bakasura
Level 10
God Stats
1W - 1L
1,794 SR
Queue Stats
5W - 5L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BasBelagsi
Gilgamesh
17
2 / 2 / 3
11,563
526
7,054
11,565
8,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
ImTiiibou
Cliodhna
20
19 / 3 / 4
13,856
630
21,838
20,010
9,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 2 / 16
11,195
509
8,603
19,269
23,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chernobog
X_rudiludi_8478
Chernobog
16
4 / 0 / 10
10,368
471
9,530
4,858
2,050
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

16
5 / 2 / 6
10,910
496
11,574
13,460
6,739
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
1 / 7 / 2
10,290
468
5,385
15,439
5,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
GrandmaZombie
Danzaburou
14
1 / 5 / 1
9,627
438
5,184
13,926
4,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
Vizantiyec
Chernobog
13
0 / 8 / 3
8,395
382
4,171
13,855
4,391
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 4 / 0
12,042
547
12,654
20,067
10,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
13
2 / 11 / 2
8,884
404
10,317
17,565
5,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
35
Kills
9
9
Deaths
35
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
7
2
0.29
W
Gilgamesh
BasBelagsi
Gilgamesh
2
2
3
1.75
L
Danzaburou
GrandmaZombie
Danzaburou
1
5
1
0.3
W
Cliodhna
ImTiiibou
Cliodhna
19
3
4
7
L
Chernobog
Vizantiyec
Chernobog
0
8
3
0.19
W
5
2
16
6.5
W
Chernobog
X_rudiludi_8478
Chernobog
4
0
10
9
L
5
4
0
1.25
L
Bakasura
2
11
2
0.27
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,599
Damage
37,711
69,162
Taken
80,852
49,966
Mitigated
30,666
15,324
Healing
18,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,385
932
0
3,639
15,439
5,014
167
4,050
11,337
53,218
0
W
Gilgamesh
BasBelagsi
Gilgamesh
7,054
1,011
0
1,385
11,565
8,087
1,429
5,346
6,219
0
61,199
L
Danzaburou
GrandmaZombie
Danzaburou
5,184
2,613
0
2,373
13,926
4,933
70
5,093
8,782
0
52,420
W
Cliodhna
ImTiiibou
Cliodhna
21,838
2,898
0
6,457
20,010
9,439
545
5,465
14,265
0
118,313
L
Chernobog
Vizantiyec
Chernobog
4,171
2,402
0
1,321
13,855
4,391
882
5,329
8,526
0
35,140
W
8,603
1,626
0
1,792
19,269
23,651
0
179
18,100
35,303
0
W
Chernobog
X_rudiludi_8478
Chernobog
9,530
5,833
0
2,113
4,858
2,050
260
0
4,578
0
60,542
L
12,654
2,910
0
9,099
20,067
10,765
0
1,475
17,946
80,553
5,530
L
Bakasura
10,317
7,357
0
2,266
17,565
5,563
0
4,230
13,284
0
35,743
W
11,574
2,304
190
3,387
13,460
6,739
1,709
6,769
6,558
45,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,892
Gold Earned
49,238
480
Minions Killed
494
0
Camps Cleared
0
2,061,980
Distance Traveled
1,803,318
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,290
468
96
4
0
364,065
1
W
Gilgamesh
11,563
526
114
5
0
385,851
1
L
Danzaburou
9,627
438
103
5
0
374,973
0
W
Cliodhna
13,856
630
150
7
0
469,114
0
L
Chernobog
8,395
382
76
3
0
372,035
1
W
Ymir
11,195
509
52
2
0
394,899
4
W
Chernobog
10,368
471
96
4
0
416,425
4
L
Ymir
12,042
547
152
7
0
311,321
4
L
Bakasura
8,884
404
67
3
0
380,924
0
W
Hades
10,910
496
68
3
0
395,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role