Player Matchup

Anubis
Anubis
CameronMack
Anubis
Level 29
God Stats
6W - 7L
1,748 SR
Queue Stats
31W - 24L
1,529 Elo+
Party 1
Apollo
Apollo
Greasewell
Apollo
Level 142
God Stats
1W - 1L
1,718 SR
Queue Stats
69W - 40L
1,759 Elo+
Party 1
Ymir
Ymir
Phoebeth
Ymir
Level 8
God Stats
0W - 1L
1,687 SR
Queue Stats
1W - 5L
1,182 Elo+
Party 1
Team Averages
Level 60
1,718 SR
1,490 Elo+

VS

Team Averages
Level 46
1,455 SR
1,469 Elo+
Nu Wa
Nu Wa
Crystal07
Nu Wa
Level 50
God Stats
21W - 15L
1,544 SR
Queue Stats
53W - 39L
1,543 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
EnchantedArrow
Ah Muzen Cab
Level 61
God Stats
5W - 3L
1,530 SR
Queue Stats
35W - 36L
1,379 Elo+
Party 2
Sun Wukong
Sun Wukong
SinXZY
Sun Wukong
Level 28
God Stats
2W - 2L
1,290 SR
Queue Stats
52W - 41L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
6 / 11 / 13
12,102
756
18,889
20,462
9,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Greasewell
Apollo
17
16 / 7 / 6
14,255
891
21,686
21,455
8,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
14
0 / 9 / 19
10,684
668
2,396
24,033
29,121
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Crystal07
Nu Wa
17
7 / 10 / 13
13,101
819
15,851
13,712
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
EnchantedArrow
Ah Muzen Cab
17
8 / 7 / 17
13,145
822
26,962
17,140
5,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
SinXZY
Sun Wukong
18
12 / 5 / 12
14,025
877
16,372
23,878
14,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
69
22
Kills
27
27
Deaths
22
38
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Anubis
6
11
13
1.14
W
Nu Wa
Crystal07
Nu Wa
7
10
13
1.35
W
Ah Muzen Cab
EnchantedArrow
Ah Muzen Cab
8
7
17
2.36
L
Apollo
Greasewell
Apollo
16
7
6
2.71
L
Ymir
0
9
19
1.06
W
Sun Wukong
SinXZY
Sun Wukong
12
5
12
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,971
Damage
59,185
65,950
Taken
54,730
47,119
Mitigated
23,553
15,394
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
18,889
1,166
0
8,106
20,462
9,168
200
3,984
16,217
40,604
0
W
Nu Wa
Crystal07
Nu Wa
15,851
5,283
26
1,359
13,712
3,420
1,213
3,976
9,736
55,140
0
W
Ah Muzen Cab
EnchantedArrow
Ah Muzen Cab
26,962
14,781
0
5,016
17,140
5,712
1,188
5,951
11,189
0
59,400
L
Apollo
Greasewell
Apollo
21,686
16,498
0
6,214
21,455
8,830
2,678
4,792
16,476
0
62,809
L
Ymir
2,396
738
0
1,074
24,033
29,121
292
6,334
17,384
6,733
0
W
Sun Wukong
SinXZY
Sun Wukong
16,372
3,452
0
4,617
23,878
14,421
669
12,557
11,321
0
42,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,041
Gold Earned
40,271
170
Minions Killed
182
3
Camps Cleared
10
682,697
Distance Traveled
816,436
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,102
756
66
4
1
208,799
2
W
Nu Wa
13,101
819
71
4
1
241,672
1
W
Ah Muzen Cab
13,145
822
54
3
7
273,739
0
L
Apollo
14,255
891
97
6
2
241,237
4
L
Ymir
10,684
668
7
0
0
232,661
0
W
Sun Wukong
14,025
877
57
4
2
301,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role