Player Matchup

Danzaburou
Danzaburou
HahaFTW
Danzaburou
Level 35
God Stats
7W - 3L
1,846 SR
Queue Stats
28W - 18L
1,384 Elo+
Party 1
Ra
Ra
KAPUSMC9
Ra
Level 17
God Stats
1W - 10L
1,164 SR
Queue Stats
16W - 21L
1,163 Elo+
Party 1
Cthulhu
Cthulhu
nothingelse666
Cthulhu
Level 126
God Stats
0W - 2L
1,600 SR
Queue Stats
47W - 37L
1,446 Elo+
Party 1
Team Averages
Level 59
1,537 SR
1,331 Elo+

VS

Team Averages
Level 62
1,417 SR
1,268 Elo+
Neith
Neith
LEGITxGum Drop
Neith
Level 29
God Stats
1W - 0L
1,292 SR
Queue Stats
10W - 14L
1,186 Elo+
Solo
Cerberus
Cerberus
Lucas896
Cerberus
Level 54
God Stats
2W - 2L
1,378 SR
Queue Stats
290W - 348L
1,289 Elo+
Solo
Baron Samedi
Baron Samedi
MrWobble89
Baron Samedi
Level 104
God Stats
13W - 6L
1,579 SR
Queue Stats
38W - 44L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HahaFTW
Danzaburou
11
0 / 5 / 4
7,320
610
10,178
10,935
5,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 7 / 2
7,994
666
4,960
11,966
5,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 4 / 2
8,557
713
11,112
14,073
13,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 8
8,726
727
10,343
9,018
3,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Lucas896
Cerberus
13
4 / 1 / 8
9,382
782
6,586
13,085
10,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
MrWobble89
Baron Samedi
14
8 / 2 / 7
9,669
806
13,647
11,905
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
16
16
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
HahaFTW
Danzaburou
0
5
4
0.4
L
2
7
2
0.43
W
4
4
8
2
W
Cerberus
Lucas896
Cerberus
4
1
8
8
W
Baron Samedi
MrWobble89
Baron Samedi
8
2
7
5.75
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,250
Damage
30,576
36,974
Taken
34,008
24,001
Mitigated
18,478
7,060
Healing
13,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
HahaFTW
Danzaburou
10,178
3,006
172
2,378
10,935
5,528
0
6,837
4,098
0
25,361
L
4,960
1,283
668
1,533
11,966
5,261
0
7,563
4,403
14,153
0
W
10,343
4,388
0
1,160
9,018
3,004
0
6,310
2,364
0
23,240
W
Cerberus
Lucas896
Cerberus
6,586
422
0
3,927
13,085
10,612
0
4,342
8,037
27,769
0
W
Baron Samedi
MrWobble89
Baron Samedi
13,647
1,704
2,448
5,759
11,905
4,862
189
6,255
5,392
39,827
0
L
11,112
366
638
1,671
14,073
13,212
0
5,833
8,240
28,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,871
Gold Earned
27,777
115
Minions Killed
155
2
Camps Cleared
8
551,469
Distance Traveled
613,000
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,320
610
46
4
1
177,876
0
L
Ra
7,994
666
33
3
0
155,705
0
W
Neith
8,726
727
39
3
0
197,311
0
W
Cerberus
9,382
782
54
5
4
219,566
2
W
Baron Samedi
9,669
806
62
5
4
196,123
0
L
Cthulhu
8,557
713
36
3
1
217,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role