Player Matchup

Hou Yi
Hou Yi
Matabs
Hou Yi
Level 18
God Stats
7W - 10L
1,302 SR
Queue Stats
118W - 144L
1,265 Elo+
Solo
Cerberus
Cerberus
Oh Zowski
Cerberus
Level 18
God Stats
2W - 0L
1,663 SR
Queue Stats
17W - 17L
1,344 Elo+
Party 1
Ullr
Ullr
SillyBunny90780
Ullr
Level 9
God Stats
3W - 2L
1,476 SR
Queue Stats
29W - 27L
1,211 Elo+
Solo
Ravana
Ravana
Tai Kai Skai
Ravana
Level 28
God Stats
2W - 2L
1,619 SR
Queue Stats
63W - 46L
1,491 Elo+
Party 1
Ra
Ra
s6ps
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,358 Elo+
Party 1
Team Averages
Level 20
1,512 SR
1,334 Elo+

VS

Team Averages
Level 16
1,474 SR
1,264 Elo+
Neith
Neith
CaPtAiin_ChUnK
Neith
Level 28
God Stats
62W - 55L
1,497 SR
Queue Stats
205W - 225L
1,405 Elo+
Party 2
Cthulhu
Cthulhu
LylandLaser
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,084 Elo+
Solo
Anubis
Anubis
Nice_Tittiez
Anubis
Level 28
God Stats
4W - 5L
1,626 SR
Queue Stats
102W - 135L
1,372 Elo+
Party 2
Guan Yu
Guan Yu
climatic-cord4
Guan Yu
Level 5
God Stats
0W - 2L
1,247 SR
Queue Stats
3W - 14L
1,130 Elo+
Solo
Sylvanus
Sylvanus
yousmelllikeblue
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Matabs
Hou Yi
20
4 / 4 / 26
14,339
1,103
17,429
16,405
5,256
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
Oh Zowski
Cerberus
20
14 / 5 / 26
16,231
1,249
21,111
31,197
10,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 10 / 30
14,372
1,106
33,499
23,660
7,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ravana
20
10 / 3 / 31
15,422
1,186
21,575
18,945
12,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ra
s6ps
Ra
20
11 / 9 / 27
14,466
1,113
14,055
19,292
7,998
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 9
16,255
1,250
34,114
20,973
8,765
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
LylandLaser
Cthulhu
20
3 / 14 / 12
13,447
1,034
16,403
31,433
35,552
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
20
17 / 11 / 10
17,607
1,354
36,186
30,365
23,264
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
0 / 0 / 0
8,210
632
0
0
0
19
1 / 16 / 11
13,156
1,012
16,266
36,121
59,716
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

189
Kill Participation
73
49
Kills
31
31
Deaths
49
140
Assists
42
Player
Kills
Deaths
Assists
KDA
L
10
8
9
1.81
L
Cthulhu
LylandLaser
Cthulhu
3
14
12
0.64
W
Hou Yi
Matabs
Hou Yi
4
4
26
4.25
L
Anubis
17
11
10
2
W
Cerberus
Oh Zowski
Cerberus
14
5
26
5.4
W
10
10
30
2.5
W
Ravana
10
3
31
8.5
L
0
0
0
0
W
Ra
s6ps
Ra
11
9
27
2.72
L
1
16
11
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,669
Damage
102,969
109,499
Taken
118,892
44,199
Mitigated
127,297
19,343
Healing
17,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
34,114
25,088
0
2,723
20,973
8,765
0
7,763
13,210
0
73,125
L
Cthulhu
LylandLaser
Cthulhu
16,403
2,587
436
0
31,433
35,552
0
7,912
23,521
41,040
0
W
Hou Yi
Matabs
Hou Yi
17,429
11,616
0
1,747
16,405
5,256
0
12,899
3,506
0
54,247
L
Anubis
36,186
2,862
107
9,649
30,365
23,264
0
10,021
20,344
55,210
0
W
Cerberus
Oh Zowski
Cerberus
21,111
2,472
0
10,709
31,197
10,495
0
18,674
12,523
37,169
0
W
33,499
22,231
0
2,280
23,660
7,795
0
14,736
8,924
0
48,831
W
Ravana
21,575
12,349
0
736
18,945
12,655
0
11,325
7,620
0
29,011
L
0
0
0
0
0
0
0
0
0
0
0
W
Ra
s6ps
Ra
14,055
4,738
1,642
2,229
19,292
7,998
0
11,221
8,071
38,714
0
L
16,266
4,321
1,202
3,217
36,121
59,716
0
9,470
26,651
32,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,830
Gold Earned
68,675
243
Minions Killed
193
1
Camps Cleared
6
1,092,214
Distance Traveled
809,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,255
1,250
78
6
4
209,479
0
L
Cthulhu
13,447
1,034
46
4
1
250,221
0
W
Hou Yi
14,339
1,103
96
7
0
210,674
0
L
Anubis
17,607
1,354
40
3
1
169,412
0
W
Cerberus
16,231
1,249
56
4
0
266,869
0
W
Ullr
14,372
1,106
25
2
0
176,174
0
W
Ravana
15,422
1,186
19
1
1
247,352
0
L
Guan Yu
8,210
632
0
0
0
0
0
W
Ra
14,466
1,113
47
4
0
191,145
0
L
Sylvanus
13,156
1,012
29
2
0
180,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role